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Thief Simulator 2 — walkthrough and guide

A detailed guide to the game's story missions.
Thief Simulator 2 — walkthrough and guide
Author
Anton Latoshkin
Date of publication
4 October 2023

Walkthrough Thief Simulator 2

After loading, use the monitor on the table to examine the security cameras and see the people behind the gate. Get out through the window and move around the building counterclockwise. Wait for the enemy to move away from the window and enter the barn where your things are. Don't forget to turn off the lights first! You will receive a crowbar , a flashlight and a back gate key . Run back to the back gate, open it and follow the marker (yellow diamond) to get into the car. Start the engine and drive to Madison Street.


Madison Street

House No. 102

Move further down the street and find a fence with a sign “102”. Press Q and R to use the crowbar on the door. An alternative option is to go up the steps to the left of the house, go around it and break the wooden sheet covering the hole in the fence with a crowbar. It is not necessary to search the entire house - it is important to collect enough items to level up the hero. Then the goal will be updated - you need to visit Crazy Joe's pawn shop. You can stay and collect the rest of your things.

So let's loot this place:

  1. There are $15 on the bench on the left. You don't gain experience when you pick up money. But this is still money that is needed in any game!
  2. Once inside, take the key to the main gate of house No. 102 from the cabinet opposite the door. On the same tablea decorative item is used (0.5 kg, 10 experience points) . The key is needed if you did not break into the gate into the yard!
  3. If you go into the bedroom, you can steal the alarm clock (20 experience points, 1 kg) .
  4. There are $15 in the second drawer of the cabinet.
  5. On the table there is a candlestick (10 experience points, 1 kg) and a Chinese vase (1 kg, 10 experience points) .
  6. Return to the main room and examine the large white desk with drawers. In the middle drawer on the right there is a calculator (0.1 kg, 10 experience points) . In the bottom drawer is a damaged phone (0.5 kg, 20 experience points) .
  7. In the middle drawer on the left there is a flash drive (0.5 kg, 20 experience points) . I wonder how a flash drive can weigh so much?
  8. Go outside, go around the house and find $15 on the round table.
  9. Return to the house again through the main door and turn left. This is the kitchen area. You can pick up a kettle (2 kg, 10 experience points) and a frying pan (1 kg, 10 experience points) .
  10. Open the cabinet to the left of the oven to find a saucepan (2 kg, 10 experience points) .
  11. In the cabinet opposite there is a toaster (1 kg, 10 experience points) . On the cabinet itself there is a bottle of wine (1 kg, 10 experience points) .
  12. To the right of the front door there is a large white closet. There is $30 in one of the drawers.
  13. Open the top doors of the cabinet to find a tape recorder (2 k??, 10 experience points). Most likely, the tape recorder will no longer fit into you.

Pawnshop Joe

Get in the car and follow the dollar sign marker. Sell him all the items except those marked with a green icon (they can be sold later, from your laptop in the BlackBay section). Learn the "Use Mark" skill.

Houses No. 104 and No. 103

The yellow “dollar” icon on the map marks story missions. Drive to house number 103, which is marked as such. While in the car, you can rewind time. It should be around 15:00, but no later than 16:00. Climb the marked crates to look over the fence. You will see the owner of the house. Tag the owner with a new skill. Listen to your informant. The task will be updated. Drive as far as you can from house 103 to leave the marked area and go to the shelter.


Enter the house and use your computer. Understand each section. When you're done, return to the car.

House 102

Get inside the house from the back, break the marked objects and the window. When the cops show up, hide in a dumpster in your backyard. Learn the hacking skill the informant talked about. Use your phone and buy a simple set of lock picks.

House 103

Return to this house by rewinding time to 17:00. You have until 21:00. Climb over the fence and go right. There are $30 under an umbrella in the backyard. Eid?Go to the front door and use the master keys. The hacking process is quite simple. Turn the master key and check how far the lock will turn. If it turns only slightly, the position of the pick needs to be changed significantly. If the lock has almost turned 90 degrees, then you are somewhere nearby. Move the master key slightly to the side.


You can take whatever you want from the house, but the drone is marked with a yellow marker. When you've had enough, return to the car and leave the area to move to the shelter. Alternatively, you can throw things in the box in the front seat, come back and fill the house completely. Buy an upgrade for the drone on your computer that disables the cameras.

House 104 - how to launch a drone?

Open the inventory near the house, find the drone, select it and click on the “Equip” button. Only after this you will be able to launch the drone using the G key! Spacebar - go up, Shift - decrease height. WASD - move. Fly closer to the camera and press the R key to turn it off.

Mark the guard, switch to the hero and break open the gate at the entrance. Pick up a brick and throw it to the side to lure the guard out. Inside there is the box you need. She will have to be thrown out the window. If you bought hints, you can find out about other items. There is also a panel in the corner on the wall that will turn off the electricity for 240 seconds. It will be easier to loot the location. When you're ready, simple?? move the box into the back of the pickup truck. For example, if you want to steal a system unit, you will have to do the same.


Bring the box to the indicated location and open it. The knife lies on the same table. Open BlackBay on your computer and sell everything you can, including story items.

House 110

Go around the house, breaking the gate, and find a bathroom window that can be opened without breaking. After leaving the bathroom, read the note and see the code 24252 . Steal whatever you want (for example, in the basement). The man will wake up at approximately 8:00. Until then, check out the room above. Hold E to silently open doors. Place the package in the cabinet and continue looting the house. At 8:00, go outside through any window.

House 105

Go to the store after 23:00, when the seller goes upstairs and goes to bed. Inside the store, break open the door behind the counter. Collect any items, go upstairs, open your phone and take a photo of the kitchen, which is marked with a purple star.


Then you can leave this place and return to the shelter. Go to the rack and try to pick the second level lock. You must first unlock the corresponding skill. Use your laptop and buy all Housekeeping Hints 106 on the Robtips app.

Jail

Go to Madison Street, try to break into any house without being noticed, and wait for the police to arrive. SDContact the authorities. Read the note that is in the toilet. You will recognize the code 42318 . Take the crowbar in the corner. When the guard leaves, break the cell door. Then break open the door of the cell marked with the marker.


You must save the girl. Go to the stairs, steal some things and move back. At some point, the security camera on the other side will turn around, and you will be able to go upstairs. Optionally, go up two floors and steal the computer marked with a green dollar. Go down the other stairs. Turn left and enter the room where the key to the exit from the police station is on the table. There is also another green dollar icon ahead. Wait for the enemy to leave to steal the marked phone. You can leave the area through the door on the top floor. Return to the shelter.

House 108

Make your way into the house, go around it and find scaffolding on the back side. Climb higher, follow the roof to the right and find an open window. All you need to do is pick up your suitcase in the room ahead. The rest of the actions are at your discretion. Return to the hideout and sell the suitcase through BlackBay.

Then use the HellNeighbour app, buy tasks and complete them. You can then learn a new ability. Do it.

House 109

Wait until night, when everyone has gone to bed, go around the fence and find the wooden ones?? pallets. With their help, move to foreign territory. You need to complete absolutely all tasks.

To be continued...

Game from the guide
  • Platform: PC
  • Genre: Action, Shooter, Strategy, FPS, Adventure
  • Release date 4 October 2023