At the beginning of the game you can choose one of four classes:
Press the Q key to see the properties and attributes of the heroes.
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Run to the left and pick up the prisoner's diary (records). Go right and kill the first enemy (Mutated Comrade). This is a standard mob. Jump to avoid his dash attack. If you are standing still, you can press Q (jump back). At the fork, go downstairs first, kill the enemy and pick up 2 healing injections. Then jump onto the ledge above.
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You will immediately notice a closed room with a screaming monster. You need a key. Rise even higher. There is a similar room on the left. Jump higher and to the left, go up the stairs. You will see a strange character. He will kill the enemies and run away outside the temple. Finish off the remaining enemy. The gate is closed, so go left. Interact with the Chapel Alcove altar to save.
You will soon learn the focus that is needed for special skills. The first of them is left Shift + J. A little higher, on the cell hangs a fragment of the Blue Hemoglyph, which restores focus. Even higher is a statue to restore focus. Continue upward. If you go left, you will again run into a closed grate. It's not possible to get the key right now . There is only one way out - go upstairs to the right, killing enemies until your character jumps through the stained glass window. You can then activate the lever to open the way out.
Outside, a battle with the first boss of the game awaits you. He has three attacks at the start. He can simply hit the ground, sending rocky fragments (wave)towards the impact. It can hit, having previously been illuminated, and then at the very end of the wave, an additional fragment will fly out in the direction of its propagation. Or he can attack while jumping. From the last attack, it is best to roll behind the boss. But the lower his health, the higher the range of destruction of rocky fragments (waves) will be. Soon the waves will spread in both directions from the boss. Don't forget to add healing injections to your belt, which are activated by the Y key on the keyboard. And don't forget to use the special attack of your right hand (left Shift + J).
You will receive the Stigma of Respite, allowing you to launch a brutal counterattack that temporarily stuns the enemy. After putting it on, you need to press left Shift + E.
Continue to the right, you will meet infected pilgrims. As you get closer, jump behind them. Walk across the bridge and you will soon find directional signs. The upper path to the right leads to the Oxneville family mansion, and the lower path to the right leads to the city of Mitringal.
First, go to the mansion to meet Lady Helenia. With its help, you can distribute Nikrux into skills. You can go directly to the mansion. Talk with ??arcom. He will give the Nightbane pistol. There are resources in the room on the left. Go right. Near the fireplace there is a letter from a resident of the house. Inside the chest you can find Barsov's electric shock. Mark's Key opens all the gates on the Overgrown Path and some doors in the Oxneville Mansion. In the room with the fireplace, you can go outside to find yourself in the Cursed Ruins of the Osseus Fortress. There's a block outside and some loot on top, but it's out of reach right now.
Exit back to the carriage. Open the grate on the right and pick up the hungry entity. Talk to the Veiled Woman. You can return to the fork and go down. Open the grate at the bottom right, which leads to the city of Mitringal. Go through the cemetery. Hold S and press Spacebar to jump off the wooden platforms. First, go to the left side to find a chest with a Skull Crusher axe .
Otherwise, move to the right, killing enemies. The ladder at the top is raised, so you must go down another ladder. There will be an altar "Old Runes" here.
Go even lower. It's best to shoot flying enemies that explode when killed. Press the K key. Go right along the street, kill a couple of dogs and an arrow. Put?? the front is blocked by a locked gate. You will rise higher and higher until you find a monument with a glowing round button. Jump hit it to open the gate and go right. This will take you to the city.
Go down below and chat with old man Wymond. This is a merchant. Defeat the infected wanderer throwing Molotov cocktails, then activate the altar "Western Mithringal District" . Take the items and go outside. There is a statue outside. If you examine it, you will notice something heavy. There is a slot for a ring. When you come across a house, first go upstairs and go left. Pulling the lever will lower the ladder and create a shortcut. Continue to the left. They will show you a certain object on the balcony above, which you cannot reach (the stairs are raised).
Right now you can move to the left. Eventually, you will go lower and enter a building with a shield bearer. Jump over when he accelerates and attack him in the back. You can then lower the ladder and create a shortcut to the altar above (and also pick up the loot). Then go back the same way, but this time go as high as you can. Do you need a search?Find a statue with a round button (like the one before) and hit it.
This will lower the ladder onto the balcony with the loot. Climb it, go even higher and enter the building. Talk to Mariano, take the mechanical bombs. You will invite him to go to the mansion.
Go outside through the door on the right. Pull the lever to lower the ladder and create a shortcut. Go right and you will find an elevator. From now on you can move on it. You will also meet a red-haired girl. Enter the building on the right and kill the Slumdog. Go down the building to the first floor and go outside. There is another elevator and an altar "Eastern District of Mitringal" . The elevator doesn't work.
Enter the building on the right, continue to the right until you come to the huge locked gate of the mansion. Jump up the balconies and move left. Exit to the balcony on the left (without going higher) to find a chest with old ashes . Return to the building and go up to the second floor. Destroy the statue with chains. you killyou pull the first bolt on that same gate. Return to the gate and go down several stairs. Along the way, you can create a shortcut by pulling the lever. On the lower floor, exit to the right and break the chain to remove the second bolt on the gate. Next, you need to go to the place from the screenshot below to break the third chain and remove the bolt.
Go back and go through the gate to reach the Federal Inquisition. Activate the Inquisitorial Foyer altar.
Go right past the broken elevator. Kill the usual enemies who will start burping mucus. As usual, try to jump over and attack from behind. Go down the stairs and go left, jumping over the electrical traps. If you are affected, it is better to wait until the effect subsides (in the upper left corner of the screen). If you go to the right, you will find yourself in a corridor with falling blocks. It's difficult to get through them.
So go left, but beware of the Necrogash - a dangerous enemy that looks like a humanoid bat. Climb up where the enemy is standing, then jump onto the stairs on the right. Jump to the left to reveal a lever. This will activate the elevator. Also, hit the round??th button on the statue to open the gate on the top floor. There is no point in going there right now - further on there will be another closed grate.
Go back below the elevator and go left. There will be another elevator here, and this time it will be immediately working, so go down. Go left to return to Mitringale . In the place from the screenshot below, go up and find a chest containing the “Infected Star” blade.
To continue, return to the first altar. Provided that you have already activated the nearest elevator and hit the round button on the statue (it stands near the same elevator below), you can go to the right. Do so. Move all the way to the right, this time you don't need to go down the stairs. I don't know how it works, but on my first visit, the passage to the far right was closed. Then I killed everyone, continued to explore the foyer, returned and the passage was open. I didn’t pull any levers! Go right and you'll soon find a checkpoint.
Is the door right?It will be closed, so go down and enter the room with the falling blocks. They are standing close together, so it is impossible to go to the right. Go down the stairs even lower, go right along the other (slow) blocks and climb up. Walk to the right and jump off the wooden platform by holding S. You will soon find yourself in a room with falling blocks and a machine. Destroy it. This will stop the blocks.
If you wish, return to the fork on the lower level of the foyer and go right. So, if you can run and roll under the falling blocks, you will gain access to a chest with a healing holster. It increases the maximum possible supply of healing injections. This can be done at any convenient time.
So get out of here and go left, under the fast blocks (now stopped) to find the statue and hit the round button. The door near the checkpoint will open, and you can go even further to the right.
Go there, go higher and activate the “Sanctuary of the Inquisitors” altar. Go left and fight the bosses - two Winged Executioners . If you see their claws flickering, run in the opposite direction or jump over. When the winged monsters take off, first run away to avoid the bloody stream, and then you can come back and attack while jumping. After winning you will receive Wednesday??rolling stone that improves weapons. Continue forward, killing enemies until you can lower the ladder by pulling the lever. You will create a shortcut to the altar. But first, go to the office on the right to find the key to Herman's office on the table
Go to the right of the altar and open the door on the right, on the same tier (you need to jump). You will meet Dr. Ridley Herman. The battle consists of two stages. Study his movements carefully, dodge behind him in the first stage (there are two hits in total), and in the second, attack only when he rises from the pool of blood. While he's hanging, it's best to avoid moving projectiles.
After the fight, go right, down and talk to Annabella in the room on the left. From now on , you can move gravity boxes (gray cubes) to the side . You can immediately go left and go downstairs, where such a box is located. Moving it, you will find a chest with halfme ore , which improves special weapons. There is also an anonymous note (records) nearby. Also go to the right from the room with Annabella, move the gravity box and take the silver moonstone from the chest to upgrade regular weapons. Annabella will move to the mansion, and you will be able to buy from her various consumables related to healing or removal/protection from any effects.
At the bottom, go through the left door, grab the healing injections and talk to Annabella. She will give you a gravity ring that allows you to move stationary stone blocks. Return to the right side corridor where the stone block is. Move it, jump over it and enter the room where you will find a chest with a Moonsilver stone. Turn left, go past Annabella, use the teleportation point to return to the mansion and level up. Also pay attention to Mariano - he now has high-tech gloves (10,000) that allow you to climb walls. Don't forget to purchase them!
From the Inquisitorial Foyer altar, head right, take the nearest elevator, then walk even lower and enter through the left door, where the second elevator is located. Climb down, then head to the room on the right, where about?Build two walls that you can climb up (don’t forget to buy high-tech gloves from Mariano in the mansion, which are located in the left room). Use Herman's office key to unlock the door. Enter the room and open the chest, in which you will find technological lenses. With their help, you now have the ability to pass through illusory doors.
Go through the door on the right and pick up the explosives. Jump between the walls you just traversed and enter the ghostly door on the right. Find the aristocrat's note and open the sarcophagus to obtain the Semi-Dark Ore. Go back and go left, past the elevator, to meet Old Man Wymond. Chat with him and go through the cemetery to the left. Find a stone block in the passage on the left and slide it towards you. Move to a new location, break the box and use the elevator to get to the Walls of Mithringal.
Move left to find the altar of Catherine's Church. Have a conversation with Katerina, from whom you can purchase focus crystals. Move to the altar of the Eastern District of Mithringal, follow the right and down. You need to go down to the terrace, located directly under the altar, where there is a woman with an umbrella. Go through the door on the left. Eliminate the maid and move to the top floor. Exit the building through the door on the left, ver?Go to the central courtyard and enter into a conversation with Count Walrick. After the cutscene, a new path will open. Go down the stairs into the cave.
Head left, jump off the platform and move in that direction. Go down into the shaft, defeat the enemy and continue left, paying attention to the falling spikes. Ignore the path on the left and go down the stairs. Defeat the enemy, pick up a fragment of the blue hemoglyph. Turn right and jump down. Go through the cave on the right and take the elevator down. Walk past the next elevator and enter the cave on the left. Climb onto the wooden platform, push off the wall and open the sarcophagus with the Moonlight Charm amulet. Continue moving left until the floor collapses. You'll find yourself in a wide pit with grapple points. Go down the stairs. Continue down the platforms until you reach the Flooded Crypt.
At the bottom, move into the room on the right to find the Crypt Entrance altar. Go right through the hole and pull the lever to call the elevator. Ignore him, continue right and, on the far right, find a ladder. Jump across the platforms to reach the top level and destroy the enemy. Go left at the top and go up the stairs. Continue in the next roomJump and destroy enemies as you move higher on collapsing platforms. Pull the lever on the left side to open the grille. Go through it, creating a shortcut to the beginning of the location. Jump over the gap to the left and pull the lever on the other side to activate the elevator. Ignore him and head back to the right past the two elevators. If this has not been done previously, destroy the jumping enemy. Go into the cave on the right and keep jumping on the collapsing platforms above the spikes.
Move to the right and pick up the Powder of the Damned. Climb the platforms and stairs, collect silver moon stones and the cemetery caretaker's diary. Opportunities to talk to Aldrich standing on the right. You will be provided with ore. Go down the same route, return back to the room with two elevators. Walk past both elevators to the hole in the floor where you fell when the floor collapsed. Go down the stairs again. Continue down through the Flooded Crypt, eliminating enemies. There will be a closed door on the left, so move to the right. Pick up the hemoglyph shards and go up the stairs in the lower right corner. There will be a hungry entity at the top. Go through the door on the right, go up the stairs and jump onto the platform with the block. Slide it and place it on the pressure plate. You will see the grate opening on the left. Go back and go through it.
Move??left, jump off the platforms and go through the left door. Run down, ignoring the enemies above. Go through the bottom left door. Jump up to the top ledge and move to the right to eliminate the holy raider. Jump across the collapsing platforms to the right to attack the two bomb-wielding pirates. From where the nearest pirate is, move to the crumbling platform on the left. In the upper left corner there will be a ladder that you need to climb to the upper level. Go over the spikes by moving to the right and at the end climb up the platforms. The stairs at the top are inaccessible, so go left. At the end of the ledge, push the stone block off the two ledges to the left. When he falls a second time, the stairs in the upper right corner of the area will lower. Go back and climb it. In the next room, immediately move left. Destroy the enemy, pull the stone block towards you to use it to climb onto the ledge with the pirate.
Destroy the pirate, go down to the Terrible Hag and, after defeating her, pick up three incendiary powders. Go back and go through the left door. Jump to the left along the ledges, kill the pirate and go through the next door. Again, kill the Dread Hag, pick up the forbidden bombs. At the top will be the Maiden of the Depths with a huge cannon. Jump towards it across the collapsing platforms. Climb the stairs, jump off the wooden platform to the ruinthe shaking platform and destroy the Maiden of the Depths on the left. Or run past into the doorway on the left. In the next room you will find another ranged enemy - destroy him and jump down. Clear the room, go down to the very bottom and go through the doorway on the right.
Move right along the collapsing platforms and jump up the stairs. Climb the third ladder and go through the door on the right to find a chest containing the Great Ethereal Blade. Return to the previous room, go down the stairs and jump to the right. Jump down the wooden platforms and go through the door on the right. Move the stone block, climb onto the upper platform and pull the lever to lower the ladder. Follow him down and move the block onto the nearest pressure plate. Go right and up this location. Take the same route as before, reaching the place where you met the first Maid of the Depths with a huge cannon. Follow the path to the left and start going down.
You need to reach the second stone block, push it down and place it on the second pressure plate. After completing this action, a passage on the left will open. Talk to Old Man Wymond. Activate the altar "Crack of the Fallen" on the left. Run left along the long bridge to go to another part of the crypt with familiar enemies. Jump over the spikes on the left side of the room, go out toridor with an elevator and go up. Once you reach the top, move left and go up the stairs. On the right, find stands with recesses for a human skull.
Ignore this reminder and move to the next room on the left, where a puzzle awaits you. At the top there is a pedestal with a riddle. Move the blocks in the following order: shield, sword, spear, axe. If done correctly, a room with the “Shadow of the Veil” skull will open. If you make a mistake, you will have to exit and return to the room (or press the button below, under the wooden platform). Return to the place where you need to install the skulls. Place the first one and move to the right. Clear the room by jumping on the upper platforms. The second "Shadow of the Veil" skull is located directly above the entrance to the room. When you place both skulls, a bridge will open. Take the elevator down and cross the bridge to fight the boss Edwin, the Shadowblight Horror. For winning, you will receive the Dried Cold Furnace. Go to the room on the left (you should have fallen along with the boss) and remove the Night Stalker's Hook from the chest. You can now be pulled to grapple points. Go right and pull yourself to the first grapple point, then save at the altar previously activated.
Teleport to Oxneville Estate to upgrade your weapons and character. After this, return toaltar "Entrance to the crypt". Move right and call the elevator. Climb up and move left. Continue left until you find yourself in the hole you fell into when the floor collapsed. You now have the option to use the grappling hook to reach the ledge on the left. Jump down, grab the Dreamcatcher lozenges and save your game at the Soggy Shelter altar. Go left, destroy the swamp dog. In the next area, there is a Witch Summoner on top. Kill her and the Flying Thing. Take the Dreamcatcher lozenges and use the ladder to climb to the upper platforms. Soon you will be able to activate the Witch Mound altar. Continue moving, destroying enemies. Here is the only road that will lead you to the city of Erlim.
The bridge is under attack from cannons, so go down the two stairs, destroy the Flying Thing, jump over the small platform and go up the stairs. Pick up the healing injections and go down the next stairs. Continue left and go up the new stairs. Enter the building on the left, go to the next room and go down the stairs. Save at the Elrim Gate altar and go down until you meet Count Walrick. Walk past it as you exit the street, go down the stairs and go right. Continue right until you reach steps leading down. Kill enemies, pick up stakesdressed flowers. Return the same way, go left until you are ambushed by a Baroque Swordsman. At the end of the room, use the grappling hook to get to the higher ground. Jump on the balconies and move to the right, killing enemies. Climb to the right along the cable and go up the stairs. First, climb the chain to the right to pull the lever and create a shortcut to the altar. Save your progress if you wish. Return to the street and climb left along another chain. Eventually, you will be able to go through the door on the upper left, where you will meet Lisa.
After Lisa leaves, activate the checkpoint (where she stood). Go left, go down the stairs and enter the building on the right to get the magnetic bombs. Go down to the snakes, go to the lower level, but ignore the stairs going even lower. Exit the room through the door on the right. After you kill the Flying Thing, you'll be faced with the fancy swordsman again. Continue moving left to destroy another one. Go to the next room and go up the stairs to meet Madeline. Jump back and go right, to the very stairs where the snakes were. Go even lower. Pick up the note "Nova Astronomy No. 1" and talk to the Veiled Lady. Climb up through the building to exit it and go left to an open area. After the cutscene you have to fightwith the boss Bornstellar Night Stalker. For winning you will receive the Doppietta shotgun.
Enter the Esk family mansion on the left side and activate the “Hall of Mirrors” altar. There's nothing else to do here.
From the altar, move left and go up two stairs. Go left, then go up the next ladder and follow it to the right. Walk through the building and look up. You should see a capture point. Pull towards her to talk to Lady Annika. After the conversation, jump down and go right. Get to the elevator on the street, go past it to the right. In the next building, use the grappling hook to climb higher, pick up the Ethereal Order priest's journal, and exit through the door on the right. Use the grappling hook to climb onto the roof. Kill the flying enemies and continue moving to the right. By any means, get to the altar and move back to the estate to talk with Lady Annika again. She will give you the Omniscient Eye of Protection. Return to any altar and warp to the city of Erlim (Elrim Gate altar). Move to the left of the altar along the chains and roofs without jumping down. Exiting to the left of the screen will take you back to the checkpoint and balcony where you met Lisa. Go left and go down past the snakes. At the very bottom stands the Veiled Lady. Talk to her on behalf of Lady Annika. Return to the mansion and talk to Lady Annie??Ouch.
To get to this place, you need to learn how to move gravity stones. Read the previous paragraph. Then move to the Oxneville mansion, go to the room on the right where Annabella is standing, and go outside through the other door. There is a box on the left. Slide it and jump higher. Run left, killing enemies and collecting supplies. Once inside the cave, go left along the upper path and find the Ruined Outpost altar outside.
Follow the path to the left and jump down the wooden platforms. Find the bomb on the altar on the right and throw it into the passage on the left side. There is no point in going to the room on the left. Instead, make sure to break all the ice floes, then pick up the bomb and go back up the platforms. Throw a bomb at the blocked passage on the left. Deal with the jumping opponents. The path to the left is blocked by a grate. Climb up, kill the flying monster and pay attention to the blocked passage. Go down, grab the bomb and quickly return to the barricade to destroy it.
Another passage to the left will be blocked, so go down and open the grate on the right by pulling the lever. You will create a shortcut back. Kill all the enemies, go back (right), take the bomb and go left again to destroy the barricade. Pick up the moon powder and hit the round button on the statue to open twory above.
Go up there and go left. Move down, killing enemies. Be sure to climb down the wooden platforms into the pit to find Bornstellar's note. Enter the fortress on the left, there will be a checkpoint below. Follow left and up to exit the building. Continue left, killing or running past the frost spirits. Don't fall off the bridge. Once in another building with an elevator, first go left and activate the checkpoint, and then go down the elevator.
Activate the Frozen Caves altar. Ride up the elevator, out to the right, cutting up flying ghosts. After destroying all four, go down the central stairs. Pick up a healing injection and fight another ghost. Continue right and go down the next set of stairs. Note: There is a gap underneath, so jump to the right, starting about halfway up the stairs, to end up on the ledge. Continue right, revealing two breakable crates. Hit the right wall to reveal a hidden passage and be ambushed. After destroying all enemies, move to the right and activate the altar. INYou will be introduced to another altar, decorated with four bowls, from one of which blood flowed. Returning along the usual route turned out to be impossible; we had to turn into the abyss. In any case, you need to return to the Frozen Caves altar. Try hitting the wall to the left of the altar to reveal a hidden passage. Please note that to cross the gap and return to the previous location located under the ghost bridge (as described above), you will need to double jump. Even if you manage to jump over the abyss and deal with the enemies who ambushed you, the location will remain blocked. No further path available.
Return to Erlim, preferably through the altar of the Eskov mansion (Hall of Mirrors). Arrive at the Veiled Lady and she will offer you the Second Skin key item for 10,000. If you do not have enough money, return when you have the necessary funds to purchase the Second Skin (this item is required for the optional ending) .
After purchasing Second Skin, return to the Esk family mansion. Grab yourself to the top ring above the altar and pick up the first mirror fragment. Move to the left and pull yourself up to the hook above. If you go down to the left, you will learn that four more shards will be needed to repair the large mirror.
Go up and enter the room on the left. Vza??interact with the mirror at the beginning of the room to move to the room with a checkpoint and a consumable. Exit to the left, destroy the enemies and move up, as the gate on the left is closed. Avoid traps with fire mirrors. In the bedroom on the left there is a chest with a Stormbreaker's Mace and a blessed cup.
Exit the room and head right. Use the grappling hook to jump over the ledge. There is no passage on the hill on the right, so go down. Enter the door on the right, jump up the platforms with monsters and pull the lever.
You will open a door at the bottom of the room with fire mirrors. Go back to the left, pulling the lever along the way to create a shortcut. Go through the opened door and find yourself in an ambush. Kill all the enemies and pick up the second mirror fragment in the room on the left. Pulling the lever will open the gate on the left. Go through them to find yourself on the main stairs. Return to the room with three mirrors and repair the second mirror. Enter it and go right. Kill the dark tentacles and worms, enter the ethereal door to get the loot. Go down the stairs and enter the door on the right. You will find yourself in another ambush. Kill all the enemies, go to the room on the right and pull yourself to the grapple point. Go up the stairs and enter the ethereal door on the left. Break the crates to collect the loot, exit and use the capture pointsata to go higher and kill the remaining enemies. Enter the room on the left to find the third mirror shard. Pull the lever to create a shortcut. Return to the room with three mirrors, repair the third mirror and go into it.
Enter the left door, eliminate the presence of the worm and clear all rooms. There are two rooms on the left and one room on the right. The grate in the upper right corner of the main hall will open only after thoroughly clearing the enemies. After successful cleaning, you will be able to get to the last, fourth fragment. Return to the main stairs and go down. Head to the room on the left where the large mirror is located and restore it. Then go to the boss Lina and Egor. After winning, move right and enter the last mirror, which will trigger a cutscene. Your reward will be the Heart of Nirkus and the "Promise Broken" alert. Move to the left and remove the Boots of Sharpness from the sarcophagus. From now on, you have the ability to dash in the air using the Q key. Move left, call the elevator, go up and open the chest in the room on the left to get the melee weapon "Thunder Spell". Jump to the right of the elevator and dash.
Return to the altar, move to the mansion and chat with Helenia. Pass her the blessed cup??, found in the Esk family estate in order to obtain the forbidden key. Go inside and jump up using the grappling hook. Examine the two rooms on the left and right. Go even higher using the chandelier between the second floor balconies. To the right and left you will find closed rooms that will be opened by the forbidden key from Helenia. In the room on the right, use an attack on the illusory wall to communicate with Lady Dorothea. If necessary, you can purchase semi-dark ore to improve your special weapons.
Move to the Wet Shelter altar, go up and enter the cave on the right. Keep running until you reach two elevators. Climb the second one, follow the cave on the left and go higher. Almost at the top, exit through the doorway on the left to join the Church Path. Continue moving left using the dash. In the new area, move left until you reach the "Old Churchyard" altar. Save the game and move on. Go down the stairs and find the locked door on the left. Move right and enter the opening at the far end. There is a locked grate on the other side, so jump down. Use the vines on the wall to slow your fall and jump to the platform on the right. Destroy the enemy. Jump over the spikes and run to the far right edge (enemies from above cannot be killed).
Going outside, destroy?Equip the dog and jump onto the platform to destroy the statue. Continue upward, then climb onto the balcony on the left and eliminate the monsters shooting from above. Pull the lever to create a shortcut. Go back to the right, go down and enter the door on the right. Pull the lever to open one of the three bolts on the large gate you passed earlier. If you want, break the wall on the right to find a sarcophagus containing a Hexbarrel Carbine. Go back along the path you took from the locked door. Approach the altar and save your game. Go down the stairs near the closed gate. Defeat the enemies, go right and push the stone block left to drop it onto the spikes, then dash to jump over the remaining pit. Move to the left, eliminating opponents. After defeating the ambush, rise and go back, but from above. Pull the lever to remove the second bolt on the door. Go right, defeat the enemies and pull the lever to open the gate. Go through them, dash and go up the stairs.
When leaving the building, use the grappling hook to pull yourself to the grappling point above the locked gate. Enter the building on the left, eliminate the enemies and rise higher by pushing off the wall. To continue climbing, jump onto the same wall, push off, and dash back. Next time you push off the top vine and smo?You can grab onto the ledge on the left. Clear the room, then enter the new room where an ambush awaits you. Defeat all enemies and destroy the statues. Exit to the balcony on the right to pull the third lever and open the gate at the altar.
Go through the opened door and examine the chest with a healing holster. In the next room, watch out for the enemy above who is throwing rocks at you. You won't be able to reach it yet, so dodge and run to the opposite side, making a dash. Go through the door. Climb up, eliminating enemies, and move higher and higher. Enter through the door in the upper left corner and use the "Exterior of the Great Church" altar. Save, head left and go down several stairs and walls, destroying the statues. In the lower right room, go up to the platform. Jump down and enter the narrow corridor where the Huge Patron awaits you. Use the small hole to hide from him. After jumping, quickly run to the right. Jump across platforms, avoiding damage from enemies. Continue forward until you reach a chest and a ladder. Climb up, pushing off twice from the vine on the wall (to return back, make a dash). Once you're outside, go up and defeat the Huge Patron throwing rocks.
Move to the right side of the room and pull the lever??G. Go through the door, fight the enemies and go up. Go back left to the "Outside the Great Church" altar. Continue back into the narrow corridor where the Huge Patron was, but this time head left. The patron will try to attack you again, so hide in the pits and on the platforms. Kill all the enemies on the platform and go up. Move higher, exit through the door on the left and go up the stairs. Save at the normal checkpoint and head right to encounter the boss, the Burnt Traitor. After defeating him, enter the room on the right and watch the cutscene. Continue forward to obtain the Lost Mark of Transcendence. You can now destroy doors with growths. Do this by destroying the door on the right. If you return down from the checkpoint on the left, which you activated before the fight with the Burnt Traitor, and go to the right, you can destroy the door with a new skill and pick up the “Curse of the Burnt” artifact.
It is important to activate both bloody chalices that I talked about earlier. The first bowl is to the left of the Frozen Caves altar. Jump over the gap, move left, clear the room of enemies and enter the room on the left. Attack the altar to activate the first bowl. The second bowl is located in a different place. Take the elevator up?? from the "Frozen Caves" altar, go right and, being on the bridge with ghosts, go down the stairs in the center. Move right, go down the other stairs and dash. Attack the wall at the end to be ambushed and reveal a blood altar, activating the second chalice. After activating both bowls, return to the Frozen Caves altar. Go right and jump down the many platforms with ice floes. Go through the opening on the right, clear the room and take another exit on the right. Basically, you need to reach a place with two walls covered with vines. You can climb even higher along them, jump over the abyss with a dash, and so on. At the top left there are bombs that can be used to destroy the rubble (shift+E to throw). According to the plot, you need to reach the upper right corner by clearing two rubble. If you wish, you can fight an optional boss by going down the stairs in the lower right corner of the same location. The stairs lead to the Shores of Moonshadow Lake altar and the Illigart Star Beast boss.
So, after defeating the Illigart Star Beast boss, you will receive the Illigart Polar Blade. Go behind the ghostly wall on the right to find the Full Moon Charm enchantment. This is located in a location where there is a bomb, a staircase to an optional boss and a passage in the upper right corner behind two rubble. Behind these rubble there will be a room with the Charm of the Gray Moon enchantment. Etcgo right and you will see an elevator. You can use the elevator to find a shortcut, but the main thing is that you can break the wall to the right of the elevator to find a hidden passage. Kill the ambushing enemies and enter the room on the right, where you will activate the blood altar. So you've broken three out of four hearts! Now go back to the Frozen Caves altar, take the elevator up and go left. Jump over the gap using a dash. Eventually you will be attacked by the Voracious Horror boss. After defeating him, go left and go up the stairs. Continue climbing higher on the vines and platforms, killing enemies. At the top there will be a wooden ladder that you need to climb up. In the next room, go right and use the vines to climb up. Continue climbing and pushing off the walls until you are out in the open (by going up the stairs). Go right and activate the Telvinille Bridge altar.
Continue right until you find a mansion to enter. Jump down and use the lever to lower the ladder from above. Go outside at the top, kill the enemy and jump over to the right. Continue through the next area until you find another door through which you can enter a building. Don't forget to use the dash. Once inside, rise up (pushing off the vine twice) and exit n??I'm rouging, and then jump down to the lower balcony where the stone block is. Push him down. Ahead of you, you don't need to do anything since you don't have a key. Use the chain on the right to reach the door on the right and enter the building. Once inside, jump down, clear the room and go outside through the doorway on the right. Go right, down the steps until you find the Regent's Gate altar and a merchant. Next to the altar is Telvinille's master key.
Go back to the left side, turn around on the stairs and jump onto the ledge with the loot. Go right, destroy the enemies and find a door at the end with a lock that can be opened with a key. The gate on the right is closed, so go up and kill the enemies. Exit through the door, kill the enemy and use the chain on the left to get to the next door with a lock (dash along the balconies). Inside the building, jump down, kill the ghost and continue down. At the very bottom there are two doors - left and right. Go through the door on the right and destroy the enemies that appear. Once the door opens, go to the right, jump along the walls with vines and pull the lever to open a passage into the main part of the house. Go back down and go through the left door this time. Break the large chain to remove the first of five locks on the main door.
Return to the room on the right and go up. Exit the building through the same door you used.and to get into it. Climb the chain on the left until you reach a building with a long staircase going up. First, go down, kill the enemies and break the large chain to remove the second lock. Use the lever to lower the ladder down. Ignore the stairs leading down and take the long stairs up. Move left, jump forward and destroy the third chain from the gate. Jump down and use the lever to pull out the ladder. Go down it, kill the ghost and the other enemy and open this door with a lock. Once in the room, go downstairs to find and destroy the fourth castle. Go back upstairs and exit through the door you entered earlier. Climb the stairs on the right and then run through the doorway on the left. Once outside, jump down and push the stone block to the left. Use it to dash onto the balcony and open the door with the lock. Inside the building, jump down to find the last lock. Go back upstairs and run back to the opened door at the altar. Head right to fight the boss, the Starborne Nightstalker. You will receive the stigma of protection.
After successfully winning, head right until you reach an interactable statue (located in front of a closed grate). Go down to the unlocked platform and go through the corridorwith ice traps. Eliminate the enemies and enter the new room. Push down the stone block, move it to the right and dash to reach the exit from the room. In the new room, the floor and ceiling are covered with giant red growths. Destroy them or a bleed may be applied. Move forward, eliminate all enemies and move up the vines. Soon you will find yourself on the surface. Get rid of the Grotesque Flatterer outside, find a bomb and throw it into the rubble on the right. Go up the stairs and drop the stone block. Jump after, but take your time. First, head right past the elevator to activate the Shrine of the Order altar. Go back outside to where the Grotesque Flatterer was. Move the stone block to the left, take the bomb and use the block to jump to the balcony on the left. Blow up the rubble and enter the building. To the left you will find another bomb source. First, go up and destroy all the enemies. Go back to the bomb, grab it and move up using dashes and so on. At the very end you will have to climb the chain. Having blown up the passage, you will find yourself in a hall with a closed door. Apparently four torches need to be lit.
Move left, follow that direction, but don't go through the door. Use the grappling hook to climb up and then move to the right along the two chains. In the upper right corner there isYou will find stairs and an exit. Take advantage of it. Eliminate the Excommunicated Maiden. Please note that without double jumping you will not be able to complete the next level. Move to the right, pick up the bomb and jump up the vines. Unload the rubble on the right to get out onto the balcony outside the palace. Jump onto the roof and destroy the enemies. Walk along the roof and jump to the balcony on the right. Inside the building, use the lever to call the elevator. However, ignore him and head right. In the next room, use the upper walls with vines to climb up. At the very top, go up the stairs and move to the right. Jump across the two domed buildings and enter the next room. Jump down, eliminate the enemies and go down the stairs. Go through the door on the left and go outside. Activate the lever to open the door and create a shortcut into the main part of the house.
Get inside and take the elevator down. As you descend, pay attention to the passage on the right. You can jump down there to discover a new weapon. After that, use the elevator to go to the top floor. If the elevator only gives access to the second floor, go right and use the vertical walls with the vines again. At the very top of the stairs, move left into the room with the lever and call the elevator. Now it will run to this floor. On the top floor?Now move to the left of the elevator, jump across the platforms on the left using a dash, and use the grappling hook to reach the balcony at the top left. After activating the checkpoint, move up and left. Enter the building with the white cloaked enemies (who become ghosts), go down and exit through the hole on the right. You will find the first brazier. Interact with her. The first torch on the central door is lit.
Go back to the left, head down in the same direction and call the elevator. Head down two floors (note that there is a locked door leading to the floor below), go right and save at the Clock Tower altar. Move right and down, passing two ice ladies. Clear the room and move right. Returning to the central area where the bomb was (and there are other bombs), go up and follow the chain to a corridor with a large locked door (with torches). Walk past the large locked door and enter the next room. Continue to the left, this time not going up the chain, but exiting the door on the left. Clear the room and go up to the upper left corner where the gate and lever are. Pull the lever to open them. Follow the upper floor to the right and go outside. Walk through the courtyard and enter the building. Kill the enemy and jump up to the stairs on the right. Push the stone block, go down behind it and go down for the bomb. Togetherwith the bomb, use the stone block above, destroy the rubble and take the Master Key of the Odense Palace from the chest.
Jump down the stone block to the left and return to the courtyard through which you came here (where you pushed the block). Enter the building on the left, go down to the floor below and open the gate on the right using the master key. Activate the brazier statue to light the second torch on the large door. Go up to the left corner and exit the door on the left. Call the elevator, go down one level and enter the room on the right where the altar is. Save, move right, destroy the enemies and move down. Unlock the door on the lower left with the Master Key, go down and move right into the corridor with the Focus Statue. In the center of the room, where there is an enemy and a vine, find a bomb, then go down with it and open the passage to the third statue with a brazier. Now all that remains is to return to the elevator next to the “Sanctuary of the Order” altar. Walk to the right from the altar, defeat the ambushing enemies, and activate the fourth statue. Return to the large locked door, open it and fight the boss Lisa.
Immediately after this, you will have a fight with the Cursed Manfred, who, after victory, will give you the Infected Heart of Nikrux. Then head to the room on the right and open the chest to get a Sky Larva, which will unlock the double jump. Go back to righty side, pull yourself to the hook in the upper right, and then use the elevator to go to the Walls of Mithringal.
If you wish, you can go and explore the remaining parts of the location to meet an optional boss, the Cold Beast (drops the dried liver of the Cold Beast).
Go right, go down to the bottom and fight Lina, the next boss on your way. After winning, move to the right, passing through an area flooded with blood known as Yunas Parish. After completing the first bloody area, double jump to go up to the normal checkpoint and then enter the door on the left. Go through another flooded area, enter the building (you can destroy the wall on the left to find a secret loot, a healing holster) and use the double jump to go up and enter the room on the right, where the first altar, "Altar of Verb Yunas", is located. Exit left and go up the stairs. Next, go all the way left to destroy several enemies and open the large gate that was locked from the outside. Go back and head right. Closer to the altar, on the right side, you will meet a special bishop. After his defeat, one of the four lights on the diamond-shaped altar on the right will light up. Then jump up onto the chandelier and jump across the chandeliers to the left to get into the left ver??north corner. Lever lower the ladder to make climbing easier in case of death or fall. Level up to the right, kill the enemy and enter the door. When you find yourself outside the parish, run left, climb into the gazebo and fight the bishop. This will light the second fire on the altar.
Return to the building, jump to the platform on the right and go through a similar door. Jump into the gazebo and fight the bishop to make the third fire on the altar light up. Go back, jump to the right again and go outside through the door. Move to the right, jump twice and be pulled by the hook into the gazebo with the last bishop. Destroy it to light the final fire. Return to the building, go downstairs and go through the opened door on the right. Pull the lever to lower the stairs leading to the altar. Take the elevator on the right, destroy a few more enemies, chat with Lisa and fight the boss, Lord Patrick Ladduck. After this, a cutscene will begin and you will have to fight the True God, although in reality you will finish off another False God. You will then see that the statue in the Oxneville family mansion has become active.
Return on foot, bearing in mind that some altars may not be accessible, for example from the Western region of Mithringal. Approach the statue and interact with it to be transported to Illigart's Miracle. Move inright, where Annabella and Katerina are waiting for you. If you decide to take the throne, the end credits await you. If you refuse, you will have to fight Annabella and Katerina. After a successful victory, you will receive information about the destruction of the child of fel, and the credits of the game will begin.
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