At the moment we are working on a text walkthrough of Wartales , but for now, FAQ. And feel free to ask your questions in the comments below. We will definitely answer them!
Go down to the stable, which was found at the very beginning of the game, and inspect the corpse. A blood trail will appear that will lead you to the wolf. Do not confuse with ghost wolves!
The blacksmith from Stormkapp will ask you to find him an apprentice. You will find a blacksmith to the east, in the woods to the right of the lumberjack camp, inside an abandoned tower. You can escort him to Stormkapp or the refugee camp.
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It is required to increase the level of happiness. Make sure that four fighters are sitting in the camp near the fire. Pay them in a timely manner, buy perks that increase happiness in the reference book. During feeding, cook interesting dishes and give drinks. Feed in excess of your diet.
If you don't want to pay, complete all the purple quests in the Tiltren area and talk to the mayor in Stormkapp.
Interact with units marked with "axes" and give them what they want. Each time you will receive 10 influence points.
At the beginning of the Gosenberg, to the right of the mill, there is a bank. Look for the Children of the Beast camp there. Choose how to get there, then click on the tapestry on the tent and take it in any convenient way.
When you take this quest, a new recipe will appear in the guide. Learn the recipe for weed killer. Create three of these in the pharmacy and go to the indicated vineyard. Approximately in the middle of each there is a large piece of wood. Click on it with LMB and apply the tool. Do not confuse with smaller pieces that you can pick up on RMB. They look a little different. Those that need to be destroyed are larger in size.
in Gosenberg. Examine the corpse near the Burokamenskaya mine, a little lower and to the left. A blood trail will appear.
It's the same with the pack in Edoran. Look for the corpse behind the bridge to the left of Eleora Abbey. Right behind him, in the fields.
Open the character menu and hover over his skills in the center. Neko?Some of them must be level 5 (always 2 skills for each hero). They will have a hint with RMB to increase the level. Can be enlarged once. Usually each hero has one active and one passive level 5 skill.
Clean out the dens of rats that are in every county. At least two pieces.
Go to the upper part of Edoran, look for a castle there. To the right of it there is a camp of bandits. To the right and above the camp is a forest. Move there along the cliff and climb the ledges to the mountain. If you can't find the right path, wait a bit: a trade caravan will arrive here and show you how to move up.
Buy shackles in the prison. During the battle, you need to approach the target you want to capture. Start a fight with her. That is, attack so that she turns to you (your fighter should have a restriction in movement), or apply a taunt. Then approach that target with another fighter. He should have a stun skill. It may be necessary to lower the target's HP below 50% of the maximum. The same applies to animals, only instead of fetters they need a rope. Then put a collar on the animal.
Press the C key to set up camp. Right-click on the fire and you will see a pay button.
Apparently, this is impossible. They can be handed over to the prisons of each county.
Later, you can buy, receive as a reward or craft horseshoes and saddlebags. Horseshoes increase movement speed, bags increase carrying capacity. You cannot level up horses, but there is a quest in Edoran to get a level 3 pony. For her, you can choose 3 additional characteristics.
This feature is not implemented in the game. You can return to the quest giver and talk to him, he will remind you of what needs to be done.
Create or make hooks. It's enough. Now interact with the glowing dots on the shore. The fish icon with a number shows the number of fish you can catch here. Resets daily.
Buy a cure for the plague. It is sold in pharmacies or units of the Inquisition found on the map.
Keep going through the game until you get the tent blueprint. After that, use the workbench, having previously set up a camp. Right click on the tent in your inventory to set it up in the camp. There can be no more than one object of the same type in the camp.
During the fight against the ghostly pack, your fighters can run away. After you complete the battle, go through ??esu with ALT pressed. You will see your fighters. Everyone will need to be convinced to return to the squad. For example, for crowns.
When you take the quest of scientists, visit the Abbey of Eleor, break the grate in the left corner and go down. Solve the tag puzzle to find the map. Having got out, go strictly west, to the left on the map, then a cane plantation. There will be a brown spot on the shore of this plantation. From him, follow the trail of blood.
Craftsman / Camp / workshop / Crete +2% Crete +3% Crete 5%
Cook___Camp, cauldron________Body +2_____Body +4_____Body +6
Scholarship__Camp, lecture hall______Will +1_______Will +2___________Will +3
Blacksmith__Forge, anvil____Strength +1____Strength +2_____Strength +3
Alchemist__Pharmacy, alchemy table_____Exx +1______Exx +2_________Exx +2
Thief____Theft/Hacking_______Dex +1______Dex +1, Crit +2%_____Dex +2, Crit +4%
Fisherman__Fishing____Will +1____Will +1, Crit +2%____Will +2, Crit +4%
Miner ___ Mine, iron ______ Body +2____ Body +2, Strength +1______ Body +4, Strength +2
Go left on the map, across two bridges. After the second bridge, turn left and look for stones between the trees. There will also be a brown spot for interaction. Enemies will appear!
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So far there is only one use. In the vicinity of Markheim, look for the Watchtower. Free the fisherman, find his house and go fishing. You received the key from the fisherman earlier. Open the chest they caught, take the wreckage and place it in the lecture hall of your camp. Assign him a character with the profession of Scholarship.
Hold RMB and move the game mouse.
Cure him with the plague cure. Open the character window, find the red disease icon and right click. Choose a cure for the plague.
For this task, you must clear a large camp. Do not hurry. Look around him for lone squads of bandits. Kill three of these units, then attack the camp itself! The same applies to all camps in the counties. Kill single squads of robbers marked with shards, and then attack weakened shelters.
Go to the beginning of the location and turn left from the first mill. In the forest there will be another, abandoned mill, and on it - four characters in old clothes.
At the time of writing the guide, on December 7, the maximum level was 5.
Buy from Tiltrene from the marketplace merchant.
From a merchant in the market in Corthia. If you haven't reached Edoran yet, go to the Edoran border on the left side of Tiltren and talk to the merchant standing there. He will have amber.
In the mountains, not far from the champion of this location. Focus on the tent on the treasure map.
Don't let the phrases about the lack of amenities fool you. Characters can leave the squad only if the happiness level becomes negative (smiley at the top of the screen). Each mercenary lowers the level of happiness by 1. Just for the fact of their presence in the squad. To increase the level of happiness, make sure that 4 mercenaries are sitting by the fire. This will give +4 happiness. No other building increases happiness! Next, you need to pay salaries in a timely manner and feed everyone what they love. And don't forget to add alcohol to your diet. Finally, there are two perks in the handbook that will increase happiness by 2 points. Thus, in total you can get +9 happiness, which means that there should be no more than 9 mercenaries in the squad.
To be continued...
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