All materials on showgamer.com are protected by copyright. Partial copying is permitted with an open (for search engines) link. ShowGamer (2015)

ShowGamer.comWalkthrough 101 Ways To Die

123

Walkthrough 101 Ways To Die

101 WAYS TO DIE AVAILABLE ON SHOWGAMER.COM!


Training Labs

Level 1. Orientation

First you need to decide on the controls in the game. The W, S, A, D keys will allow you to move the view. You cannot control the character itself. All you can do is set up traps. Hold down the SHIFT key to return the camera to its original position. If you hold down the left CONTROL key, you can move the camera at different angles.

Hover your mouse over the bottom of the screen where you see two mines - this is your inventory. At each new level, the number and variety of traps will be different. If you hold down the TAB key, you will see a list of tasks instead of an inventory. At the first level there is one main task. In the future, the tasks of the master class will appear in the right window.


So, hover over the left mine at the bottom of the screen and left-click. So you choose a mine. Next, move the image of the mine (cursor) to the right wall. See the yellow square on the right wall? This is where you must use the mine to plant it. The second mine must be placed where you see fit. To open up a new way of death, plant a mine on the slope to the left of the spike pit. After that, a long button with an inscription will appear in the upper left corner of the screen. Click on it to start the sequence.

The character always emerges from the green capsule and moves in the direction of the red one. That is, in this case, it will go from right to left. At the top of the hill near the green capsule you can see the device. Remember, this is a trampoline. It will push your hero directly onto the wall where the mine is located. The second mine should push the second hero straight into the spiked pit. This will be the new way of death. Here is a screenshot:

01

Level 2

The next level will feature two new tools. The first instrument that is somewhat reminiscent of a walkie-talkie is a springboard. Select it in your inventory by clicking the left mouse button, and then plant it near the green capsule in the upper left of the screen (this place will be marked). After that, you will need to re-click on the already installed springboard and select such a trajectory so that your character flies over the red capsule on the right.


After that, select the second tool - the slippery platform. Place it next to the cliff near the spike pit on the right side of the screen. Start the sequence. Your character must first fly over the red capsule using the trampoline. At the same time, he will fly over the pit with steam and go down the slope. Since you installed a slippery platform on the slope, the character will slide into a pit with spikes. Mission accomplished!

02

Level 3

This level is more difficult than the previous ones. This time you have two master tasks at once. One of them is to kill a character with a big ball. The second task is to kill the character with a combo. You can view tasks during the game by pressing the TAB key. On the combo you see an image of a pie, a ball (bomb) and spikes. That is, after eating a pie, your character must be blown up by a bomb that will push him towards the spikes. Spikes are only in one place. There is also a pie nearby. But first, install the cannon from inventory on the ledge in the upper left of the screen. Just like in the case of the springboard, the cannon will need to be rotated. The blue line shows the trajectory of the cannon projectile. Point this trajectory to the big ball on the right. After that, select the ball (mine) from inventory and place it in the small hole on the left side of the pie.


Start the sequence. When the character falls down onto the path with the ball, then left-click on the image of the "gun" in the inventory. You will shoot a large ball that will fly off and kill the intern. Next comes another person. You can shoot him with a cannon to score some points. When the little man goes down, you will see a new clue. Hold the F key to speed up the movement of the testers.

By the way, by pressing the "Space" and holding it, you can see all the active points on the location. When the character starts eating the pie, wait for the round bar with a heart to appear about half empty. After that, click on the bomb in your inventory. It should turn out like this: the character just finishes the cake and does not have time to jump over the pit, when the bomb explodes and throws him onto the spiked ceiling. ONLY THIS is how the additional task will be completed.


03

Basement (10/10 levels)

Level 1 Up and Away

So, you have two tools - springboard and mine. Choose a trampoline to start with and place it at the bottom, near the slope leading from the spike pit. Adjust the flight path so that you get into the hole where the steam comes from (on the wall on the left). In the middle of the location, at the top there is a platform with a cannon. By clicking on it, you shoot. But for now, you don't need it. Select a mine and place it directly opposite the cannon, on the left wall (above the steam hole). Run the character.

When the character hits the trampoline, he will fly straight into the steam. The steam will push him higher and to the right. Fire the cannon to hit the character and drive him into the mine on the wall on the left.


4

Level 2

Place the sliding platform at the bottom of the slope in the center, in front of the smoke cube. Next, select a springboard and place it on the same slope, just above (to the right) of the sliding platform. Turn the trampoline as far as possible to the right side, aiming at the shield with electricity near the green capsule. Start the sequence.

5