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ShowGamer.comWalkthrough ATOM RPG: Post-apocalyptic indie game

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Walkthrough ATOM RPG: Post-apocalyptic indie game

At the beginning of the game, you can allocate skill and attribute points. Robbers will rob you, and you will wake up in the morning by the fire. Take the flask and head towards the building. Pay attention to the box near the firewood. Pick up the spoon that lies next to him. Go outside and look at the map with the green area. Head to another location.


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You will see a patrolman named Jan. Talk to him. Next, go and chat with the residents.

Otradnoe village

Harvest corn

Talk to the old man who has a vegetable garden at the back of the house. You need to harvest corn. Take a shovel and click on the corn. Once the entire crop is harvested, return to the old man again. He will reward you with a hunting rifle and a shovel.

There is a house near the tower. There you can take a task from a man in a tie. Then direct??s to the engine. Click LMB and hold the button. The menu will appear. Move the cursor to the repair tab on the right. Repeat this several times. You can follow the repair process using the window (bottom left). Once the engine is repaired, left click to start it. Return to the man in the tie and collect the reward (+105 experience).


Next, you need to collect money for weapons. Inspect the area, you can use the location map. In the corner of this location is an abandoned house.

Abandoned house

Head there. Find the bed and click on it. Before you open a secret passage to the basement. Head over there and grab the items from the shelves. There are 5 condoms on the table, take them. There is also a safe in the basement, but it is not yet possible to crack it.


Go to the location along the border. A man sits by the fire. Nearby is a trailer in which you can take canned food and cook them on a fire.

Cart with food

You can search the houses in the villages and take objects and things. Be careful that no one sees you. Then go to the merchant and sell to him. Now you have enough money to buy a knife.


Bring a bottle of vodka to the fisherman

On the corner of the location you will find a fisherman.

Fisherman's place

He needs a bottle of vodka. Go to the merchant and buy. If you do not have money, then there is a cache at the location. Go there. Take the knife.


Cache

Behind the village there is a cemetery, use a shovel on the graves, and take things that can be sold.

Cemetery

We give vodka to the fisherman. He will tell you what bait to use for catching fish. Will you open??New ability Entomologist. Now you can pick up brains from dead spiders, legs from dead wasps. Not far from the place where you will fish, there is another cache.

Collect 5 Fly Agaric for Katya from the Canteen

Talk to Katya, she needs mushrooms. Mushrooms are located throughout the location. Collect and take it to her. She will give you a note for Kovalev. Also, as a reward, you will receive 52 experience points and the opportunity to get a job.

Find a snitch for the chairman

There is a building to the right of the dining room. Take the task from Kovalev. He'll tell you who he suspects. The snitch is in the house where the man in the tie sits. His name is Grishka and he is bald. Talk to him. Be careful and do not blurt out too much, otherwise the informer will run away, and the task will fail. Talk to him, then go back and talk to Kovalev. He will ask you to take the snitch to an abandoned house. We'll have to force him out of the settlement. Kill him and go to Kovalev. You will receive a cash reward of 500 rubles.

But if you were not careful in your conversation, and Grishka ran away, then you need to run after him. Head down the map, to the left, you should pass the ZIL truck.

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Factory with bandits

Head towards the factory where the bandits are. Talk to Kos. Ask him about Grishka. Go through and find the leader of the gang - Denis Denisovich. He will offer you a job. The reward is 300 rubles and 200 experience points.

Talk to Shishak

Go inside the plant and find two men. On the right is Shishak. Talk to him and he will open the cell. If you free the prisoner, then the bandits will not be happy. If you talk to Shishak, he will offer to kill or beat him. This is a check, you can try to shoot, but there are no ammo. Either way, the test will pass. Go to the leader and he will give you another task. Reward 52 experience.

Learn about the fate of the three brothers

Look at the map. You have a new mark - Farm. Go there.

Location of the Farm

At the Farm, talk to Fekla. Don't tell me where you came from. Ask her for the three brothers. Is she everything?? will tell. Return to the leader Denis and tell the information received. Get a reward of 700 rubles.

Find out the password for the safe in the basement

Now you can ask the leader for the prisoner. You will have to pay 500 rubles for it. Go to Otradnoe to Kovalev. He will pay you. Next, go to the water tower and talk to the mechanic. He will tell you the password to the safe. Go to the basement of the house and enter the code.

thunder forest

Go to the next location.

Location location

At the location, chat with the man with the screw cutter. There is a cache on the left, go there. Take a training grenade and various things. Head forward to the hut. Chat with two people and ask them about the forest. The man will ask you for help. We need to kill the wolves. Find them to the right of the hut. Then chat with the settlers. Pay attention to the road, to the left of the place where the wolves were. This road leads to the cave.

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Road to the cave

But you need a rope to get there. You can buy a rope from a merchant in Otradnoe. Go back to the cave and use the rope to climb down. Now you need to explore the cave. Kill the giant dog and take the green injection from the skeleton. You can inject and get 1 attribute point.

green injection

The screenshot shows the place where you can go to the other side of the cave. Click on the pedestal and get over.

Crossing

If you couldn't get to the other side, go back and go around the cave on the right. Mutant moles can be left untouched. Too many of them. Head up the cave and go to the exit.

Bypass

Outside go to Danysu. Get a reward of 1050 experience points and 1300 rubles.

Talk to Ostap (task from Grishka)

Once you talk to Denis, you will meet Grishka outside. He will give you a task. Head to the marked location on the map. But you can't get on the ship. Go to Bunker 317.

BUNKER-317

The mechanic will tell you the location of the bunker (a prisoner of bandits at the factory). It is necessary to make a supply of ammunition and medicines. At the location with the bunker, inspect the helicopter and the skeletons on the right. You can walk around the whole area. You will see a tent with three men. Talk to one of them and enter. You opened the door, go there. If the technology skill is developed well, it is possible to hack the panel from the cart, it will blow up the gate from the bunker.

Tent with three men

Take a look around. Take the necessary items. Head to the room with the computer. Enter the command: If the elevator is closed then open to open the elevator doors.

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Elevator

We're going down. Then go straight, turn into the first corridor to the right. On the right there will be a room with two chests of drawers. Search them. Take the note with the passwords on the table with the books.

direction from the elevator

Use these passwords to open the door in this hallway. But first, go to the dining room. There is a man in a hat in a small room. Chat with him.

Man in a hat

He will tell you the password from the laboratory - 4334. Head there. Come in and inspect the corpses. On one of the corpses you will find a map. Get outside. Three enemies are waiting for you there. In the quest log, it is noted that you need to look for evidence in Krasnoznamenny.