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ShowGamer.comPassage of Narcosis



Passage of Narcosis

At the beginning of the game you have to go through training. Look around first. When asked to check various systems (oxygen, etc.), then simply point your eyes at the graphs located at the bottom left and bottom right.



Then go forward, and then continue the training again. When you need to shoot, go to the crate and press E to get flares. Hold the PC, aim the sight so that the rocket lands in the middle of one of the hoops. Do this with three hoops. To shoot, simply release the RMB.

Follow your friend until disaster strikes.


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Episode 2. Just a safe place

Move through the gorge, and you will see your friend on the right. After the intimidation scene, continue through the gorge without worrying about the steam coming from the chimney.

Soon you will see a station with oxygen in an open area - restore its supply and continue to follow on.



Inside the cave there will be small spiders. A little further on, a giant crab spider will appear. Don't get close to him or you'll die. Press against the wall on the left, and then fire a flare in the direction you came from. Will the light lure the spider and set it free?? way further.

Episode 3. Step by step

In this chapter, you will need to use the Space key to get over huge ravines and jump over rapids. A little further you will need to follow the pipe, which will begin to collapse.

Clue. Do not hold down the Space key for too long. If the gauge reaches the red zone, then the cooldown will last longer.

When a cuttlefish attacks you, then click a few times LMB to cut it. It will be necessary to repeat three times, after which the animal will swim away.

Get to the entrance to Compass I and proceed inside.



Along the way, on the right side, you should see a sparkling dot - this is one of your friends, namely, Benyamine Isra. Take her oxygen and Benyamine's personal file .

Episode 4. Outside

Open the door using the panel on the right. You will need to use it twice, confirming the manual opening of the gateway.

In the first room on the right is an oxygen tank.

There are two doors - the left door leads to a closet with signal flares, and the second one leads to the corridor. Go along this corridor and pick up the cylinder on the crate on the left, where the d??eri. Turn around and, ignoring the suit, go around it and move on.



After the room, where the passage on the right is blocked by the corpse of a spider crab, open the far door. Take the personal file of Liang Shijing, whose body is hanging from the ceiling. Take an oxygen tank.

Follow back and approach the passage with the spider. The animal will drop, and you can go further. When you are next to the active door, first search the corpse a little further from it, on the right - pick up Bae Dong Soo's personal file.

Enter the suit room. Start rotating the camera in one direction until a corridor appears. Follow it. Once the vision stops, turn around and approach the corpse at the very end. Retrieve Pallavi Mithal-Kincaid's file.

Go into the room, and from there - into the room on the left. The download will start.



Episode 5

Follow through the open door on the right. On the right hand there will be a training hall, blocked by glass. The door is closed, so open another one. Look into all the staff rooms where they will try to scare you. Go through the door at the end to get to the toilet. Here, climb up the pipes to the second floor. Go forward and use the hole on the left. Will need to applyjump so as not to fall back down.

Open the next door and go inside the pipe. Go right and at the crossroads go left. You should see a corpse by the grate. Search him and take Stella's Pattern file.

Go ahead and activate the panel with a blue light in the hall. Get on the lift and start it, but before that you will need to take Lyle Tyson's personal file from his corpse.

At the top, go through the door. There will be another red door on the right. Follow on until an earthquake occurs. Jump on chairs and tables located on the side walls. In this way, you need to get to the opening and closing door. After that you will pass above and will have to repeat the procedure. It turns out a zigzag. If you fall lower than the door ahead, then you need to turn around and repeat the route. At the very top, go through the door.



Soon you will find yourself in the training room. Kill the cuttlefish and retrieve Persson Sigge's file. Get out of here and go in the opposite direction to end the episode.

Episode 6. Cargo and accommodation

Walk forward until you reach the corpse. ID will be unknown, so you will not pick up a personal file.

There is a door on the rightbut there is no point in going there. Therefore, call the elevator using the round button on the left. First go up to floor F2. Go through the far door, behind which there is a room with blood. Go past the shelves until you find two corpses. Take two personal files - Aires Sirqueira and Victor Del Arroyo.

Return to the elevator and go down to floor B1. Go right and left. Open the door on the left and activate the terminal. Leave the room and go through the far door on the right. There will be a man in a space suit. To his left is a table. On the table is Anders Dahl-Ryder's personal item, a doll .

Climb up to the second tier (F2) and open the door ahead. Although it is red, you can unlock it using the terminal on the left. Inside, activate the lever to call the terminal. Sail on the Compass II.

Episode 7

Get out of the shuttle and go forward through the poppy field. Turn around in time to make sure the shuttle is gone. Continue walking in any direction, periodically turning around. A tree will appear soon. Go to it and go into the water to drown.