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ShowGamer.comWalkthrough Stories: The Path of Destinies

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Walkthrough Stories: The Path of Destinies

Let's start playing the game. To control you will need a keyboard with a mouse or a joystick. In what follows, the control of the first method is considered. Watch the introductory video.


Target. Help Peter.

Move forward, following the rabbit Peter, who has a secret book. Hold down the right mouse button and move the cursor in the direction where your character, Renardo the fox, should move. In fact, you only need a mouse to play the game. When you see the first two Crows, then kill them by clicking on them with the left mouse button. This is the attack button. Four more opponents will appear. Attack any opponent, but be careful: when one of the enemies is about to attack you and swings, a hint will appear above him. At this point, you must switch to it in order to counterattack.

Follow the direction where the last Crows appeared. Soon you will learn a new action. If you see that the enemy is alone, then move the cursor over him and hold down the left mouse button. Your character will run up and grab the Raven. Aim the cursor in one direction or another and release the left mouse button to drop the Raven. In this case, you can throw crows off the bridge.


Go further and rest against the closed gates. So far, they cannot be opened. Turn left from them, deep into the screen. On the table where the sword lies, you can produce weapons (more precisely, improve the existing ones). Approach the workbench and click the left mouse button when the appropriate tooltip appears. Choose a weapon and upgrade it by one level. First you will need to open the chest next to it - on the same left mouse button, standing close to it. In the chest you will find the ore needed to upgrade the weapon. By collecting ore and managing workbenches, you can improve your weapons. For example, in the workbench menu after the first upgrade, you can read that at the second level the sword will heal its owner a little.

Go back to the gate and open it by clicking the left mouse button. You will open them with a sword. Follow forward to the cliff. Renardo cannot jump over it. Kill the spawned Ravens. Further on the location you will see an altar. Approach him and interact. Altars are designed to improve the character. As you level up, you gain skill points. Now you have a skill point, and you need to spend it on the hook skill. Having done this, aim at the pillar on the other side and press ALT. With a hook, you can be attracted to pillars, overcoming cliffs, and also attract Ravens to yourself. Follow on and see how they kill Peter. Hide from the eyes of the Flying Eye. Get behind him and kill him. Get to the ship. This concludes the introductory part of the game.

Choice


You will be given a choice - go to rescue Lapino or follow the prompts that will allow you to create a Skycutter. I chose the first option.

There are no new old friends


Chapter 1

Go forward. There is a workbench nearby, but you need 30 ore. On the left side of the workbench, in the alley, you can find a chest. There are 3 pieces of ore inside. Move on until you see a glowing tile. Stand on it - it's a flying platform. Wait for Reinardo to land. After getting off the platform, you can break two wooden boxes. There is nothing in these boxes, but there might be in others. Thus, if you see such wooden objects, then break them. Proceed down and to the right, past the altar (so far, your level is not increased). To the right, not far from the embers, you can find a chest with 5 pieces of ore.

Open the gate nearby. By the way, earlier you passed by the mill, near which there were fire gates. With the sword you currently have, you won't be able to open them. Move on, killing the ravens. Try to do this consistently and non-stop. If the crows are far away, then attract them with a hook. There is only one way further - but there will be two paths near the rotating wooden wheel. Go left and go down the path even more to the left to find a chest.


Surely, when you see the next altar, your level will be increased. It will be possible to purchase only one skill - a jerk. To dash, simply look in the direction you want to dash and press the CTRL key. Defeat the next Ravens and open the next gate. You can find pumpkins in barrels and wooden crates - they improve your health level. One pumpkin - 10 health points.

Go through the cemetery, using the altar if necessary and killing enemies, get to Lapino.


And again you will need to make a choice of the next mission.

Target. Capture Zenobia

Move forward and open the chest on the left. Go right and pull the lever to take the elevator down. Move on, kill the crows. The door on the left, behind which there is a huge chest, cannot be opened. Move on and kill or hide from the Flying Eyes. You need to pull the lever at the far end of the corridor to open the grate on the right. Go through this grate and talk to Lapino. Agree with his plan.

Chapter 3

Move forward, stand on the lift. Collect useful items by killing enemies and breaking crystals. Blue glowing squares are portals. You can use them to quickly move around the location. You will not see any special opponents here. There will be one magician - you just have to avoid the yellow circles that indicate the place where the magic shot will be fired.

At the workbench, you can either improve an existing sword, or make a new one with magical power. Firestorm, in addition to fire damage against enemies, is able to open fire gates. Don't forget these features.

At the end of the mission, you will have a choice: skip the Rebel base and not torture Zenobia, or take her to the Rebel base for interrogation .

We chose the first option.