We offer you to get acquainted with the detailed walkthrough of all the chapters and planets in the game.
After the introductory video, approach the character marked with a "yellow star" and interact with him. Break the selected objects to collect the required number of blocks (shown above the Cat's head). Give her the blocks to learn the Micromanager's schematic. Build it. To do this, select a scheme in your hands (with the mouse wheel, at the bottom of the screen), press E and select the desired scheme with the same mouse wheel. So far, only the Micromanager is available to you. Create it by pressing F (if it is highlighted in red, then choose another location). Use the same F key to attack the door to free Lucy.
Approach Batman, try to communicate with him, and then switch to another character, as the game suggests - to Lucy. Continue the conversation. Use the scanning binoculars to examine the broken object nearby. This will give you the Jumper blueprint. Destroy the object on the right to get bricks and build a Leaper in the highlighted area (pink square). Use it to jump up and go to the new character. After talking with? go down the cable, where Captain Beard will meet you. He will open the gate.
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Council . Use your scanning binoculars as often as you can as you will be able to study a lot of blueprints and learn how to build a huge amount of items. However, to pass this level, it was enough to study this Jumper.
Go ahead and see a man in trouble. Defeat the aliens, then build a Leaper in the indicated pink square (you can destroy the object on the right) and jump up by hooking onto the wall. Climb higher, create a Micromanager and shoot fasteners on the huge letters of the city BRICKSBURG (Brick-Grad). Use the scanning binoculars (selecting it instead of the diagram) and hold F. Aim at an unknown object in the air. Aliens are attacking the city.
Go back, go to the gate and get your first transport - Ultra Kisu. Through the scheme, go to the transport directory and create an Ultra Kitty (there are scattered objects nearby that will allow you to do this). Get on the beast and jump to another gate. There will be a new character here. Chat with him, collect blocks and create a generator to power the sparking device. Enter the city and ride the Ultra Key forward to the huge gate behind which Batman has locked himself. askgenerator the two sparking devices to the right of the gate, then go left and spawn a Leaper to climb up to the third sparking device. Create another generator next to it.
Inside the building, defeat all the aliens, and then create two Beaters, which will allow you to destroy the piles of dirt on the left and right. Having done this, climb up the stairs, jump on different objects, until you find yourself on the roof with Kitty. Create a Sprinkler to get rid of the fire, then use the cannon to destroy four small aircraft and deal enough damage to the alien spaceship. Watch the video.
Talk to the highlighted character to find out how to go to space. Leave the city, go up again to the Bricksburg sign to see a huge monster. You have to fight this boss. First, move to the right, to the fountain with a sparkling element. Install the generator to repair it. The bird will drink liquids, it will be electrocuted, and you will be able to climb up. Having done this, go forward, move along any wall, jumping over the ledges and hooks (when they are highlighted), until you climb onto the roof, through which you will get inside. Inside, attack the pink aliens that appear from under the objects. Each time one of the 12 petals will be destroyed. When?? destroy four, then the bird will get angry and spit out Lucy.
Now go left to find another body of water. It will need to be extinguished with a Sprinkler, which will simultaneously fill the pool with water. The bird will drink again, and you will be able to get to the familiar room. This time, in addition to pink aliens, blue ones will appear. They can not be attacked - only pink ones! Destroy the four petals again, after which you will find yourself outside the bird.
This time, you don't need reservoirs, but a broken hydrant, near which there is a sparkling object. Moreover, there is a hydrant on one of the upper platforms, along which the bird spends its huge head. Repair it by installing a generator, then go downstairs and wait for the bird to run its head across the sparkling water. Climb onto it by building a Leaper, go inside and attack only the pink aliens again. In the end, you will defeat the boss.
Jump down and go to the gate. Talk to the character and move all the blue blocks to the glowing heart on the right. You will probably only have ten blocks, so you will have to find two more. Go to the left of the locked gate and you will see a block on a hill. Climb up there with the Jumper. Go back and look up the road where the huge bird was fought. Floating in the air under one of them?? blue block. You can climb up to it using the ledges on the column - just jump and cling to them. After collecting two blocks, install them in a glowing heart to open access to the teleporter. Now you can enter it, which will allow you to leave the current planet and move to a new one.
Worth continuing?