When you go to explore a new location, it is very important to understand the big picture of what difficulties you may encounter: in what place you will be expected by a checkpoint of NATO mercenaries or bots of the enemy faction, where there are most mutants, etc. You can easily find out this information using an interactive map:
On the map there are marks of such anomalies as stagnation, from which expensive artifacts fall and glare that leads the player to Limansk and Zaton.
If you're tired of the blowout taking you by surprise, there's a solution. There are places on the map where you can wait out the release: trenches, bunkers, abandoned laboratories. Arthunters can use this information to hide in advance and be among the first to start looting the location at the end of the release.
One of the most useful features of this map is the dig zones.
A prikop is a hole underground, from which some barter resources (for example, aluminum wire) are mined with the help of a metal detector.
In order to enable the display of digs, you need to click on the button corresponding towaving name.
Then you will see orange zones. Pick up your "Leg" and go ahead to look for digs!
Although I am the only developer of the interactive map, it is also the property of the players.
The site has a so-called "editing mode". Anyone can suggest adding or removing a label. To do this, you need to click on the button with the appropriate name in the map settings:
link to interactive map - https://stalcraftmap.net/
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The project is multiplayer and free.