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Indigo Park: Chapter 1 Walkthrough — All Plush Collectibles

A detailed guide to the new first-person horror game inspired by the FNAF series of games. The protagonist explores an abandoned amusement park.
Indigo Park: Chapter 1 Walkthrough — All Plush Collectibles
Author
Anton Latoshkin
Date of publication
19 May 2024

Indigo Park Walkthrough — Chapter 1 — Birds of a Feather

Go to the main entrance and pick up a Lloyd Plush CollectibleWalk to the right and enter the building. On the cardboard box to the left is a Rambley Plush Collectible.



Listen to the message, interact with the computer and return to the main entrance. When Rambley speaks, return to the same room and enter the next room. Pick up the gear lying on the cardboard box in the first room, go back and place it on the generator. Lower the lever. When you exit the control room, there will be a Finley Plush Collectible outside on the crates opposite. Walk to the main entrance and enter Indigo Park!

The F key allows you to turn the flashlight on/off. Make your way to the turnstile in front. You will need a magnetic key. Go to the right and find a Mollie Plush Collectible on one of the benches.



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Go to the back and look in the gift store. Walk along the left side and take the magnetic key from the counter. The front door will close. Interact with the button on the right. You can go through the turnstile and enter the tunnel. There are two restrooms on the left. There is a Raction Figure Collectible hidden in the women's restroom.

Go forward, listen to Rambly, and then a door leading to a train will open. Get to it and get on the car. Listen to a few messages. When the train stops, go through the door in the corner where the cable leads. Once in the room with the generator where you need to install the gears, on the rack to the right, look for the Rambley Ears Collectible.

One gear is lying near the rack, the other gear is on the shelf. Install both gears and return to the train. Exit the store to the area with the fountain. Right now, you can't enter the Lloyd's Lion Theater. Instead, go forward and check out the coffee shop on the right, at the intersection. Pick up a Souvenir Cup Collectible from the counter.



Walk forward along the road and listen for Rambly. Examine the last door on the left, which has a lock on it. You need to find the key in the theater. Go in the opposite direction, but immediately turn into the cafe on the right. On one of the tables, look for Gold Rambley Plush Collectible.

Go back to the fountain and enter the theater. Go up to the stage, go behind it. There is a piano on the left, on which you can play. The path on the right leads to a warehouse. Move between the racks. There will be one screemer, but overall there's nothing to worry about here. Enter the far room and take the key off the wall. Go back the same way, leave the theater and open the lock on the far door.

Enter the building where Molly's hangar is located. First make your way to the game room in front. Interact with the slot machine. Move to the right, collecting strawberries. Rambly can do a double jump. Eventually, you'll have to fight the mad Molly. Jump on her head. Collected strawberries are your health points. If you pass the game, you will get a Rambleberry Collectible.

There's nothing to do in Molly's hangar, so turn into the room to the left of the bird statue. After climbing up one staircase, first go to the left side to find the Poodle Plush Collectible on the far bench. Go even higher, listen to Rambly, then go back to the hall with the statue. Go to the far door and open it with the magnetic key.



Look around. First, look at the purple cube on the left. A purple star is shown next to it. Adjust the cube so that the star appears. This will open a passage to another part of the game room. You need to walk through all parts of the hall to find the colored pieces. Then, back in the main room, adjust the four different colored cubes:

  • Red — star
  • Green — triangle
  • Yellow — circle/ring
  • Blue — star

If you have done everything correctly, a door leading to the next room will open. Go there, climb the ledge on the right and press the button. Go forward and to the right. Molly will appear. Run in the opposite direction, through the opened passage into the pipe. Turn into the pipe on the left. Bouncing on the springboard, turn around. Do not enter the pipe ahead, but instead turn left. It's simple otherwise, but you don't need to turn around on the next springboard. Instead, you should go in the same direction (forward) after jumping up. Eventually, when you get to the normal corridor and see wooden pallets ahead, pick up the Rambley Head Collectible from the rack on your right hand. Continue along the vent until the chase stops.

In the hallway with racks, on the first rack on the right, look for the Retro Lloyd Plush CollectibleFollow the only path to the next attraction, where the first chapter will end.



Game from the guide