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Silent Hill 2 Remake Complete Puzzle Guide

All Puzzle Silent Hill 2 Remake (2024)
Silent Hill 2 Remake Complete Puzzle Guide
Author
Svetlana Ivanova
Date of publication
9 October 2024

This guide provides a comprehensive overview of all the puzzles found in Silent Hill 2 Remake (2024 PS5/PC version), detailing their locations and solutions. While many puzzles are essential for story progression, others are optional. The puzzles are arranged in chronological order according to chapters.



South Vale (East)

Jukebox Puzzle

The initial puzzle can be discovered at Neely’s Bar in South Vale (East). To complete this puzzle, gather the following key items:

  • Broken Vinyl Record: Found inside Groovy Music Shop (break the window to access the backroom).
  • Vinyl Glue: Also inside Groovy Music Shop (break the window to enter the backroom).
  • Jukebox Button: Located in Saul Apartments. Push the shelf on the ground floor to access the reception, collect the key, and use it on the door upstairs. Squeeze through the gaps to reach the top floor and search the hole in the wall three times.
  • Neely’s Bar Coin: In the Cash Register at Texan Cafe (interact with the key in the top right of the register, then press the button in the bottom right).


Once all items are collected, go to Neely’s Bar and interact with the Jukebox to retrieve the other half of the broken Vinyl. Combine both halves of the Broken Vinyl Record with the Vinyl Glue found in your inventory. Fix the right side of the Jukebox by repositioning the machinery. There are three components to manipulate to extract the vinyl holder. Insert the repaired Vinyl, and it will rise to the top of the Jukebox. Use the Jukebox Button on the left and the Neely’s Bar Coin on the right. Select record C2 to receive the key needed to continue.

Grand Market Number Code

In the alley next to Grand Market stands a locked door requiring a code. The solution varies by puzzle difficulty:

  • Light Puzzle Difficulty: 4442
  • Standard Puzzle Difficulty: 4444

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Woodside Apartments

Safe in Apartment 206

Upon entering Apartment 206, you will become locked in until you open the safe. The solutions are as follows:

  • Easy Puzzle Difficulty: 15 Right, 11 Left, 13 Right
  • Standard Puzzle Difficulty: 13 Right, 7 Left, 11 Right


Coin Puzzle

This puzzle is crucial for story advancement within Woodside Apartments. First, locate three coins (key items):

  • Coin (Man): Retrieved from the Safe in Apartment 206, as per the previous puzzle.
  • Coin (Woman): Collect Canned Juice on the third floor and dispose of it in the garbage chute nearby; this will reveal the coin in the courtyard (marked by a red “!” icon on the map).
  • Coin (Snake): In Apartment 116, trigger a cutscene, then climb out the window to access a different courtyard with an empty pool. The coin is located inside a baby stroller in the pool.


Position and rotate the coins according to the narrative found at the top of the machine. Solutions are as follows:

  • Light Puzzle Difficulty Solution:



    • Rotate the Snake to Flower
    • Rotate the Man to Sword
    • Rotate the Flower back to Snake
    • Move the Snake to the first slot (Sword turns fifth)
    • Rotate the Sword back to the Man
    • Rotate the Woman to Grave
    • Finally, switch the Snake coin to the top slot
  • Standard Puzzle Difficulty Solution:

    • Rotate the Snake to show the Flower
    • Move the Woman to the fourth slot
    • Rotate the Man to show the Sword, moving it to the second slot
    • Rotate all three coins again, moving the Man to the third slot
    • Finally, place the Snake in the newly available top slot to receive the key.

Blue Creek Apartments (Otherworld)

Clock Puzzle + Moth Puzzle

This section contains three doors in the Apartment Complex, marked with H, M, and S. Access to each door requires setting the clock to the correct time.

  • H Door: Obtain the Hour Hand from Apartment 307, found with the Radio. To lower the radio, get the valve from Apartment 304, then return to 307. Set the clock to 9:00 (Hour Hand at 9) to access the H door.

Once inside the kitchen, break through the wall. Examine the hole in the bathroom wall three times to acquire the Minute Hand. With this hand, access the M door by setting the clock to 9:10 (Hour Hand at 9, Minute Hand at 2).

For the final door, enter through M and solve the Moth Puzzle according to the instructions. Solutions are 582 (Light Puzzle Difficulty) / 373 (Standard Puzzle Difficulty). Use the Second Hand to set the clock to 9:10:15 (Hour at 9, Minutes at 2, Seconds at 3), unlocking the S door on the first floor.

South Vale (West)

Inn Safe Code

The code for the Safe can be located in a memo within Apartment 107. The solution is 0451.

Brookhaven Hospital

Reception Office Cabinet

Return to the Reception Office to unlock the key cabinet using the code 287 (Easy Puzzle) / 724 (Standard Puzzle). The code can be found by examining the photos in the lobby.

Nurse’s Station Keypad

A note on the bulletin board in the Doctors’ Lounge reveals the code: 3578.

X-Ray Puzzle + D1 Door Combination

Both tasks outlined above are interrelated. Position four X-Rays in the X-Ray machine correctly to obtain a code. Three X-Rays can be found in the room, while the fourth is located in a bathtub at the Nurse’s Station, needing cleaning with Mold Remover, found in the Kitchen. Correct placement reveals the code: 4 Right, 37 Left, 12 Right (Standard Puzzle).

3 Bracelets

Arrange the 3 Bracelets on the hand in the Director’s Office in the order: 92-45-71.

Director’s Safe Code

The solution can be discovered on the books in the adjacent room, accessed with the key from the previous riddle. The solution is as follows: Triangle in Circle, h, Circle with Arrow, Circle with Dot, Stickman with Horns, Circle with Lines (Standard Puzzle).

Brookhaven Hospital (Otherworld)

Code for Chained Box 1

Enter Room M3 and smash the wall to unearth a memo on the floor, which provides hints for the first code for the Chained Box. Decode as follows:

  • First digit: years in the first line of the memo.
  • Second digit: number of pills in the sink.
  • Third digit: time on the clock in Room M1 when adjusted.
  • Fourth digit: light flashes counted through the hole.

The solution is: 1622 (Standard Puzzle).

Code for Chained Box 2

Interact with the machine in room I7 to discover the code: 9659 (Standard Puzzle).

Pharmacy Jeweled Box

The combination for the box in the pharmacy corresponds to correct answers from the quiz inside the elevator. The code is 231 (Standard Difficulty).

Silent Hill Historical Society

Bug Room Code

This code is a randomly generated three-digit combination of the only three buttons not covered in blood, which are numbers 2, 3, and 9, in any order. Potential combinations include:

  • 239
  • 293
  • 329
  • 392
  • 923
  • 932

Toluca Prison

Witness Room Puzzle

Activate the switches to ensure all remain lit simultaneously before pulling the lever.

Scales (Weight Distribution for Each Door)

In the prison, position weights on the scales to unlock various doors. The solutions are:

  • Serpent Door: Place the heaviest weight on the right scale and the lightest on the left.
  • Ox Door: Place the heaviest and lightest on the left, with the medium weight on the right.
  • Boar Door: Position the lightest weight on the left, and the others on the right.
  • Dove Door: Set the medium weight on the right and all others on the left.
  • Execution Lever: Equal weights on both sides will unlock this feature.

Hangman Puzzle

You must pair parts of a poem together. The poems vary, and no single solution exists. They can be connected through careful reading. Examples include:

  • For your grace… -> I watched them burn
  • The wealth of others I did take -> What were those reasons…
  • I took the child… -> My only daughter, joy of days…
  • Once the sun… -> So, my guilt is plain to see
  • Mommy dearest… -> You were, oh, so kind to me
  • I waited long, I bid my time -> In truth, he was less man than beast

Once all segments are connected, you must pull the noose from the crime that was not committed with malicious intent. For example, it was number 4, as the character stole medicine out of necessity rather than pleasure.

Lakeview Hotel

Reading Room Books

Arrange the four books in the correct order from top left to bottom right: Revelations: A New Understanding, The One Who Soared, Stalwart to the End, Pride Before the Fall (Standard Puzzle).

Suitcase in Reading Room Secret Room

To unveil the code, paint a light bulb using red paint. The solutions, should you wish to bypass it, are: DEED DONE (Standard) / DARK WISH (Light).

Employee Area Manager’s Office Puzzle

Apply the gemstones on the puzzle box on the manager’s desk. Position them to match the symbol in the painting behind. Green = Top Left, Red = Top Right, Blue = Bottom Left (Standard Puzzle).

Employee Area Break Room Safe

The previous puzzle provides the code for the safe, which is 7414 (Standard Difficulty).

Music Box Puzzle

Insert the figurines into the music box. Rotate the discs until the tracks reach their respective doors, then press the button in the bottom right to adjust them. For the second part of the key puzzle, turn the keys as follows:

  • Light Puzzle Difficulty:

    • First key: 7 times
    • Second key: 2 times
    • Third key: 1 time
  • Standard Puzzle Difficulty:

    • First key: 7 times
    • Second key: 5 times
    • Third key: 1 time

That's it! This concludes all puzzles in the SH2 Remake (2024 PS5/PC version). Enjoy your adventure!

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