Passage Through the storm and the fire - 3 series 2 season. Guide and answers "Caught"
Way of the Wind Spirit
Several timed choices:
- Correct combo: (Stay where you are.) / (Don't move.) / (I'll fire a flare at him.) / (Run up the hill.)
"..."
- (Run to the left.) - (Climb the hill.) Good Lookout: Connor came to the rescue / Cut-scene / Sub choice below
- (Run to the right.) - (Run to the left.) - (Climb the hill.) Good lookout: Connor has arrived to the rescue / Cut-scene / Additional choice below
Path of the Sea Spirit
- (And run towards the buildings.) / (Don't move.) Correct sequence of actions
"..."
- (Climb the hill.) - (Run to the left.) - (Run to the right.) Good lookout: Connor came to the rescue / Cut-scene / Additional choice below
- (Stay where you are.) - (Don't move.) - (Climb the hill.) - (Run to the left.) - (Run to the right.) Loners: You, Sunny and Baku have to deal with the bear on your own / Cutscene / Another extra selection below
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Path of balance
You will get the same as in the Path of the Sea Spirit, but you can go to the Path of the Wind Spirit:
- (And don't retreat.) - (Don't move.) - (I'll fire a flare at him.) Correct sequence of actions
RESULTS
If Connor came to the rescue
"..." (additional choice)
(Do not move.) The right decision
Path of Balance
"..."
- Attack the bear (30 diamonds). +1 Morale / Bear Grip: Chased the bear away without incident
- (Fire a flare.) +1 Morale
- Return to the beginning of the trail (Requirement: 8 points of Pragmatism). +1 Morale
- Throw rocks at the bear (Requirement: 8 Inspiration). +1 Morale
- hesitate.
Path of Inspiration
"..."
- Attack the bear (30 diamonds). +1 Morale, Bear Grip: Chased the bear away without incident
- Try to help (Requirement: 16 Pragmatism). +1 Morale
- (Fire a flare.) +1 Morale
- (Halter.) Connor will get hurt.
If Connor didn't come to the rescue
Branch with Sunny "…"
- Give in to the impulse (50 diamonds). Read the selection below
- (Think about what to do next.) No effect
"..."
- (Don't stop.) Possible improvement in relationship with Sunny
- Let's slow down. Complete the scene
"..."
- Try to fix the radio (Requirement: 16 points of Pragmatism). +1 Morale
- (Launch a flare.) +1 Morale
- (Wait and hope.) No effect
"..."
- Talk to me (20 diamonds). Sunny's Trust: Your bond with Sunny has grown stronger
- You really made a real mess.
- (Do not say anything.)
- We just need to hold on a little longer. No effect
What outfit to choose?
Sloppy braid - red chestnut (free). No effect
Swift and free - light / chestnut / black (10 diamonds). No effect
Generating waves - light / chestnut / black (10 diamonds). No effect
Seething Seas - light/chestnut/black (20 diamonds). No effect
Golden headband (20 diamonds). No effect
"..."
- I'm mad at her. Possibly deteriorating relationship with Sunny
- I'm worried about her. Possibly improved relationship with Sunny
- All this is enough for me. Possibly deteriorating relationship with Sunny
"..."
- You are not a burden. +1 Inspiration
- Then prove it. +1 Pragmatism
- (Don't say anything.) No effect
"Hmmm..."
- Join Connor on watch for a short time (30 diamonds). Get information about Connor / By-Picks below
- (Go to sleep.) Connor will run away
Branch with Connor
"Listen, what you did yesterday..."
- That was incredible. And incredibly sexy. Possibly improved relationship
- I don't know how to thank you. No effect
If you figured out Connor's plans
"..."
- I don't know... I think I need some time (20 diamonds). +1 Wind Spirit, +1 Sea Spirit
- I... I'm furious. +1 Wind Spirit
- I'm glad none of us got hurt. +1 Spirit of the Sea
If they didn't figure out Connor's plans
"..."
- It's all too much. I need some time to think (20 diamonds). +1 Sea Spirit, +1 Wind Spirit
- I don't usually support violence, but... +1 Wind Spirit
- The important thing is that none of us got hurt. +1 Spirit of the Sea