Diablo Immortal is being streamed less and less. Players are leaving who have invested tens of thousands of dollars in character development. For example, blogger Quin69, who spent over $15,000, not only left the game, but deleted his hero. If someone is not in the know, then the Twitch streamer spent this money on knocking out a rare gem. The guy advises the others to follow his example, and in protest to leave the game, at least deleting it from their device.
Another streamer named Wudijo, who has spent over a decade on Blizzard games, including the popular Warcraft and Diablo franchises, has stressed that he will no longer release video guides. He said that many of his comrades and acquaintances abandoned the game, and those who remained simply lost their motivation.
Bellular completely abandoned the review of Diablo Immortal. According to him, initially there was a desire, but then it disappeared somewhere. He will be happy if he never has to remember and talk about Immortal again, since the main ideas for this game, apparently, were invented by the monetization department.
The overall trend is also confirmed by Twitch views. After the launch on June 2, the audience on the platform was about 224 thousand people. The game was streamed by about 2700 channels. A month later, peak online barely reaches 2000 people, and the number of channels dedicated to the game has dropped to 130. For comparison, online on Immortal is lower than that of Diablo 2: Ressurected and Diablo 3 taken separately.
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