The lead developer of the horror game The Callisto Protocol, Glen Schofield, said that he was not allowed to finish his project.
According to the developer, the publisher, KRAFTON, rushed the team of The Striking Distance, although at first the team was promised complete freedom of action. Schofield noted that he needed more than three months to polish The Callisto Protocol, but then he was told that the game should be released earlier.
As a result, there was a disastrous release, since content was removed from the game and it was cut in other segments. Whether it is true or not, we will hardly know.
An incredible success for the studio's debut project.
In short, the company is aware of the problem and is solving it.
It will be an animated prequel series.
A free drone piloting simulator designed for schoolchildren and teachers. The game develops drone piloting skills in a safe virtual environment and is available on Steam.