Ubisoft studio talked about what inspired the team during the development of Assassin's Creed Shadows.
For example, when creating flashbacks, the team took popular anime as a basis. According to the creative director of the project, John Dumont, it is this Japanese creativity that is excellent at conveying important moments from the characters' past to the viewer. Such scenes close certain aspects of the characters' personalities well, showing why they became the way they are presented to us.
Recall that earlier it became known that Assassin's Creed Shadows, just a week after its release, attracted an audience of 3 million people.
He will be the last one for the game.
An incredible success for the studio's debut project.
In short, the company is aware of the problem and is solving it.
It will be an animated prequel series.
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