There are many options in Biomutant that affect how the game plays out. We will tell you more about each choice.
Red or blue
Auras can be of different colors. Aura color affects spells and skills. Red is more demonic. The choice is yours, but the blue option is a better choice.
- Red side. If you choose to go to the red side, you will get +2 to your dark aura.
- Blue side . If you choose the blue side, you will get +2 to your light aura.
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Help the survivor or leave to fend for themselves
- Help . Get more light points.
- Don't help. Get dark glasses.
Choice of captive pilgrims
- You chose your fate . The pilgrim is sad to hear that you are still on the selfish path. You will still get the Prisoners side quest, Psi Point, and you will get more Dark Points.
- I will help . The pilgrim will be happy to hear this, and you will receive a quest from him, as well as a psi-point. You are a good guy and you will get points for it.
Burn the cart or feed the people
You can understand by the iconswhat is good and what is bad. If you burn the cart, you will accordingly receive dark glasses.
I want revenge or I'm ready to forgive
- I want revenge. Goop says he understands, but once it's done, you won't get better. You will receive dark glasses for this choice.
- I will forgive . Goop says it's good and you'll get bright glasses.
The easy way or the hard way
- Easy way . You need to stay close to the shore.
- Hard way. It's better to go out into the open surf, but you're more likely to drown.
Burn the village or not
When burning, you will get dark dots, and if not, light dots. If you burn down the village, the quest giver will open his shop for you.
Fort capture
When you capture a fort and talk to Sifu's rival, you can convince him to retreat. He has a chance to fail, and if so, you will actually fight him. In any case, after that you will get the same choice.
Shut up in the fort or do away with him, or become his ally
After you capture the enemy fort, you will need to choose what to do with Sifu.
- Ally. It is the preferred choice for the Miraid tribe. You make them allies.
- Lock up in a fort . You let the enemy Sif live, his weapon will pass to you, this is a neutral choice.
- Murder. It is the preferred choice for the Jagni tribe. You still get the tribe's weapons and some dark glasses. It also leads to war.
I want revenge or I'm ready to forgive
The choice pops up at certain points in the story with your old friends.
- Revenge . We get points of the dark side.
- Forgiveness . We get points of the light side.
Live and let live or rest in peace
The choice will appear after defeating one of the main bosses.
- Live and let live. A pair of dark side goggles and five light side goggles.
- Rest in peace . You get points of the dark and light sides.