We offer you to get acquainted with the detailed walkthrough of the game DreadOut 2.
Sman Arwana 5
After the opening cutscene, go forward and look at the table with the photos of the victims. Exit through the door and go left. Go down the stairs. See the steam above the ground nearby? Approach the main character to find her bag. You will find a phone . Turn around, press F to turn on the flashlight, and interact with the "eye". A white cat will appear. Follow her until you find an alley. Chat with Badi. He will say that Andre has a key to the lobby, and the character is hiding somewhere in the classroom. Press J to see all available features. There is an inventory, a magazine, an application for calling a taxi (allows you to move between locations) and much more.
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Turn around and go in the opposite direction from the cat. At the very end on the left there will be a fence and a green gate. There is a yellow banner on the fence. Enter the building on the right and follow the first class on the right (sign 1-G). Go to the closet in the far corner, interact with it and chat with Andre. He is frightened by a certain white shadow. Exit the classroom and go to the alley where you met Badi. Approach him and, using the camera on your phone, a few ??az take a picture of a white shadow so that it runs away. To call the camera, hold RMB. Exit the alley and go left where the cat is pointing. When entering the barn, use your phone and photograph the white shadow three times to make it disappear. She will appear in the real world. Interact with her to drive the ghost away. A little further, on the left hand, you can find the grave of a girl.
Return to Andre in the classroom, open the closet and take the school lobby key from the guy. Go to the main courtyard and open the large door near the place where you found your backpack with the phone.
Go through the door ahead to meet Henny. Use the flash on the camera on Henny a few times until a ghost flies out of it. Do the same with the ghost, although it is much more difficult to track him down. Go outside and go to the guy with the broom at the gate on the left. Chat with him. Prologue completed.
Examine the laptop on the table and the photos on the cabinet. After leaving the premises, you will meet a neighbor next to the stove. She lost money. This is where the landlady comes in. Chat with her, and then try to find money. Go upstairs and talk to the second neighbor. There are three cats near the wall ahead. Turn on your phone's camerato see the ghost the animals are rubbing against. Take a picture of it, chat with the ghost.
Go downstairs and you will see that the landlady has opened the passage. Go outside and see barefoot Kim. Chat with her. The cat stole her shoes. Leave the courtyard and turn left twice. Cross over to the other side of the road and continue on the opposite side. Soon you will see a gamer guy. Chat with him. He confesses that he saw a cat that went towards the terrible statue. Walk forward down the street, chat with the other two guys on the bench, and get to the third guy. After talking with him, go a little further and you will see a cat lying on a sneaker. She is near the cleaning lady in the yellow T-shirt.
The cat is angry, so just picking up the sneakers will not work. Talk to the cleaning lady, who will advise you to make friends with the animal. You need to give him something tasty. Turn around, cross the road and walk along the street. There will be a guard at the second or third turn. Enter the courtyard and you will see a cafe where you can buy Peke Lele. Approach the chef and order food. When he finds out that you are ordering food for the cleaning lady, you will receive a double portion from him. Return to the girl, pass that food. The cleaning lady will feed the cat, and you can pick up the sneakers .
Kim will give you the backpack right away, how about?You will give her the missing shoes. Go to the school, go to the entrance with the janitor and chat with him. Enter inside the building to find teacher Mamata in the middle of the hall. Talk to him. Three classmates of the main character were injured last night. He will ask if Linda is aware of what happened last night. He will advise Linda to go home immediately after school to avoid encountering paranormal things. Go further, enter the school yard and look around the lanes. There are several groups on social networks, in which people who hate Linda are united. Among them are classmates. Climb to the second floor, go to the classroom - to the place where the game started.
During the lesson, Linda's phone will ring. Taking it out of the bag, you will see something unusual. Time will stop right there. Get up and go to the board to see the hero from the first part. You will hear a phrase about the person responsible for everything. The heroine will disappear, and you will see pictures with comrades: episodes before their death. Linda will fall to the floor and grab her head. Waking up in class, she finds herself in a parallel universe. The camera will stop working. The phone light will not work either. Go out into the corridor, go upstairs and in the last class you will see a strange teacher leading a lecture in front of an empty auditorium.
Try to communicate with him. ABOUThe will say that the lesson has begun, so Linda should sit at the desk with a candle. Sit down and listen to him. Then the colors will disappear again, and the teacher will be next to Linda's desk and take the phone from her. Taking it in hand, he will drop the gadget. You will see a demon in the teacher's body. Pick up the phone, go to the teacher and shine a lantern. You cannot get rid of the ghost, but you can drive it away. Shine a few times and exit the classroom. Run into the corridor, go down below and go behind the metal bars into the room with the tree. There will be a passage. Use a flashlight in the passage, go further into the opening and you will see a vine on the ceiling. She will hit you on the shoulder. Shine a phone flashlight on the vine and go through the door. There is a strange young man ahead who will say that he is not looking for problems. Shine a flashlight on it to reveal a demon inside the body.
Run further, follow through the bars and you will see a white cat. He will help you. There is a knife in the cat's teeth. Take it and apply it to the vines that have enveloped the door. Go further until you find yourself in a large room. There is a double door at the end of it. Approach it, as a result of which a ghost will jump on you. He will attack with a sickle. Blind him with a flashlight and attack with a knife. Then three more demons will appear. Kill them in the same way as the first ghost. Go to the door and return to the classroom with classmates.
To be continued...