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ShowGamer.comWalkthrough Dungeons & Dragons: Dark Alliance


Walkthrough Dungeons & Dragons: Dark Alliance

At the beginning of the game, you will be at your base. There is a merchant here, as well as other important objects. One of them is a world map. It has different tasks. Each is divided into three acts. To open a new one, you will have to complete all the acts in the available one. Tempus trials are optional ؅ is training. So let's start right away with the plot.



Companions in Icewind Dale

Act 1. Goblins at the gate

Move forward and find the frozen goblins. Along the way, you can pick up a dwarven mug (at the very beginning on the right), break the crystals and take wallets. Among the frozen goblins there is a chest with normal loot. Also to the left of the main path there is a passage to a more precious chest. Jump over the abyss with a run and search the chest. You can also jump towards him from the overclock to get a minimum of damage. Heal on the "1" key.

Go to the camp, kill all the enemies and destroy the ballista by blowing up the red barrel. I recommend using the mouse wheel to capture the target, as well as attacking the goblins with a run on the RMB. After winning, you can increase the loot bonus or take a short rest (replenishing health and healing potions). There is also a ledge with a red cloth on the side. Climb up, destroy the barrier and search the chest. At the end l?There is a second dwarven mug on the right side of the ballista. By the way, by holding down CTRL, you can aim and throw a weapon on the LMB. Use to blow up barrels. Cross the bridge and blow up the barrels on the right to find an alcove with a precious chest. In combat, the TAB key allows you to block, and C - jump back.

Kill enemies in one more place. Attack from a running start to knock down the shields of stronger opponents. Search the chest and follow the marker to the next ballista. There will be goblins here. Stay as close to him as possible, attack and dodge in the last moments. Keep in mind that he can carry out both one blow and a whole series.



A little further there will be a pit with a mini-boss. This is an additional enemy that needs to be killed for the side quest. If you wish, jump down and finish off the Mogkamp. Go back up the stairs, kill the enemies in the cave, destroy the barriers and take the elevator up. Take your time! To the right is a locked door. On the left is an area with ice shards and goblins. There is a burning sword nearby. Stand near it to stock up on warmth, then go to one of the goblins and pick up a cube - a dwarven runestone. Run to the closed door and place the cube on the stand on the left. Go to the secret room and interact with the large runestone to get 1 stat point .

Continue moving through the camp. You can climb up and go on top. Kill the enemies and examine the passage with the magical barrier. There are three buttons in front of it. The fourth one is hidden behind the ice growths on the right. Activate everything in any order and go to the ballista on the vantage point. Defeat the enemies and destroy the ballista. Move through the portal to the last ballista. After destroying it, ride up the elevator and fight two bosses. I recommend to destroy the troll, and after that to deal with the second enemy (after killing the usual goblins). After that, the act will be completed.



To be continued...