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ShowGamer.comWalkthrough HITMAN 3 (Guide 100%)

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Walkthrough HITMAN 3 (Guide 100%)

Detailed walkthrough of all episodes of the final part of the trilogy about Agent 47



The principle of passage : the game consists of 6 different missions and has three different difficulty levels with certain settings. On the first and second difficulty levels, there are storylines that make it easier to achieve goals (mostly contract killings), and markers with hints. At the maximum - without prompts and markers.


On Top of the World


There are three storylines.


How to the Might Fall

Getting inside the building is not difficult. Having done this, go to the atrium, where the Sheikh will perform. Find the terminals on the right. Interact and select the Floor Plan line. This will give you a location map. Go back to the stairs you came up here. In the far right corner from the stairs, if you look at it, there is a door. Examine the combination lock so that your colleague gives a hint - 4706.


Neutralize a couple of workers, change into a suit of one of them. If there is a white dot above the character, know that he recognizes Agent 47 even with a disguise. So it is better to avoid direct contact with him. To the left of the guardthere is a room. Enter it and apply the camera to the terminal under the window. You will open the window and the woman and the man will leave. Get out and climb on the visor. Climb up the pipe and open the window in the same way. After going around the camera, enter the room on the left and stun the technician. Hide the body and look into the server room. Interact with any rack. An alarm will rise. Hide behind the counter. When the guards leave, exit through the other door and go left. Stun the ranged technician, hide the body, and pick up the card. Return to the server room and apply the map. One of the screens will be yellow (the rest will be green). Pull out the stand under this monitor. The terminal has been hacked. Interact and select the first item.

Make your way to the penthouse, disguised as a soldier. When Markus and Carl are alone, close the room. After the video call, kill both and get out of the penthouse.

(In)Security

From the atrium where the Sheikh spoke, go left until you reach the far bar. There are stairs to the left of the bar. Climb up and eavesdrop on the conversation between the two guards. Go back downstairs and go behind the bar to the Staff Only area. Go around one employee and exit to the stairs. Go downstairs, wait for the soldiers to disperse. stun obohide them and the bodies in the box in the room on the left. Equip the uniform of one of them. Get to the kitchen and go to the locker room. Listen to the naked man. Wait for him to turn away and take the documents from the bench. Return to the security office and show the documents. Escort Marcus to the roof, throw knives at the swinging blocks. The bodyguard will leave and you can push Marcus.

bird of prey

From the atrium, again go to the right and even more to the right. Next to the stairs will be an assassin and assistant to Carl Ingram. Eavesdrop on them, follow the killer and lure him into the bushes with the soundbar on the side. Silence and change. Put away your weapons and let the soldiers search you. Climb up the stairs and talk to the assistant. Follow the girl and wait for Carl. Listen to him and agree to do the job. Return to the atrium and look for the reporter in the red jacket. Talk to him and lure him to the toilet. There you can stun (it is not necessary to kill), and then be sure to take a picture. Go back and show the photo to the assistant. And then you can visit Karl in his penthouse. You can pick up the moment and kill the man.

Death in the family

Means, Motive and Opportunity

The longest?line. At the gate you will see a detective. Climb over the fence on the right and pick up the moment when the detective can be stunned. For example, in the hallway of the house, where you can climb through the window to the right of the entrance. Change clothes and go to Alexa. She asks to investigate the death of her brother. Listen, and then follow the butler to Zacharias's bedroom. Scan the man and examine the laptop on the table to the right. Read the note on the table by the fireplace, and then scan the bottle and glass by the bedside table. There are bookshelves on the side. You can interact with one of the books. Do this to get into the stash. Take the map of the house and go to the butler.

You will be given the task to interrogate the suspects and inspect some rooms. Let's start with the interrogation. Downstairs you can find Gregory and Emma, Patrick, the butler, Rebecca and Edward. Talk to everyone and ask everyone the right questions. Patrick said he spent the night with the maid Rosie. Go to the servants' room on the first floor (at the entrance to the house on the right) and talk to the blonde maid. She will confirm. Patrick is not guilty.

There are two rooms on the second floor that you need to explore. Rebecca's room is locked. There is a window on the right. Get out through it and climb to the right. Climb into the room, inspect the laptop and use the camera on the notebook by the fireplace.

On the other side of the second floor will be Emma and Gregory's bedroom. You can get there through the bathroom window. You will find yourself on the balcony, and from it you can go to the bedroom. There are shoes in the far left corner. Under the screen and suitcases on the right is a key tag. Read the letter on the bedside table. Emma has every motive! The shoes in the corner need to be scanned. All evidence collected!

Go downstairs and look for the butler. You can stun him to get the key, but that will cut the story short. Instead, find a greenhouse outside the house with three people behind it. There is a mount on the box. Use it to open the butler's room. Examine the poison on the windowsill on the right, examine the diary in the fireplace and the list on the table. The butler is not guilty, but now you can blame him.

Go to the greenhouse and break open the door with a crowbar. Inside, examine the mini-laboratory and the book on the right. Alexa was Emma's next target. Go to the butler and say that you are ready to meet Alexa. Visit her room and report everything. Decide who to blame. You can then ask for money or the Edwards dossier. In the second case, Alexa will give it herself and go out to the balcony. Follow and push her. If they asked for money or it was not possible to ask for a dossier, after killing Emma, press the button on her chair and inspect the safe. There is a hint in the formpictures. In this room you can find all the objects from the pictures, and next to them - the numbers. The result is a safe code - 1975.

A day to remember

The greenhouse has a fountain. There will be a photographer. Stun him as soon as you get the moment, then change clothes and hide the body. Go around the mansion and find two guards in black. You can recognize them for a copy of the dossier - it lies in the bank, and the butler and Rebecca have the key (you can stun them and take the keys, thereby securing the dossier on Edwards for yourself). Let's get back to the plot. Next to these guards, there is a fuse on a crate. Insert it into the device by the fountain and take a picture of the maid. She will call Alexa and the whole family. You can find a screwdriver, ruin the socket and pour the water out of the fountain. During the photo shoot, Alexa will die.

Her Final Resting Place

Find the cemetery on the side of the mansion and eavesdrop on the maid. Go to the ruins and destroy the bird nests. Ideally, it is better to use a pistol with a silencer. I could not hit the nests with bricks. After driving them away, stun the man in the black suit and change clothes. Call Alexa. When she arrives, seize the moment and push the woman into the hole.

Apex Predators

There are no storylines in this quest. I don't want to dwell too much on it. When you come to the club at the factory, make your way inside through the right location, water channels. There, immediately stun the man in black at the entrance to get the staff key. Go inside and change in the wardrobe on the left (look for a bag of clothes in the closet). And then you need to go to the club and find several ICA agents (you killed one along the way). Above the desired characters will be white dots. Not all of them are agents. When you are on the first floor of the club with red lines, go right and turn to the bar on the street on the right. There will be one agent who will go into the distance, and you can push him into the water. Another agent in a black T-shirt periodically peeks in here. It should be eliminated in the toilet where he goes. Then go downstairs and find a few more security agents. One of them will walk with another guard, and a little higher, in the Tech Only zone, you can find a technician agent standing on the bridge. First, stun the other two technicians, and then kill him as well. That is, there are a little more agents than necessary. There are four to kill in total, not counting the one you met on your way here.

End of an era

impulse control

When you get to the main square, go left and right. The building with the blue sign The Block is not empty of youyat. This is a shelter. Go around it on the left and eavesdrop on the beggars. Return to the beginning of the location and stun the homeless man on the bench. Change clothes and go to the same shelter. Make sure you don't have a weapon as you will have to go through a search procedure. Go inside and follow the guard. Sit on a chair and wait. Then sit in a chair to learn about testing. You will be escorted outside. Go around the building and climb the scaffolding. Climb back through the window to the second floor. There is a closed gate here. In another part there is another staircase, but there will be two enemies. Go down to the right of them to go out into the courtyard and find the tire iron. Go back and crack the grate. Climb up to the balcony until you find two doors with combination locks. Open the far code 2552 (can be seen on the board outside the window), change into any character and find the test subject in a small room. Change clothes and go to the tests with Hash. Resist twice to make him leave. Pick a moment to stun his bodyguard, and then kill Hash himself.

Certainty Principle

Enter the diner on the right from the square and listen to the man at the table. Code 0118 can be heard from a woman in a white coat, in the courtyard to the left of the diner (go around it on the stairs to the right). Climb into the building on the side of the square, with a blue??th sign, and open the door with the combination lock at the top. Find P41 form under the bed. Return to the diner. Get into the kitchen, stun the cook and change clothes. Prepare the dish and ring the bell to call the waiter. Run to that man, stun him and drag him to the toilet nearby. Change clothes and again go through the kitchen to the girl. Follow her to the lab, throw out the weapon and go through the search procedure. When you are about to be discovered, hack the panel of the room on the left with the camera to close the windows, and hack the laptop. After meeting with Royce, follow the girl. When she leaves the room, close the shutters with a panel on the wall and talk to the guard outside to call the woman. Kill her and hide the body in the closet.

If both Hash and Royce were killed, go to the server room and hack the server. After that, hide in the ventilation behind him. When a lone enemy appears, return to the server, stun him and change clothes. So you can quickly run past the guards and get out of the building.

All Seeing Eyes

Go to the laundry room to the left of the square and open the door with code 0118. Climb up and find a bot at the very top. Along the way, you will overhear the conversation of two workers, and learn about the drone. Scan the crashed drone, go down to the roof n?And stun the sniper. Go back upstairs, under the billboards, where there are additional cartridges. Shoot all drones. Hold your breath on Shift. Try not to aim at the drones themselves, but a little to the right if they are flying to the right, or to the left (if to the left). When you destroy everyone, the story will end. Why was this done? At the entrance to the laboratory, Olivia will be able to call Royce, and you can choose the moment and place for her elimination (she will go through the hall).

The Farewell

The Tour

Talk to Diana and go to the party by showing the invitation. Enter the building and eavesdrop on Corvo and the military man. Follow Corvo and stun him. Change clothes and hide the body in the flower bed. Talk to Diana and Tamara, move to the vineyards and sneak to the main winemaker. After listening to him, go after the worker and stun him. Change clothes and find the grape knife under the canopy in the center. Harvest three large dark grapes (you can interact with them, they are not on every bush, so be patient). Show the chief winemaker and return to Diana with Tamara. The winemaker will come to you and continue the tour. Follow along, listen, and then you can ask questions about any device. All of them allow you to kill Tamara:

  • Choose a press, makee photograph, after which Tamara will remain under him alone. Activate the device.
  • Select a huge barrel, and when Tamara is alone, stun her and throw the body into the barrel.
  • Choose a freezer. When Tamara goes inside with the winemaker, use the screwdriver. The nearest screwdriver sticks out in a barrel on the side of the entrance from the vineyards.
  • Select the crusher and when Diana distracts the winemaker, throw Tamara down.

Closing Statement

At the end of the previous storyline, you will see Don Archibald. His subordinate will turn to the sommelier and ask for a 1945 wine. Infiltrate the sommelier through the hole in the floor. First, take a screwdriver from the barrel in the room with the freezer and crusher. Hack the hatch, get into the room and stun both men. Change into the right clothes and crack the vault with the code 1945. Take the bottle, show it to the guard and follow him. Throw away the weapon as there will be a search. Tell me about wine. When Diana is captured, get to the mansion, stun all the enemies and sit in the chair. Be sure to drag the body of the enemy on the stairs. Wait. Diana hurts Archibald. Shoot the chandelier mount and kill the other enemy. Finish Don and hide the body. Change into a costume, go down to the platform and dance with Diana.

Eyes on Target

Instead of a party venue, turn to the dam on the left. Make your way into the far building, lure the soldier with a shield and stun him. Change your clothes and move on. Find the snipers upstairs, eavesdrop on them. Get down and go to the car. Nearby in the box is a communication device. Take it, scan the watermelon and give the order. Find Tamara, scan and also give the order to shoot.

Over the Top

Go into the building at the party and go to the room with the barrels. Eavesdrop on the workers on the stairs, follow the older worker, and then change into worker uniform. For example, it is in the locker room to the right of the freezer in the crusher room. Then take the screwdriver out of the barrel in the same room. Find the wrench to the right of the crusher. Having done this, distract the guard with a broom (you can throw coins) and break the socket with the terminal. You are sabotaging the factory. The sommelier will appear and you can change into him.

untouchable

Simple task. If you can't move through the car, get out through the window and so on. The only moment with the code is 1979. At the end, you can kill Edwards or give him an injection so that he forgets about everything. On an open wagon with many soldiers, you need touse a fuse by inserting it into the shield. So you temporarily stun all the soldiers and be able to run forward. Then I recommend to enter the car and hide in the box. Wait for the soldiers to stop searching (the word Searching will disappear on the radar).