Platformer INMOST tells a very complicated story. And after passing the game, we are ready to unravel it for you.
The game Inmost shows the story of parents who lost their daughter. One day, the father helped a little girl and saved her from a fire. The fair-haired girl reminded him of his own daughter and brought the man back to life. However, his wife did not want to participate in the upbringing of the saved child. The father acts as a knight, and the mother is a guardian monster. The woman could not accept the death of her child. She was constantly visited by suicidal thoughts.
She decided that she and her husband should leave this world as their own daughter. First, she will kill her husband and tell his father about it. After that, she decides to kill the child he saved, but she will notice that the child is holding the rabbit of their own daughter in her hands. She will take the rabbit, and give the girl a suicide note. And commit suicide.
Grandfather went to his son's house, but it was too late. There he discovered the corpses of his son and his wife and read the note left behind. He caught up with the blonde girl and jumped after her. They survived.
According to the plot of the story, they are in a cemetery with three graves, where relatives are buried ...
The game Inmost is a masterpiece in which you will seeWrite several stories at once: pain, love, death and life.
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Try to open the door, go to the table and pull out the chair so that you can climb on it. Key E - take the item, SPACE - climb on the object. Climb onto the table and press SPACE. The hero will say that he will not reach. Walk to the right and pull out the stool from the closet. Put it on the table (just go to the chair so that the hero puts the stool on it), climb onto the bookshelves and climb into the ventilation. Go right to the front door.
Now you will control the man. Activating lampposts acts as a save point. The path to the right is blocked by plants. Need a scythe. Go left, jump on the wooden pallet by the house and make your way inside through the underground passage. Take the scythe and chat with the character on the second floor. Go right and cut the slanting vines. Chat with the character at the well. He will say that he dropped the key. With the help of a somersault, make your way under the black clot (CTRL).
Behind the door on the right there is a lever. But you need a key. Walk right and go down. On the left there is a tunnel leading to a stone wall. To destroy it, you need a pickaxe. Make the monster jump towards you and crush it with the cart. Climb down and enter the box on the left. You will see a scene. Go down a hundredrick to the first floor of the house. When you return, turn the lever and jump to the right. Get to the pickaxe that is hidden behind the black slug. Shoot him with a powerful arrow from your weapon. Climb up the stairs and see a cat. He asks to open the grate, but he needs a lever. On the right there is a crank that you can turn. After doing this, you will see how the box falls. Go back down and push the crate. It will break, and you can load the weapon with new arrows. Fire two more arrows and take the pickaxe .
Follow back to the wagon, go up the first ladder and climb through the hole in the wall on the left. Break other stones with a pickaxe. Do the same with another set of rocks above the black slug pit. Stones will fall down and fill the hole. Go down, try to climb onto the platform, from which you could jump to the key. He will break. There is a board lying on the ground (you broke it). Drag her to the platform to fix it and take the key. Climb up, use the key to open the grate and take the lever . Together with the handle, return to the cat at the grate and open it (the mechanism is to the right of the cat).
Approach the strange creature. Climb up the stairs and hide in the hole on the right, by the lantern. When the monster jumps to the right, run to where it was, climb higher and higher until you find it.one more lantern. And the monster itself will fall on stakes. Be sure to approach the monster's hand.
To be continued…