We offer you to get acquainted with the walkthrough of the dark platformer Stela, inspired by the famous Limbo.
Start the game and go ahead. Climb to the ledge in the background, to the right and follow the stairs to get outside. Push the cart to the roof of the building, climb up. Walk forward until you fall from the ceiling and below the floor. Run to the right of the rats and go up the ladder (it will break, but you can jump up). Get out of the building and use the F key to knock over the cabinet with red doors to the left to close the passage.
Run away from the building, push the cart down so that it breaks through the fence, and climb into another building. The automatic door will not close. There is a bunch of hay nearby. Climb it by pressing F, run up and jump to the red bar on the automatic gate. Cling with the same F key. This will close them. Run all the way to the right and pull the gray lever. Push the haystack to the right, closer to the gray lever, to climb onto the ledges against the wall. Pull the gray lever again, quickly climb up with the hay and lower the other lever on the wall to the right. The suspended load will move off. Go down, switch the gray lever to the right position, go upstairs and lower the lever on the wall again. Platformwill drive up to you. Quickly jump on it and wait. You will reach the stairs. Climb up. Here you will be chased by a huge stag beetle. Run right out of the building.
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Walk forward along some logs. Where necessary, jump over the abyss. Next you will see a monster. Hide from him behind a rock. Continue when he leaves. A little further you will need to climb the hill in the background, and after that go up to the right. Keep moving to the right and hide from the enemy. At one point, you will need to skip the monster in front of you so that it goes to the fore. On the bridge, hide behind the right log and wait for the zombie to run from right to left.
A little lower you need to hide behind a thick tree, after which - inside the hollow of a huge stump. When the monster turns away, run from one tree to another. Go down below, pick up a stone and throw it into the water hole to distract the zombies. Then jump over the hole with a running start. There will be another hole ahead. You can't get out of it, so in front of it, climb onto the hill in the background and jump over the pieces of trees to the right. Hide in the tree on the right. Keep moving until you get out of the forest.
We fall into a burning forest. Run between covers, hidees from arrows. When one of the trees you'll be hiding behind falls, note that the next cover will be too far away. There is a shield on the way to it. Hide under it. Then drag the shield. It will last three more times, after which it will be destroyed. But by this time you will have time to run to a new shelter.
Next, we see a snag. We wait out the first volley, at its left edge, after which we climb onto it and go to the other end, where we jump, and wait out the next volley, already from its right edge. There will be a gate ahead that needs to be opened by turning the wheel. We need to make 3 turns, after which we will be able to go into them, where we will hide from the next volley. We pass further, and at a large column we fall down into some kind of cave, where our heroine loses consciousness.
We woke up in a room. The plate on which we lay is moving to the left edge, from where we can climb the stairs up. There we reach the middle of the stone beam, where we pull the lever, we drop something on the floor, and this something breaks through it.
With this we kill the beetles swarming below. We jump into the formed hole and begin to slide down the slope even further down.
In the new room, we go to the right, where we find a stone box and push it towards the center. After we move the box to the left side of the room. ?This allows us to climb higher and go to the left side of the cave. Next, we will find a crack in the mountain, which will lead us to a hall with a golden statue.
In this room, on the floor, there are 2 red buttons. The first launches the descending ceiling, and the second lowers the grate, which prevents you from going further to the left. The box that we will have must be quickly moved to the second button, and when the grate starts to lower, quickly run from under the falling ceiling.
Ahead will be a trap with saws. Here we just wait until the saws drive off to one side.
We pass forward and see another trap, with a spiked log, which begins to roll behind us, down the stairs. We must run forward and quickly climb onto the box, against the left wall. And when the log rolls, you need to catch the timing and jump over it.
But this is not all. The steps will go down even lower, only the slope will be to the right. Without delay, we run to where we also do everything quickly, because bugs appear. And we have to quickly climb onto a stone ledge and then, jumping over other columns, we go forward.
We get into some room with stoves. The fire is activated when we stand on the button on the left. While we go forward and see the beetles. We run back, catch the timing and fry them on the fire of the stoves.
Ahead we see a wheel, turning which will open a large stone door in front.
We pass into it and almost immediately jump forward. Beetles are running after us, and a stone is falling from above. To do this, you need to jump so as not to fall under it, and the bugs will fall into the hole that the stone has pierced.
We keep running forward. We climb the fallen columns, overcome the cliffs and fall into a trap with saws. We avoid them. And then we quickly climb onto the ledges that are moving in our direction, trying to push. On the last, largest, you need to hang. We wait until she "reaches" the wall on the left, jump over to it, and then up, the largest ledge.
We pass into the next room, where the floor breaks under us. This is where this location ends.
We take the torch from the brazier and use it on the next statue, which goes down and opens access to the levers. Moving levers. It is necessary to rotate the small stones in such a way that the shadow cast by them develops into a pattern.
A pyramidal platform appears in front of the cliff, standing on it, we fly to the other end of the location. We pass to the left, take the box and drag it to the right side, until it stops. Zabywe climb to the very top and make our way over the grate. Here we see for the first time a giant worm that will try to knock us off the bridge.
Without delay, we run forward, climb up the tilted platform and continue to run further. There will be a platform that the worm will move up and down. After the first movement, we try to jump further, to the other end of the cliff. Here we leave the cave.
We find ourselves in a snowy location, but we continue our journey. We run and see that some of our enemies are crawling under the snow. You can hide from them by climbing rocks. We run further, we fall on a cliff, from which we carefully descend and go further, to the right.
We see a stone on a rock. We push him to the left. He will fall and get stuck in the snow, which will give us the opportunity to go to the left side of the location. We pass along the wooden bridge and go down further, only to the right. We go down the slopes to the very bottom. Here we see that the "diggers" continue to pursue us.
We get to some tower and climb on it. At the very top we find a gong and a battering ram. We beat the gong and disperse the "diggers" below. We go down the elevator and run to the right. We reach another construction with a gong.
Behind him, onsmall rock, there will be a torch. We take it with us and run to the beginning of the structure to light it. We climb up with him and set fire to the rope that holds the gong. It falls, beats and the sound of it disperses the "diggers". We are moving on. In the end, we jump from the ledge and run to the torn bridge. We run through it and get to the next structure.
First we find the box, which we move towards the elevator (on the left side of the structure). Next, we climb to its very top, where we see the lever. We turn it and raise the elevator with the box up. Now we pull the box towards ourselves and drop it into the center of the structure. He beats on the gong below, and we go down the elevator and get the opportunity to safely go further, to the right.
Then we run for a long time across the field, at the end of which the "diggers" again come out to hunt for us, but we manage to jump on part of another structure. We move along the textures, since we cannot jump to the ground, we will fall into the snow. We drop the box from the elevator to go upstairs. We pass forward and get to some shipyard. This is where this location ends.
Immediately in the settlement we find a box, which we drag towards ourselves, to the left. We climb up from it and activate the lever (by turning to the left) to call the platform to us. On it wehide from the monster below.
When it falls, we turn the lever, climb onto the platform and move to another part of the location. The road looks more and more like a village. While we climb up the stairs, where we reach the edge of the beam and turn the lever there. The cage will fall down and break, and the "digger" sitting in it will attack the monster walking in the snow.
We go down and quickly run to the other side, so as not to become a victim of the "digger" too. We are in a house. First, we move the table to the hanging, in the middle, carcasses. Then we approach the wheel and turn it a little. The monster puts his hands under the doors. While he picks them up, we run to the table, climb onto it and onto the carcasses, behind which we hide from the monster.
When his steps subside, we run out to where the monster came from. There will be another elevator with a box. We push the box, the elevator starts to rise. We climb onto the box and manage to get on the elevator. We jump to the roof on the left and push the box there to climb even higher. After the first ladder, we move carefully, as there will be a monster ahead, looking at another “digger” in a cage.
A little higher we find a lever that pulls the cage with the "digger" to our side. We turn the lever back and quickly climb onto the cage to move to the right. Monsterat this time it will go to the right, for reconnaissance, so everything is relatively safe here.
We pass further and see the stairs. We rise along it and find a lever and a circle. The lever moves the hook on the rope, and the circle raises it. First, raise the hook as high as possible. Then we go to the lever and move the hook to the right side. Again we stand behind the hook and lower it as low as possible. We stand behind the lever and return the hook to the left. He hits the gong. We raise it, stand by the lever, take acceleration and hit it against the wall.
We get the opportunity to safely pass to the right. We fall under a canopy with a box and a lever. First, move the box to the left so that you can climb onto the roof from it. And with the lever we raise the beam-passage further. As soon as we pick it up, one of the shadows below will come towards us to sort it out. We quickly climb onto the roof and jump over the cliff. We reach a large building and climb into it through the window. This is where the new room begins.
There we jump onto the beam and fall with it, which kills the shadow below. There we find a stone below. With this stone, we run to the stove on the right and throw it there. We run to the wall on the left, exit the building and climb back in through the window. On the tilted platform we pass even higher. And then we climb up the stairs. There we find a box. We move it to the left cr??yu and get the opportunity to climb even higher up the wall. From there we jump over to the ledge on the right and climb up the stairs. There we leave the location.
We pass forward and see the lever with which we interact. This is an elevator, we run into it, and then we approach the wheel with which we close the door. Shadows will appear that will begin to “yell at us”, foreshadowing an attack. When one of them is on the door, spin the wheel and lower the door to drop the monster.
When the second monster is knocked down by a falling box, we move to the destroyed door so that we are not pushed out of the elevator by falling things, as the elevator tilted. As soon as things start to fall, we cling to the box, which gives us the opportunity to climb up the elevator. Here comes another shadow. We run to the left edge of the roof of the elevator, and as we see a ledge on the rock, we jump to where we make our way to a new location along the stairs.
We make our way to the right, where we find ourselves in some large dilapidated temple. Here we reach the stones, on which we climb up. We find the box, which we move to the left and again we climb from it even higher.
The road leads us to a room with blue lanterns. With one of them we activate the statue, in the middle, and with the second we run forfurther. We squeeze through the grate and light the second altar. Go ahead. We reach the box. We drag it to the lever, at the same time hiding behind it from bats. We approach another sanctuary, where we pull out a crystal from the floor in order to close the doors behind us.
While we leave it in place and return to the box. We put it under the doors so that they do not close. Now we take the crystal and with it we go to the previous sanctuary to install the crystal there. A pen appeared on the sanctuary, which we activate and takes us to another part of the location. We take the crystal and run further to open the gate on the left.
There we climb the stairs up, where we interact with the wheel in order to pull the lamp with blue fire towards us and get into the right side of the location.
We interact with the lever, which lowers the "curtains", but also drops the lamp on the floor. Again we go down, where we raise the blue torch and run with it to the right, where we light the bowl, which lowers the stairs to us. We run after the bowl to hide from the mice. We reach the lever, turn it and pass to the sanctuary.
Here we get to the box, which we push to the right wall and climb up. We run to the right. We get to the glowing circle. We stand on the platform and lift??mosya to the top of the circle. Using the local levers, we build the correct picture to get a pyramid in a circle (the Masonic sign is the All-Seeing Eye).
The correct picture will open a circular staircase for us, along which we climb up. The last "step" takes us to the very top, to a luminous circle that teleports us to a new location.
We run forward and wait out the laser attack. There we see a white spot, interact with which and move the road to the right.
There will be a laser ahead, through which you will need to jump. We get to the platform with a circle in the middle. We get up on the circle, a transparent elevator appears below us, which will lift us. From it you will need to jump over to an inverted pyramid, which will take us to the right edge.
We get to the next platform, where small transparent platforms periodically appear and disappear. We jump on them and climb up.
At the top, such platforms will line up right in a row, we get to the last one and go into the blue teleport, which takes us to another part of the location. There we jump down, along the luminous platforms and on the next inverted pyramid we move further.
We stand on it all the way until the pyramid stops and until transparent platforms appear next to us. On them we climb up, where we press the next button in the strip of light. So we call for another pack of platforms. We make our way up and press another button. This turns the platform with the box underneath.
We move this box to the left edge of the platform, and from it we climb up, where we press another button, but to the left. So we call another button. Move the box a little closer and click on it. Another button appears at the bottom. We press it and call on a new teleporter that will take us upstairs. We move to the left, along the transparent bridge.
It leads us to the next platforms, which will take us to another button. We click on it, and then we rise above and repeat the steps, only with another button.
Now we jump down again and press the bottom button. We climb up and climb onto the green platform, into the elevator. She brings us to another button, climb onto the elevator and go up to the very top, where we see an inverted portal.
We go down a flight below and hide the portal back. And after - even lower to expand the textures. We are building a road to an already normally standing teleport.
He carries usto the very top of the stone labyrinth. We go along the transparent bridge to the right. We reach the hanging rectangles and jump on each of them. Circles will light up on the rectangles, after which they will fall, and a figure will begin to line up around the latter. We try to evade the cubes under construction.
When the structure lines up, it will begin to partially move down. On those lanes where the circles light up, we do not stand and move away. So we move down, along with the design. And then we do the same, only with an upward movement. After the figure will start moving in 2 rows, new figures will be added. And then the figures will move already 3 at a time, after which new figures will be added.
So the correct rectangle will be built, at the top of which we will be. We find ourselves at some local Stonehenge, and on the right we see a staircase with a door that emits blue light. Go through the door to complete the game.