We present to your attention the passage of an exciting tropical adventure game Summer in Mara.
The game will be released on Steam on June 16, and on this page you will find its full walkthrough. But for now, we are publishing a free prologue guide that anyone can download.
After descending from the roof of the house, chat with Yaya Haku. You will receive the first task.
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Examine the location and find tall green trees. Each will have 1 orange fruit. Approach the tree, hit it with the E key and pick up the orange. When you have collected all three oranges, return to the house and talk to Yaya.
You will receive carrot seeds and a new tool - a hoe.
Click on "1" to select a hoe (don't confuse it with a hammer) and use it on the bed on the right. To do this, hold E. Plant carrot seeds, then run forward along the path and turn left behind the stone. There will be a small well here. Collect water and run to the garden. Along the way, the water will spill, but will you have time to run with a bucket of water to the very ridges??And. Spill water on it and chat with granny.
Next, Yaya will give 1 stone and 3 wood. You will unlock the ax recipe. Interact with the entrance to the house, select the "Tools" section and craft an axe. Go outside, run forward and chat with Yaya.
Grandma will say that everything you take from the island belongs to Mara. If you take a tree, you will have to plant a new one. She will give you a pinecone. Select the ax through "1", press E to cut down the tree, and collect firewood. Having done this, select the hoe, press Q and click LMB on the place where you want to do it. It should be more or less flat.
Grandma will share a new recipe - orange jam. She will also give you sugar. Collect oranges (3 pieces) from nearby trees, go to the house, select the kitchen and make jam. Go back and go down to the pond to talk to grandma.
You will receive an old tank and learn the recipe for a buoy. Climb a little higher and enter the cave. There will be heaps that you can later break up. They drop resin, stone, iron and copper ore. But first you have to get a hammer (according to the plot). Go to the door ahead and collect fuel from the shell on the right. Return to the lake and give Yaya a full tank of fuel (she is waiting on the boat).
To craft a fishing rod, you need 3 wood and a resin buoy. You received wood earlier when you cut down a tree. A resin buoy is crafted in the workshop from resin and another tree. Resin can be obtained by cutting pine trees. Do you remember the recipe for delicious fish. Go to the lake, take the worms and interact with the sign. When fishing, the first thing to do is to press the indicated key when the indicator is green (between the two rings). Then you need to move the slider after the fish so as to empty the entire scale from above (the scale below shows the time). Go to the house, collect two carrots from the garden on the right and cook the fish.
Now you know the recipe for the torch. Go outside and cut down any tree. You can plant (using a hoe) an orange tree (any orange). Run to the cave, but go a little further. You will see coasters with fire. Light the torch from the stands and run up the slope. Light other coasters along the way. Light a fire at the very top, ?go downstairs and talk to your grandmother on the pier.
You have received the key. Run to the house and open the chest to the right of the entrance. You will receive a Coral Crystallid. Go to the Guardian's door and chat with Grandma. Then return home and go to bed. The next morning, the main character will see a pirate ship. This completes the prologue.
The next day, go behind the fence and interact with low bushes with purple berries. This is blueberry. Collect three servings, return to the house and create blueberry juice in the kitchen.
Then dig up two beds with a hoe and plant carrot seeds. They will need to be watered, but first the heroine will decide to create a hammer. An old well will appear next to the house. Destroy it with an ax and make an iron hammer. Make a bucket in the workshop with 2 logs. Using the hammer, build a well next to the garden. You will need stones and wood. Stones can be obtained by breaking the ore inside the cave leading to the Door of the Guardians. Wood can be obtained by destroying trees or fences.
Then water the carrots, and then run to the beach and collect three shells. They will roll right on the sand. After collecting the shells, you will need to sleep (something incredible will happen soon). Go to bed to Koand got up at night. Then run to the beach and swim towards the creature in the water. It will drown. Try to get out of the water to end the night.
Bring food to the statues. You need to collect 5 oranges from the trees. The statues are at the top. Where did you light the fire? Then go down and interact with the fire stand to light the torch. Light a fire at the top. Go to bed and go back into the water at night to get closer to the firefly. Nothing will come of it.
In the morning, go to the pond where fishing takes place. Jump on the rock and interact with the creature. Give Napopo the orange juice. Then go to the house and unlock the backpack with the key you received. Colored crayons are hidden inside. Create a plank of logs and give it to Napopo. Go to the source, Door of the Guardians, and refill the old tank from the large shell. Return to the boat. Now it needs to be fixed. You need logs and two oars. The oars are made from logs and planks, like the ones you gave to Napopo. The boat is ready to sail, but the pier needs to be repaired. Create 8 planks and find rocks in the cave. After repairing the pier, jump into the boat. Swim forward to the north until you reach Kelis.
To be continued…