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ShowGamer.comWalkthrough The Witcher 2: Assassins of Kings



Walkthrough The Witcher 2: Assassins of Kings

Read the passage of the game The Witcher 2 (The Witcher 2). The second part takes place a year later.



Prologue

The king will entrust Geralt with a task.

By the will of the king

You have an assault. Use the ballista to destroy the barricade. You need to get to the tower, then to the wooden gate. The rebels will meet you there. Deal with them.


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Once on the high tower, Geralt will meet Baron Ariane La Valette. You can persuade him to surrender, challenge him to a duel, or deal with him and his knights.

Attention! Your decision - whether you kill him or leave him alive affects the further plot of the game.



trial by fire

When the character is at the end of the castle, the dragon will attack. Together with Triss Merigold, head to the wooden gate. Fight off the dragon.

Blood from blood

Find a detour to the monastery. To do this, you need to go through the well in the dungeon. The witcher will reach the temple tower, where the battle is to be. The gates to the temple are closed. Deal with the guards and take the keys. Now the king with p?The kings will be able to pass.

From the Priest you will learn about the whereabouts of Foltest's children. A fight with a dragon awaits you. After that, the monk guarding the children will kill the king and Geralt will be taken prisoner.

Dungeons of La Valette Castle

You will be released, but you have to find the killer of the king.

Attention! Use stealth mode, or kill everyone who gets caught.



When you leave the barrel room you will have two story progressions, depending on your previous actions in the game:

  1. The baron is dead. The Baroness will be taken out of the cell with the Nilfgaardian ambassador, who will help Geralt to run to the boat.
  2. The baron is alive. They will take him out of the cell. Deal with the enemies and he will lead the hero through a secret passage to the ship.

Flotsam

The head of the elves Iorveth will meet your ship. Reach the castle using the magical barrier.

They want to execute Buttercup and Zolton. You have to fight with the guards and the executioner. In the evening you will meet with the commander of the garrison.



vile suggestion

Damage the ballista before the commandant arrives. Climb up to the second floor?from behind and eavesdrop on the conversation. After you talk to the commandant, the hero will go in search of Kayran. Take the silver sword when you leave.

Keiran

Head to the harbor where Sheala is holding back the monster. Talk about the reward, for Kayran. Geralt goes to the docks.

Keiran: a matter of price

To be continued...



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