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Walkthrough Meet Your Maker - game guide

Everything you need to know to get started, successfully raid and build bases.
Walkthrough Meet Your Maker - game guide
Author
Andrey Pavlenko
Date of publication
11 April 2023

Walkthrough Meet Your Maker

Resources

Genmat / Genmat


The genetic material, the resource that your creator pursues, the chimera. According to the lore of the game, she needs it to overcome a global infection that has destroyed almost all life on Earth.

You will mine it to upgrade your advisors.


The symbols that are displayed next to the base or when buying a plot correspond to which adviser will receive experience if you raid or build a base.

The higher the level of your advisors, the higher the level of the Chimera, which is your main source of Cells.

Cells / Red Cells


Cells, red currency - the main resource in the game. Cells are used almost everywhere, for acquiring new items, upgrading old ones and buying Boosts.

You can get these cells by completing Raids or by leveling up the Chimera.

Spare parts / Parts


Spare Parts, a blue currency used to craft, purchase, and upgrade equipment.


They can be obtained in Raids by killing guards and destroying traps, or on the corpses of other players in your Bases

Synthite / Synthite

Synthite, a yellow currency used to purchase new guards or traps, and upgrade old ones, for your bases
They can be obtained in Raids by killing guards and destroying traps, or on the corpses of other players in your Bases

Tombs


Tombs?They emit dim light and make loud noises when you are close to them. By destroying them, you can get a decent amount of Spare Parts and Synthite.

During the construction of your base, they can be used as bait for traps.

And you won't lose anything if they get caught by a raider.

Construction

Every base you build. passively brings you Genmat.

Depending on each site, the Resource gets its own Advisor. You can see the icon when buying a plot

Here's what's important to remember:

  • At the same time, you can only have 5 active Bases
  • You can save more than a hundred Bases in the future. So in the future you will be able to request a challenge to your friends.
  • Prestige replenishes the Genmat you receive. The main reason for increasing the Prestige level is to maintain your Base for as long as possible.
  • If your Base is depleted and can't get Genmat and 10 prestige has been gained. The only option is social raids
  • Visit your Bases from time to time to collect resources from players who died while trying to complete it.

People are divided into two types:

  1. Those who don't like mazes
  2. Those who are indifferent to labyrinths

Having multiple paths to a goal can look quite interesting. Use Graffiti as hints for players.

It is better to make access to the tombs, or make them part of the Base.

Killboxes, that is, rooms with pain??their number of enemies and traps, usually leave people indifferent, and can lead to a wild frenzy.

Their presence in the Bases is always welcome, but within reason. No need to repeat or make impenetrable towers.

Construction Notes

Aesthetics

  • Use various graffiti and decorations to hide traps, but don't overdo it
  • Use 2 - 3 different blocks. This will give your base a more attractive look.
  • If you're aiming for artistic accolades, try coming up with a story for your building. Perhaps some rooms look like they serve a specific purpose.

Fun

  • MYM is designed for entertainment, not esports. So try to have empty cells in your Bases where players can relax and gather their thoughts.
  • Slowing down the passage is certainly cool, but do not forget about the fun part of the game. Whenever a trap blocks the path, you can suggest alternate paths until the trap particles expire.
  • Alternate paths, shortcuts, extra exits, including tombs in your labyrinths. All this can bring a lot of variety and fun to the passage.
  • Do not use the same trap pattern multiple times. If your base only consists of the same element, proh?Driving can get boring.
  • More does NOT mean better. The most optimal place to build a Base is from 1'500-2'500 elements.

Less - can be difficult to fit everything you want.

More is too much space, and if you don't have enough resources, then it makes no sense to take such a large plot. The base will be too empty, and the same one can be built on smaller plots.

Creating More Complex Diagrams

  • The human brain, great at learning patterns, is your best tool for catching people.
  • Build the map in such a way as to draw people's attention to one element and catch it with others. For example, you can put acid cubes in a prominent but harmless place; some people will basically forget about them as they are not an immediate threat and then walk/fall into them while running away from something else.
  • Add modifiers to traps. Exploding corpses? Why not. Enemies with Armor? Yes please!
  • Place traps on other traps to catch greedy people trying to take ammo
  • Use the guards to divert attention from the traps; The patrol can be really useful to delay the appearance of the guards and catch the player by surprise, or cause a panic
  • Use trap slopes as bomb protection to create chaos and panic.
  • Using Halocubes in wider corridors can still create unnecessary panic

Speedrunners

  • These guys are annoying everywhere, but in this game there are a couple of tricks to deal with them:
  • Corridors with enemies, traps with hooks or bolts from around the corner. All this can really frustrate those who ignore EVERYTHING in your base. It is required to put pressure on such until they stop, or until the shield is able to protect them
  • Corners or winding corridors can really slow people down as the griefer has a short cooldown.
  • Some people are just too cool. No need to rebuild the base, just because one person passed it.
  • Be careful to balance pressure and obstacles; you don't want your base to be tedious or boring; after all, if people just shower, you won't get anything.

Difficulty rating

In the game, there is a certain gradation of the complexity of your base.

The main thing you need to know:

  • Each trap and defense is worth a certain number of points. Their value decreases with distance from the target.
  • Path length also plays a small role.

All in all:

  • The more traps and guards, and the closer they are to the main path, the higher the perceived difficulty of passing.
  • Your base can be VERY rigid, but still very small.whoa or vice versa...
  • Your base can be VERY long, but still very light.

Raids

Building your own Bases and maintaining them is a good source of passive resource income, but it is much faster to go to Raids with other players.

It is also useful to look at other people's Bases, for simple inspiration.

Raider Tips

Equipment:

  • Volt Lancer's starting weapon is capable of destroying armor from guards and destroying traps.
  • Usually you can take your ammo, however in some cases it can be difficult. Therefore, it is recommended to use a sword, and a firearm as a last resort.
  • Falconic Plasmabow has more ammo. but cannot remove armor from enemies and destroy traps. This is the most situational gun in the game. It is mainly useful for going through rooms with a bunch of guards.
  • Fury's Edge Starter Sword can deflect many projectiles with a well-timed block, but cannot pierce armor. Be careful.
  • The greatsword Sledgeblade cannot block, but it can pierce armor.

The game has definitions for your strokes. Wherever you aim is where your sword will strike If you are more accurate, you can bypass the armor and immediately kill the enemy

  • The Arc Barrier shield is a powerful tool that allows you to briefly ignore damage, but be careful. It's not worth rushing into it anyway.
  • Gr??Nats are great for neutralizing the accumulation of enemies and traps at one point. But be careful, grenades can bounce off walls.

Tactics

  • Patience and knowledge are the main weapons in this game. You can get by with the basic gear if you take your time and think about your moves properly.
  • Sometimes it's much better to just ignore all the traps in the way. The main understanding Is it safe, and will it interfere with your passage.
  • Don't forget to check corners and nooks and crannies. And be prepared to quickly get out of the trajectory of the trap.

Advisors

Advisors in the game are the Characters with whom you have to interact. From them you will Buy new equipment, improve old equipment or receive Bonuses for raids.

It is for their pumping that you mine Genmat.

PROSARMOGI / PROSARMOGI

Advisor in charge of your costumes.

You can buy new costumes from him and improve them.

You can also activate a bonus called Watchman.

CHRONA / CHRONA

Advisor in charge of your primary weapons.

You can buy new guns from her and improve old ones.

You can also activate a bonus called Spoils of War.

ELPIDA / ELPIDA

Grenade advisor.

She can study the drawings of new grenades and create already studied ones.

How can I activate the bonus??od the name of the Guardian of Death / Deathgarden.

METAMORPH / METAMORPH

Advisor in charge of security guards.

From him you can purchase new guards for your base or improve them by studying modifiers on them.

You can also activate a bonus called Power & Glory.

PROTA / PROTA

Advisor in charge of traps.

It will help you learn new types of traps and their modifiers.

You can also activate a bonus called Strip Mine.

Bonuses from Advisors

Bonuses from advisors are improvements, by purchasing which you get some boosts in Raids. Each Boost lasts a limited amount of time.

Boosts also have 3 levels.

OBSERVER / WATCHMAN

The Observer improves your command center. After activation, at each level, the boost gives different bonuses:

At level 1, the Command Center will show:

The approximate number of guards and traps at the enemy Base.

At level 2, the Command Center will show:

The exact number of guards and traps;

Approximate travel distance of the combine.

At level 3, the Command Center will show:

The exact number of guards and traps;

The exact distance of the path of the combine;

The two most commonly used remedies

The upgrade lasts for 15 minutes.

OPEN MINING / STRIP MINE

This is an improvementThe spell increases the amount of Sinitite received in Raids by 10%/20%/30%, according to the level.

The upgrade lasts for 21 minutes.

POWER AND GLORY / POWER & GLORY

The upgrade speeds up the gaining of Prestige at your bases by 5%/10%/20%, according to the level.

The upgrade lasts for 12 minutes.

DEATHGARDEN / DEATHGARDEN

Increases the amount of Genmata earned during Raids by 5%/10%/15%, according to the level.

The upgrade lasts for 21 minutes.

SPOILS OF WAR

Increases the amount of Spare Parts earned during Raids by 10%/20%/30%, according to the level.

The upgrade lasts for 12 minutes.

Game from the guide
  • Platform: PS5, PS4, XBOX ONE, PC, Xbox Series S/X
  • Genre: Action, Shooter, Strategy
  • Release date 5 April 2023