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Walkthrough FNAF RUIN (Security Beach) 100%

A detailed guide to the complete walkthrough of the game.
Walkthrough FNAF RUIN (Security Beach) 100%
Author
Anton Latoshkin
Date of publication
27 July 2023

Walkthrough Five Nights at Freddy's: Security Breach - RUIN

You don't have to complete the main game to play the free Casey Story DLC. However, knowing the plot of the original will allow you to figure out what is going on in Pizza Plexa according to the history of the DLC.



Arrival

After the appearance, go to the right and pick up a flashlight from the glowing stand (turns on and off on the LMB). Follow the only route until you find a walkie-talkie that will allow you to communicate with Gregory. Enter the elevator shaft and go up the stairs (E to interact). Climb through the vent, go through the kitchen with Chica, and at the end of the next room, pick up the Faz-key from the red toolbox. In the corridor on the right, apply it on the panel. Switch with LMB and RMB between conductors so that the energy is on all conductors in the blue zone.

Прохождение FNAF RUIN (Security Beach) на 100%



Go down, climb into the pipe and watch the cut-scene. Move the only way and take Vanni's mask from the robot guide. You can put it on and take it off by pressing the R key. The mask allows you to see virtual reality. Some puzzles and items are visible in the real world, others in virtual reality. Go further, in the passage on the right there will be a box with a yellow coverlet. Put on the mask and the box will disappear. Is the meaning clear? You can also go first to the left of the passage and find the first AR collectible in the virtual world. They all look like green cubes. But about them - in a separate guide!

Remove the mask in the hallway and solve the panel puzzle by the door. There will be a cleaning bot in the restroom. In AR mode, you can disable these bots. Most likely, an achievement is due for this. If you see any stains, then it's time to put on a mask! If something is blocking your way, you need to put on or take off the mask. Once in the hall, you will see a computer. Using such a computer, you can switch between surveillance cameras and use the intercom to distract the animatronics. In addition, some computers have hidden cameras. There are four of them in total, and they lead to a secret ending. We cover this in a separate guide.

Switch to the third camera and press E to distract Monty. Go further, along the way you can play a golf slot machine. Climb over the boxes to see a door under electricity. Climb up the platforms on the left, wearing a mask, and look for a security knot ahead. It looks like a big rabbit head. She will be red. There is a wire coming from the node. Under the light of a lantern, this wire, like the child node to which it leads, will shimmer in blood red. Use it. Disable the child node to the right of Vanni's head. Go back to Vanni's head and connect the same nodes so that the lines do not intersect. Remove the mask and solve the puzzle.


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Find another Vanni's head. This time there are two child nodes. Just walk along the wires while wearing a mask. But right now, the Abnormal Entity will appear. When you see a giant blue bunny appear in AR, remove your mask. If he approaches you, after a while the main animatronic of the location will come running. In general, disable three child nodes (one will be outside, and two will be behind the shutters in the store on the right) and hack the main one, and then go back. Door opened.

Move the only way, solve the puzzle at the end of the corridor, enter the security room and find all the child nodes. Hack the main one as well to open the door opposite. Stay away from Monty! Inside the storage room, look for a locked door at the top. There will also be a security node next to it. Find child nodes by moving along the wires. Go to the dead end room, put on the mask and inspect the computer with Monty's picture. Switch to another camera and press E as Monty is shown on it. A passage will open on the screen.



Прохождение FNAF RUIN (Security Beach) на 100%

Move around the kindergarten, switch between modes (mask) if the path is blocked. Soon you will meet the moon. Cross the red bridge to the other side and the moon will appear again. You are asked to turn on the generators. Go ahead, put on the mask and use the computer. It has two images. Switch between cameras and look for those images. You need to activate them strictly from left to right, like on a computer! Send both images to quarantine, and the passage opposite will open. This way you will reach the first generator. Activate it, go down the hole on the left, go around the circle and find another security node. Disable the child nodes by quarantine the correct images, go inside and find the second generator at the top. Follow the arrows, find the moon, turn off the flashlight (!!!) , come closer and reload.



Move past the endoskeletons, turn right and find the security knot. From it lead wires to the left and right. As you disable child nodes, some endoskeletons will come to life. As always, they stand still if you look at them. In addition, they cannot see you in the mask, but an entity may appear. To get to one of the child nodes, you need to enter the store for roller blinds, solve the Faz-panel puzzle in order to lower the forks of the loader. In general, when you turn off the security node, you can get into the theater.

Inside the theater in AR mode, use the terminal and quarantine the correct images (from left to right, like on a computer). You need to act fast! Then a large animatronic with an open mouth will appear in AR. Get inside this mouth.

After the gondola ride, put on your mask and see the safety knot. Walk to the right of him. Use the cannon while wearing the mask and shoot Monty's flying head. The bridge will go down. Walk through it. Please note that some platforms are covered in oil, so you need to run up them and jump. If you don't see the bridge, use the mask and it will appear. Get to the second cannon and shoot Monty's three heads to lower the bridge. On the right is a computer. Put on your mask and you will see the bridge. It leads to the trash can . Interact with it to disable the first child node .



Cross the bridge to the other side, continue moving, in the mask you will see a white door. Enter one and exit the other. Turn left after the abyss you teleported across. Next to the computer is a plush Monty (the second child node) . Turn it off by wearing a mask. Go the other way, turn left and shoot Monty's four heads without taking off his mask. Go further, find a computer and a green chair (third child node) . By the way, this computer contains the secret chamber #2 for the secret ending.

Go in the opposite direction and in the mask through the tunnel. An Anomalous Entity will appear, but Gregory will immobilize it. Go through the portal ahead and disable the fourth child node near the computer. Turn around from the computer, put on a mask, pick up a green cube (collector) and go forward through transparent objects. Climb up, go to the security node and turn it off by connecting the same elements. Go back to the gondola, without a mask, hack the Faz-panel and enter the gondola.

After moving, enter the red door and run up. Turn on the oven on the bottom and the two ovens on the top, without the mask, using the Faz key. The tape will start at the last furnace. Climb onto the conveyor using the nearby crates.

You will see that the Anomalous Entity has turned on the inhibitor. While it is active, you cannot use the mask. Hack the panel with the Faz-key, then fall down. Go forward, use the computer and make Chica go to the right. Go to the passage with the construction work sign. You will see Chika. You will be turned back, so run where you can see until the chase is over

Disable the inhibitor, find two child nodes and disable them. Walk along the cable to another room. The restroom on the right will have a third child node, a collectible, and a cleaning bot. Disable the main node and go through the door.

Soon you will enter the server room. Go ahead until you hit the computer and quarantine the characters in the correct order. An Abnormal Entity will appear in the next room. You must get to the computer very quickly and quarantine three characters in the correct order, and then leave this room.

You will enter Roxy's salon. When she runs away, follow through the door. Ahead will be a closed door with a security knot. Go right along the wires and turn off the first child node (Roxy's portrait) . The inhibitor will turn on. Find it by following the cable, turn it off and remove the mask. Walk on and turn left. At the end there will be a second child node . When you turn it off, run to the other side and turn off the inhibitor. Remove the mask and find a new passage nearby. You will pass to the left past an inactive inhibitor. Disable the third child node (big scissors) and run to the left. Find in virtual reality (you won't be able to remove the mask) a computer with symbols. This computer has a third secret cameo for the secret ending . Quarantine four characters, go right and disable the fourth child node .

Go back, disable the inhibitor along the way and disable the security node at the red door. Move the only way through the rooms and corridors and go down the long stairs.

Jump on the platforms avoiding the water. No, you can step on water, but not as often. Get to the panel and hack with the Faz Key. Jump on the platforms to the right through the new corridor. At the end there will be a second panel, but you have to hack it straight out of the water, so act quickly.

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Continue moving, soon you will have to hack the panel at the loader. Then there will be two sites with Roxy. Use the computers to gradually draw Roxy into the cameras. In the end, she will have to break two wooden doors. The second computer can only be used while wearing a mask, so act quickly. Go further, and when you see a racing car, run back to the right. Hack the panel and go through the door.

Get out of the sewer, go through the corridors, switching between the mask and reality. Soon you will come to Bonnie's Bowling Alley. Use the computer and switch between cameras to lure the animatronics away. Where they stood, put on the mask and disable the child node. By the way, when the child node is disabled, these animatronics also become inactive. Follow them, turn left and see the bowling alleys. Find the computer near the animatronics. In the mask, hack it. It contains a fourth secret chamber for the secret ending . Lure them aside and disable the child node.

Go back, hack the panel at the door and enter the room with slot machines. Use the computer and lure the animatronics to the camera between the slot machines. Make sure everyone goes there. Disable the inhibitor and the third child node, crawl under the big gate.

In this corridor, on the left side, there will be the last animatronics. Walk to the right, find the gate at the end and hack the panel. Go back and in the middle look for a computer. Lure the animatronics to the gate. Exit through the gate to circle around the animatronics and disable the last child node. Walk back and disable the main security node to open a passage on the scene.

Go there and use the shaft on the left. Climb down to find yourself on the laser tag playground. You need to find the main security node, then disable the two children (follow the wires) and return to the main one. After doing this, a white portal will appear next to the main security node. Enter it, turn off the inhibitor and move on. A huge Freddy monster will appear. Run away from him until the chase is over. Disable the inhibitor ahead and put on the mask. Freddie is gone!

Run away from the animatronic spider through the ventilation shaft, go through several doors and disable Roxy. Find the elevator further along the location and drive down. Move through the cave. Along the way, you'll find a Candy Cadet. He will tell you a story if you bring him the entire comic book page . Follow below, solve a couple of puzzles and find a room with a loader. Put on the mask and use the computer on the table. Then remove and hack the panel to activate the loader and break through the concrete wall. Enter the hole and a monster will appear.

Then you will get one of three endings, depending on your actions. More about this in a separate guide.

Game from the guide