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Bellwright Quests Walkthrough — Game Guide

A detailed guide to all the tasks of the game: description, walkthrough, search for different resources and items.
Bellwright Quests Walkthrough — Game Guide
Author
Anton Latoshkin
Date of publication
30 May 2024

Bellwright Walkthrough

Bellwright is a role-playing action game with RTS elements. At the time of writing the game was in early access, so if you read the material later, some tasks in the description may not be there (or they may differ slightly from the original). In that case, it would be great if you let us know about bugs and errors in the comment form below.


Searching for answers

Follow the marker (on the mini-map) towards the village of Harindin and talk to Elder Dobron Yorklyn.

New Home

Head outside the village in either direction. There are a few additional inscriptions next to the mini-map. One of them indicates that you are in the lands of the village of Harindin. You can only build anything outside of these lands.


Once the inscription is gone, start collecting resources - sticks and flax. The sticks are usually under the trees and the flax are small purple flowers. Click on B and choose a hut. Choose a place to build it. There will be two clearings, one for building the hut and one for building resources. There will be a point between them, allowing you to store resources. Move 10 pieces of wood and 6 pieces of flax here. Once you have done this, move to the place for the hut and look for the white dots. Interact with each of them to place the sticks and flax. Once you have built the hut, you will receive 60 reputation points.

Just wait a little while for evening to come so you can go to bed in the shawl. You can continue collecting sticks and flax, start building a campfire, a research table, a simple workbench and a toilet. But you won't be able to complete anything, as you need more advanced resources. On the other hand, you can at least bring the necessary wood and flax.

In the morning, go back and talk to the elder.


Village in trouble

Talk to Amili in the village, then run along the marker to the forest where the hunter Lubomir is. He will offer to join your settlement. Return to your shalash. You need to build a living tent. You can find rough stones just on the ground, usually surrounded by larger stones. To get timbers, in your inventory or on a simple workbench, create an axe from 6 pieces of wood. I recommend gathering all the resources you need to complete the construction of the living tent, simple workbench, research table, campfire and toilet. All of these require wood, flax, logs or rough stones. Return to the hunter Lubomir. Run back to the settlement with him (use the Q key to make him follow you). Interact with the companion in the camp, interact with him and select the “Worker” icon at the top.

Come to the research table and order a Little Trap project. There are two points of interaction! One allows you to research on your own, for your own resources, and the other allows you to give the team to workers to research (but you'll still need to add the necessary resources to the project, in the same menu). Don't get confused! Interact with Lubomir, who has become a worker. At the bottom of the “Research” column, set the priority to “9”. Just wait for Lubomir to finish researching the small trap. Do the same with the simple workbench. Interact with it so that you can command the workers to create the small trap. Add the required wood to the project (in the same menu).


Take the trap from the workbench, you don't need to give it to Lubomir. Instead, take it in your hands by pressing the PCM button. Set the trap in the forest and then place a mushroom or berries inside (there are plenty of bushes in the area). Order 3 small traps through the workbench. Either make them yourself or ask the workers (in this case you have one worker). Wait. You don't have to wait for a hare to fall into the trap. You can make a bow and hunt it. That way you will get the hide. It is optional, but you can give it to the village elder. You will get 30 reputation points for the skin. For three traps you will get +50 trust in Hernden.

Hunter and prey

You need to kill two wolves. Follow the marker to discover a pack of three wolves. Kill them, collect the pelt and meat and return to the elder. Along the way, I also found a sacrifice altar (marked with a diamond on the mini-map) with coins and other loot, including a skill book (boosted the Craft attribute). You will receive 100 reputation points and 150 trust points.


Moving up in the world

Talk to Amelie in the settlement to start this quest. She will be marked with a “dialog cloud with three yellow dots”. Interact with the different characters in the village. Someone will immediately agree to be your new settler. You can give him the “Worker” option right away. From the others you will take separate tasks, which will allow you to pump up the trust of the villagers.


Complete different quests until you level up the village to “Friend”. After that, you will be given a new quest related to another village. However, I recommend sticking around and freeing this village. To do so, read the information from the item below. You may also need some resources already found and some new ones to complete the quests:

  • Hemp - grows in the open world like sage and flax. You may have passed by it before. Open the map and look at the markers that indicate resource deposits.
  • Simple cord, belt, bandage - can be found in bandit camps (in chests or on the corpses of enemies).

How to liberate the village?

To do this you need to pump trust among the villagers up to 1200 points, when you will be given the rank “Defender”. On the second tech tree, you must also research and build a bell tower. Without clearing the village, you will not be able to hire people with professions. When the bell tower is built, you will have to kill the guards and then repel the raid on the village.

To be continued...