After stopping, go to the left and fight the enemies. Use RMB and LMB, R to reload. Search the bodies. Then start the generator located at the gate on the right. To do this, interact with it and press F when the slider touches the tooltip with this key (below). Zombies will appear. You can't beat them, so just stand still. Choose a new volunteer.
Go through the gate up and to the left to meet the dark-skinned Trinity. Chat with her. then go a little higher to Steadman's tent. Chat with him. Get in the car and hold F to start it.
You will stop because the car has run out of fuel. Go outside, go forward a little, bend down and follow the fence on the right. Go down the hatch to the basement of the building, reload and turn on the flashlight on F. Kill all the enemies. You can save ammo and attack with a wrench (LMB without RMB). Then set fire to the barrel, open the cage and take the gas canister . Go back to the car and fill it up. Don't rush to leave! Complete the task below:
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The task will appear after you talk with Dr. Steadman on the plot of the game. go forward along the street, past the hatch leading to the basement with the canister, and look into the sp??ava. Take away the antiviral from there and apply it while holding T. The marker near the scales of health and endurance shows the stock of antiviral, which stops the development of the virus. Now you can leave this place.
You will see a map. On the right is the Rubezh home base. You need to move to the left, to the destination "Skros Barrier". Let's go in order.
Before driving to any place, you are shown the amount of fuel needed. First, in the parking lot above, kill all the enemies and collect the loot, including one canister. The battery is hidden in the electrical panel on the pole. Batteries are important because you can use them to open caches in SKROS buildings and get antivirus. There is a bag of supplies in the far left building. Take it to the car so that your future volunteers can buy weapons and other items at the Frontier. By the way, your hero can only carry one canister or bag. After finding them, you need to return to the car and refuel it or put supplies in the trunk. Also in the building with a bag of supplies there is a cabinet in which knowledge lies. By finding knowledge, you can spend it on permanent improvements for volunteers. There will be a second canister in the lower right building. Also at the location you can find a shotgun with cartridges.
In this location, there is a canister on the left, and a crate behind the house below.ik with supplies. It opens with a single battery. She can also be found at the location. After opening the supply crate, you can collect them or turn on the beacon to add +100 supplies for the next volunteers. And don't forget to finish off stunned zombies: run up and press X.
Here I found only a canister and knowledge, and the gate to the store on the left was closed. To open them, you will have to spend knowledge on buying a bolt cutter. For this you need a radio room. There is one below Trinity at the Line.
There are also other improvements that will allow you to open something:
ATTENTION! Each time there will be different locations for the survivors. However, the quests will be repeated, so below I will only describe the quests.
It will start in the middle of the first chapter, between the third and fourth locations. The path to one of the houses leads through a large yard with obstacles. Crouch down and go into the yard so you don't get hit by the trap. Inside the house, kill all the enemies and destroy the growths on the device (with any weapon). Then chat with the technician by selecting all the phrases to convey every detail of the information! The task will end.
Also, when studyingof each building, a hint appears in the upper right corner about how many objects are inside and how many of them you have already searched.
If you are contacted by radar and informed that there is a signal somewhere, then you should look for a table with a radar at the location. You can activate it and transfer the acquired knowledge to pump all the volunteers.
I recommend pumping damage with your bare hands. This is a very useful thing. And endurance.
Go back down the road. Go left and right, alternately, start the large generators and lower the levers on the side of them. In one of the places there will be a SKROS object. If you have batteries, you can get antivirus. When the gate opens, drive further by car.
Soon you will find a military base, and Trinity will ask you to find something on it. First, approach the entrance to the base. It's closed. There will be a generator on the left or right. Run it to open the gate. On the side of the base, I also came across a huge iron monster. Do rolls when he pounces on you, and attack from a distance with any firearm. Once at the base, look for a container with a key card. I had him in the fenced area on the right, where you can only penetrate on your haunches. Start another generator and use the card key to open the gate and go inside the base. Gather three documents and talk?about them with Trinity. You can leave this location.
To be continued…