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Pine Harbor Walkthrough — Game Guide

This article will be updated as new chapters become available, as the game was originally released in Steam and VK Play early access, and the prologue and first chapter were available.
Pine Harbor Walkthrough — Game Guide
Author
Anton Latoshkin
Date of publication
5 June 2024

Walkthrough Pine Harbor

Prologue & Chapter 1

There is no point in describing the prologue, so let's move on to the start of the game. Don't skip it, it contains important plot events. The game starts near the church (if you skip the prologue as well). Take the bat and items from the table next to it.


Run to your father's house, collect all the garbage that you meet as well as water bottles and canned food, they give a long bonus to health and stamina. The garbage can then be dismantled at the workbench in the shed next to your father's house. You can also refuel the generator with fuel.

You can run around the city until it gets dark. Do not wait for the signal of darkness, as soon as it starts to get dark, go straight back home.

Prepare barricades to block windows and doors as soon as possible, you will most likely return to the house several times and will be on the defensive during the night. Darkness will come at 19:00 and last until about 6am (6 minutes real time). If you refuel the generator you will be able to turn on the lights in the rooms, this gives a lot of comfort.

Return at home, take your father’s diary and pistol (In a room locked with a magnetic lock). To open the door you need to find three magnets, all of them are right there in the house:


  • cylinder - in the bedroom
  • prismatic - at the sinks, in a small corridor
  • square - in a candlestick, in a small corridor

Take the cartridges, pistol and diary.

Spend the night at home (optional)

Don't forget to craft ammo for defense. Or fight back with a bat (you're tough). Carry supplies for the kaya to the church. Lot of gasoline in the supermarket. There are a lot of bandages in this pharmacy, the entrance is from the back. Once you give everything to her, she will leave you a mark on the map — the mines. Father mentioned them in his diary.

Mines

  • the shotgun is located at the exit from the kitchen do not miss
  • in room C2, don't forget to take the pickaxe
  • in room B5 there is a workbench and miner diary, it contains the code for the safe

in room A3 take the wire on which the corpse is hanging


There is a safe in room B1, it is locked. Use the code for the safe in the miner's diary (Room B5) code for the safe. It contains fuel for the generator. Find the generator room key (A4) in the toilet (B6). Open room A4, refuel and start the generator. Connect the wire you found with the broken wire on the gate (C4) and press button nearby. To open the exit gate, proceed to the elevator and go to the church again

Talk to kaya about the mine survivor. Kaya will mark the house of the person writing the diary. Follow him. Talk to the survivor, he will say that for further searches for his father you will need dynamite and will leave a mark on the map, follow there. Take the dynamite from the shack - it will be in the hatch in the floor. Follow the new mark on the map. Before clearing the rubble go home, stock up on ammo and bandages, and bring your health and stamina to maximum with canned food and water bottles. You can get a revolver before this according to the guide below, but this is not necessary. Сlear the rubble using dynamite, follow the path and get ready to meet a strong enemy.

END OF CHAPTER ONE.


How to Get Revolver?

Go to this point. You can open the gate of your house from the back side to get a shortcut to this part of the forest. Go from roof to attic.

Game from the guide
  • Platform: PC
  • Genre: FPS, Survival horror, Horror
  • Release date 25 April 2024