Split Fiction Complete Walkthrough — Guide

A detailed step-by-step guide to completing the game Split Fiction: mastering the mechanics, interacting with the environment and fighting enemies. Learn how to overcome traps, use the heroes' abilities and effectively deal with bosses.
Split Fiction Complete Walkthrough — Guide
Author
Andrey Pavlenko
Date of publication
6 March 2025

Split Fiction Walkthrough



Chapter 1

Move along the technical corridor, jumping over obstacles and climbing up the hills. From the very beginning of the game, you will have access to a double jump, which will allow you to easily overcome cracks in the floor. Soon you will master the skill of running on walls and get the ability to accelerate. Moving further, wait for the moment when the fiery grates close, and quickly run past them.

To activate the elevator, both characters must interact with the control device at the same time. When the bomber appears, use dashes to get out of the mines' range in time. Remember that you lose if both heroines die at the same time. Eventually, the enemy will be destroyed, and you will be able to continue along the alternating platforms. It is important to combine a double jump and an air dash for confident progress.

Use the hook to grab onto special points and pull yourself up to them. At the rotating energy barrier, one character must hold the lever on the console while the other jumps through the gap in the shield. On the opposite side is a similar mechanism that must be activated. Then both characters must stand on different panels to press them and open the gate, and then use the hook to pull themselves inside.



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Climb higher and higher, clinging to the yellow poles. In certain places, you will need to go down them and then use the left movement. Later, the poles will start moving, making the task more difficult. Interact with the control mechanism: each character must rotate the handle at the moment when the slider is in the center of the scale. Dodge the laser beams until the platform collapses. When the fall begins, head into the water.

Once underwater, swim forward to get inside the object. Wait for the moment when the platforms shrink, and jump on them. Use a combination of a hook, a dash, and a double jump to move quickly. Climb the yellow ladder and move further, jumping on the moving blocks. When you reach a locked door, open it with joint efforts.

Run towards the attack aircraft, jumping over obstacles and using the grappling hook. One of the heroines will be at the controls, and the second will take a place at the turret. At this point, the pilot must avoid collisions with objects, and the gunner must destroy the pursuing ships.

Run away from the ogres, trying not to get hit by the barrels rolling down the mountain. When you reach the wooden platform, climb onto it. If you fall, keep moving until you end up in the water. Use the holes in the grates that appear after the ogres collide with them to get further.



Inside the tower, climb the pillar, using dashes to speed up and avoiding the spinning traps. At the top, climb out and jump into the haystack. Then duck and go through a narrow hole that will lead you to an area with boxes. There are two ogres here.

Go around the obstacles on the right, using lemons as a distraction. One character should throw a lemon at the closest enemy, forcing both to look in the same direction while the other slips past. Then switch roles, using the other lemon crate to distract the second ogre. Run along the path and climb up the crates.

Jump on the pillars above the central area filled with ogres. It is important to use the flagpole carried by two ogres to cross the area. Then, together, push the massive crate. A cutscene will show a rift leading further.

Continue to escape from your pursuers, climbing up wooden poles and moving higher. The main thing is to prevent both heroines from dying at the same time!

Chapter 2. Neon Revenge



The heroines get their first tools. One of them gets a whip that allows her to attract objects, and the other one gets a sword to destroy objects. To complete the level, use the whip to pull the panel by the door, then cut the purple wires with the sword and use the gravity whip to lift objects.

Mio can be attracted to the purple panels and then cut the cable holding the platform. This will allow Zoe to jump to the other side with the whip. Zoe must then move the container so Mio can climb onto it. Then move the container together to help Mio jump over the moving obstacles. After that, she will break the purple grid and Zoe will destroy the boxes inside the container.

While moving through the acid zone, Mio must jump using the panels, and Zoe must run along the wall. Next, rip off the panel and cut the wires at the gate. Use your sword to break the glass behind which the rotating cylinders are hidden. Mio must be pulled to the panels and move to the other side. Then open the pipe on the left so that Zoe can throw trash inside, stopping the mechanism.

Move along the corridors, overcoming obstacles and activating mechanisms. Inside the ventilation shaft, use the whip to move the valves. Mio must destroy the purple containers, moving further.



Use the city's transportation as platforms, timing your jumps. When Zoe is at the jump pad, Mio must strike the activating mechanism with her sword. Zoe can then move the crane to help Mio across the gap.

Inside the truck, climb the rotating blocks, avoiding contact with the acid. Mio breaks through the door, and then both girls climb the ladder. On their way, they will encounter fasteners that need to be pulled by Zoe in turn. After that, Mio will destroy the purple part, allowing Zoe to move the ladder to the right.

The final stage is a battle with enemy forces. Use the sword, whip and hook to attack. When the flying machine appears, Mio must activate the purple gate, releasing barrels that Zoe will accurately throw at the enemy.

Turn on the techno!

When the next part of the game starts, you will find yourself next to a bubble that triggers the side quest "The Legend of the Sandfish". You can complete it or ignore it, but keep moving until you reach a balcony. There will be a gravity panel to your right and a window to your left. Mio must use the two gravity panels to get over the barrier and then throw a pink sphere towards Zoe (hit it). Zoe catches the sphere and throws it at the window, causing it to break and revealing a grapple point. Move into the building. Mio will pick up the new sphere and aim it slightly to the right to break another window.



Alternatively, you can use another sphere to throw it at the glass walkway above (as Zoe), breaking it and possibly accidentally killing a group of civilians. This action will earn you the "Are We The Baddies?" achievement, which references one of the most heartbreaking moments in It Takes Two, the spiritual predecessor to Split Fiction.

After destroying the next window, the characters are reunited. On the floor, you will find a hopscotch board where you can take a break. When you are done, break the window on the left. Mio will pull herself to the gravity panel and lower a ladder, which Zoe will climb. After that, there will be a door in front of you that can be opened with Zoe's whip.

Go through the tunnel. On the left, you'll see a subway passage, and ahead, a huge wall with a model of the elephant from It Takes Two. Use Zoe's whip to rip off several body parts, for which Mio will scold her. This brutal action will earn you the "Rose's Best Friend" achievement, which refers to one of the most emotional scenes from It Takes Two.

Enter the subway and disable the force field by removing the panel and cutting the wires. You will find yourself in a station with trains. To get through the tunnels, you need to calculate the time precisely so that you can reach the end before the train hits you. If you collide with a moving train, you will receive heavy damage, and if you run over it, you will instantly die.

In the first tunnel, the train will be moving from left to right, behind you. When you hear it coming and see the headlights, you will need to dodge. In the second tunnel, the train is moving towards you, and the path is too long. Use the grapple points to fly under the train, and then run along the wall on the right.

Once you reach the next station, use Mio's sword to break the lock. Keep moving using grapples, wall runs, and climbs. You'll end up on the roof of a nightclub, and the only way to get in is to disable the spinning fan using Zoe's whip and Mio's sword attack.

When the fan stops, jump into the shaft. As you fall, time will slow down, giving you the opportunity to grab onto the ceiling lights and jump onto the platforms. Unfortunately, you won’t be able to get to the dance floor, as you’ll need to move along the suspended platforms. Zoe needs to grab onto the weight to lower it and raise the nearest platform. Then jump onto it and attack with Mio’s sword. Continue moving and enter the elevator to fight the boss.

Mr. Hammer

Mr. Hammer is the right hand of the crime syndicate boss. He uses simple attacks, starting with four spinning electrical spheres that move towards you. He will then throw his hammer, creating an energy wave that you must jump over.

While the hammer is stuck in the floor, Mio must attack it. When the gauge is empty, Zoe will raise the hammer and deal a few blows, taking away a quarter of the boss's health. At this point, Mio can use basic attacks for additional damage.

In the second phase, Mr. Hammer will start swinging his hammer furiously. Continue to avoid his attacks. When he finishes his round, he will hit the floor with his hammer three times, creating three waves. After the third hit, the hammer will get stuck again, and repeat the process to reduce the boss's health to half.

He will then summon robotic dogs that will chase you and explode after their eyes glow red. If they jump on Mio or Zoe, you will need to press the right keys. After you deal with the robots, continue the battle with Mr. Hammer. This time, he will fly around, hitting the floor with his hammer. The hammer will become more durable and will charge up, flying straight at one of the girls. Avoid these attacks. Make the hammer vulnerable with Mio's weapon, and then use Zoe's whip to attack the boss.

After the third hit on the boss, he will rise into the air, creating a lightning field that will chase you. Stay near the edge to easily dodge the bolts. Mr. Hammer will throw his hammer again, dealing significant damage. Attack the hammer, then use it to hit Mr. Hammer.

After winning, a cutscene will activate and you will slide along a destroyed glass roof. Jump through the holes, move along the platforms and try to open the door. Watch the cutscene.

Neon streets

After defeating Mr. Hammer, you will escape the SRI pursuit and find yourself at the entrance to an alley. As you exit, you will see a bubble that triggers the Farm Life side quest.

To the left is an elevator that will take you to the next area. Climb over the metal fence. Regardless of whether you decide to do the side story or not, you will need to climb up to the platform. At the top, cling to the cargo container and move through it until you fall onto a platform with enemies.

Take them out and take note of the gravity panel on the wall to the left. Have Mio move there and Zoe can use the metal rods to break through the electric floor, creating a path for Mio.

Once Mio reaches the other side, Zoe can use the stick to destroy the window. Then use the gravity sword to attack the node to activate the catapult, allowing Zoe to jump over the wall.

Next, repeat the same process with the moving panels and sticks. When Mio walks over the sticks and is pulled to the gravity panels, attack the purple fasteners to extend two cranes for Zoe. After that, Zoe uses her whip to remove the grate blocking the panel.

You will see cars flying over the city. Hook onto one of them, and it will take you to a parking lot. Here you will be met by SRI operatives. Defeat them, unlock the elevator and watch a cutscene in which the head of the syndicate will set a huge Parking Meter on you - the new boss of the game.

Parking meter (parking attendant)

In this episode, you will face the Parking Meter, a giant metal ball equipped with lasers that constantly chases you around the parking complex. The beginning of the battle will be simple - you just need to run and do not stop. Eventually, you will reach the elevator, and this will lead to the beginning of the battle with the boss.

At the very beginning of the battle, the Parking Meter (or Parking Attendant) will behave as follows:

  • The battle will begin with the Parking Machine throwing cars, trying to knock you off the platform. There will be special grab points at the edges of the arena, allowing you to get back into place.
  • The Parking Meter will then grab a couple of cars and try to crush you with them.
  • After that, he will start producing motorcycles that will race around the platform.
  • He will also shoot a laser from his "eye", drawing one or more lines on the platform. It is important not to step on these lines!

Once the attack cycle is complete, the Parking Machine will turn around, revealing a purple gravity panel on the back. Mio must be pulled towards it! Once she is on the sphere (the boss), she must jump over moving lasers and look for the eye. The crashed cars on the platform will leave parts that Zoe can use to throw at the eye. When Zoe hits the eye, a purple part on the boss's surface will be revealed, which Mio must attack.

When the boss loses a quarter of his health, he will get angry and increase his attacks:

  • He will start throwing a bus across the arena and you will need to run under it while it is flying.
  • The parking meter will summon a ring of hovering motorcycles, launching them towards you. The motorcycles explode, leaving fiery trails. Watch for the markings on the ground to know where they will land.
  • He will throw six flipping cars.
  • Draws more complex patterns, then shoots the laser again.

Instead of chaotic movements around the arena, you will need to watch the affected areas and dodge or jump in time. After a series of laser attacks, the Parking Machine will turn again, revealing a vulnerable panel. Repeat the damage phase: Mio is pulled to the sphere again, Zoe throws parts into the eye, Mio attacks the purple elements.

After this, the boss will not only start defending with lasers, but will also add moving energy spheres. He will continue to throw cars at Zoe. Throw batteries at him and attack the eye until it opens up for Mio's attacks.

Once Mio is inside the sphere, she will need to destroy three batteries. Each time Mio destroys a battery, it will extend out and Zoe must rip it out. Repeat this for all three batteries while dodging attacks.

After all the batteries are destroyed, the main power source will be revealed. Attack it with Mio's sword to destroy the metal ball. After that, the core will appear, which will absorb the debris and form a new shell, starting to roll around the arena, bouncing and releasing destructive pulses.

Use Zoe's gravity whip to destroy all the armor pieces. Once all the defenses are down, use the same whip to stop the Parking Machine, then run up and deliver the finishing blow with Mio's sword.

Escape car

After defeating the Parking Meter, you will need to escape from the SRI. Zoe drives the car, and Mio shoots at enemies. Avoid collisions with police cars and other vehicles. Unlike the previous episode, in which you used a turret, you can now rotate the camera 360 degrees, shooting at targets both in front and behind. You will also need to destroy minefields - if you run into them, the car will take significant damage.

After you pass the first section, you will jump over a ramp and land on a highway with gravity beams. Here the game will tell you that you can jump up or to the sides, moving to adjacent lanes. Mio will have a rocket launcher that will help destroy enemies right in the air.

Move along the track, jumping from one lane to another, until you reach a tunnel. Go through it, destroying mines and enemies. When you get outside, there is another jump, fly into the building and rush through several floors of the office center before the car stops at a destroyed structure.

Life in a big city

After this episode, you will find yourself at the pool. When you are ready, climb the stairs to the upper level and find a grappling point for the hook to move to the next area.

The first balcony will have a bench for Mio and Zoe to rest on. If you rest on all six benches in the game, you will receive the Sisters: A Tale of Two Besties achievement , a reference to another game by the studio, Brothers: A Tale of Two Sons.

After resting, jump on the car to move to the roof next to the hotel. To get to the other side, Mio must enter the toilet stall and Zoe will throw her across the highway. It is important to calculate the moment so that the stall does not crash into passing cars.

When you get to the hotel, you can attack the robot at the reception, causing it to reboot and destroy the attacking girl. After doing this, you will get the Robot Revolution achievement .

Inverted Cityscapes

Here you will move around the rooftops as a cyber ninja. Mio will be upside down most of the time, so it is important to change perspective to navigate the space.

In the first part of the scene, activate the gravity panel and climb up the pipes to the side of the building to attack the purple node and activate the bridge. Once both girls are on the bridge, the next area will be with cables and another node that will lift Zoe up.

Next you will have to get into the elevator, where the camera will turn over, creating an unusual effect. Change gravity to move further and enjoy the views of the city.

Gravity bike

A tense sequence where you race on a motorcycle while being chased by SRI employees. Mio controls the bike while Zoe uses her gravity whip to fight off enemies and throw objects at SRI vehicles. During the chase, look out for gravity panels to pull Mio in, as well as missiles from SRI vehicles that can be thrown away with the whip.

When the bike is destroyed, the girls will fall, but you will be able to grab the enemy bikes and continue moving. On the skyscraper, continue the race, collecting ammo and destroying enemies.

Head of a crime syndicate

The final boss battle of the second episode is a tank that shoots missiles and tries to run you over. In the first phase, the tank will shoot machine guns, launch fire missiles, and even use an energy wave. Later, it will call in reinforcements in the form of two flying machines.

Focus on attacking the tank without getting too close. When the tank is destroyed, it will transform into a huge tripod with pulsating legs that can crush you. Shoot the legs to destroy the boss.

Game from the guide
Split Fiction
  • Platform: PS5, PC, Xbox Series S/X
  • Genre: Action, Adventure, Platformer
  • Release date 6 March 2025


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