To activate the chain of these quests, you first need to meet with Jack Matt on the "Welcome Aboard" story mission. Then go to the Witch, who lives in the Chapel of the Resurrection on the island of St. Paul (upper right region of Villedora).
Head to the marker on the map, to the north. Kill the marked monster. Try to dodge his attacks and focus on attacking from the rear as there is no armor on the back. After killing him, collect the ingredients and take them to the Witch.
After talking to her once again, move to the marker, to the north. Once in the right place, you must lure four biters (ordinary zombies). When you are followed by four (preferably five), lead them inside an open cargo container. Once they're inside, go outside and press the button right in front of the container. Inform the Witch about the completion of the mission.
Head north to the new marker. Once there, use your Survivor's Sense and follow the footprints on the roof. Continue following the trail south until you find yourself in a building with bandits. Kill opponents and search the corpse of the monster. Return to the Witch.
After talking with the Witch, move to the marker that points to the west of the Muddy Grounds. You are waiting for a battle with a hardy opponent who?? withstands a lot of damage. Dodge his attacks and counterattack. Having won, collect the ingredients and return to the Witch.
The next task will start after a while. The witch will get in touch. Visit the woman, and after the conversation, follow the marker to the east, to the church of St. Thomas. Climb inside the temple to find a fire zombie. After defeating him, collect the ingredients from the corpse and return to the Witch.
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After talking to the woman, go to the marker in the southwest of Dam-Air. You need to go there at night. Once in place, you will have to lure two special opponents (runners) into an open cargo container. These enemies differ from biters in that they move faster and try to jump on you. When both are inside, press the button in front of the cargo container. Return to the Witch.
Head to the marker that points to the west of the Muddy Flats. You have to go there at night. There will be a dangerous mutant here, so dodge his attacks as often as possible. To kill him faster, try to push the enemy into the water. Search the corpse and return to the Witch.
Head to the marked courtyard to the southeast. This time you need to kill the destroyer and the thug. Be sure to dodge their attacks and attack from behind to deal maximum damage. Try to fight one by one, separating the enemies. LastSearch the corpses and return to the Witch.
Go to the marked courtyard south of Dam Air. Kill the banshees, then collect the ingredients and return to the Witch.
Travel to Timing Island at the marked location, Dam Air. Once there, lure the dangerous enemy inside the cargo container. This is a muscular gray zombie. Runs fast, so act as quickly as possible. Lure inside the container and close it by pressing the button opposite. Return to the Witch, after the conversation, go out into the garden and chat with Corvus. It doesn't matter what you do, because you will have to kill him anyway. Go to the Witch to complete the quest chain.
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Reynolds fought the reporters as best he could.
We will also be shown new gameplay.
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