ShowGamer.comMount & Blade 2: Bannerlord Console Commands



Mount & Blade 2: Bannerlord Console Commands

    You need a Bannerlord mod that adds a console line to the game. After installing it and activating the console with the ~ key, enter one of the console commands below.



    • Add gold : campaign.add_gold_to_hero N
    • Level up: campaign.add_skill_xp_to_hero
    • Increase influence : campaign.add_influence N
    • Increase fame (fame) : campaign.add_renown_to_clan N
    • Add Focus Points: campaign.add_focus_points_to_hero N
    • List of IDs of all units : campaign.give_troops help
    • Add desired unit to squad : campaign.give_troops [Enter ID from command above] N

    Instead of N, enter the desired value.

    • Show list of active quests : campaign.list_active_quests
    • Complete current mission : campaign.complete_active_quest
    • Cancel active quest : campaign.cancel_active_quest
    • Conceive a child (if you are not married, then automatically make it with a random character) : campaign.conceive_child


    [adinserter block="7"]

    Other console commands without description:

    • Log.Campaign.hide_log
    • Log.Campaign.show_log
    • Log.Campaign.show_unfiltered_logs
    • Log.Campaign.start_capturing
    • Log.Campaign.stop_capturing
    • Mission_Highlights.AddHighlight
    • Mission_Highlights.Initialize
    • Mission_Highlights.OpenGroup
    • Mission_Highlights.OpenSummary
    • Mission_Highlights.RemoveHighlight
    • Mission_Highlights.SaveVideo
    • agent.change_action_set
    • agent.delete_agent
    • agent.equip_clear
    • agent.fade_in
    • agent.fade_out
    • agent.goto
    • agent.main_agent_play_action_at_channel
    • agent.main_mount_play_action_at_channel
    • ai.debug_enable_cs
    • ai.driven_property
    • ai.formation_debug
    • ai.formation_speed_adjustment_enabled
    • ai.help_show_chars
    • ai.help_show_items
    • ai.help_spawn
    • ai.set_health
    • ai.set_health_help
    • ai.show_chars
    • ai.show_items
    • ai.spawn
    • atmosphere.current
    • atmosphere.list
    • atmosphere.reset
    • atmosphere.set_by_index
    • atmosphere.set_by_name
    • campaign.activate_all_policies_for_player_kingdom
    • campaign.add_attribute_points_to_hero
    • campaign.add_building_level
    • campaign.add_caravan_to_hero
    • campaign.add_companion
    • campaign.add_focus_points_to_hero
    • campaign.add_gold_to_all_heroes
    • campaign.add_gold_to_hero
    • campaign.add_horse
    • campaign.add_influence
    • campaign.add_morale_to_party
    • campaign.add_prisoner
    • campaign.add_progress_to_current_building
    • campaign.add_random_hero_to_party
    • campaign.add_random_prisoner_hero
    • campaign.add_renown_to_clan
    • campaign.add_sample_children_to_main_character
    • campaign.add_skill_xp_to_hero
    • campaign.adopt_hero
    • campaign.ai_attack_party
    • campaign.ai_defend_settlement
    • campaign.ai_goto_settlement
    • campaign.ai_raid_village
    • campaign.ai_siege_settlement
    • campaign.boost_cohesion_of_all_armies
    • campaign.boost_cohesion_of_army
    • campaign.burn_village
    • campaign.calculate_distance_from_main_party
    • campaign.call_faction_heroes_to_settlement
    • campaign.cancel_active_quest
    • campaign.change_clan_leader
    • campaign.change_current_building
    • campaign.change_faction_relation
    • campaign.change_hero_relation
    • campaign.change_main_hero_age
    • campaign.check_camp_locations
    • campaign.check_village_bandit
    • campaign.clear_settlement_defense
    • campaign.complete_active_quest
    • campaign.conceive_child
    • campaign.control_party_ai_by_cheats
    • campaign.create_faction_army
    • campaign.create_perk_main_hero
    • campaign.create_player_kingdom
    • campaign.declare_peace
    • campaign.declare_war
    • campaign.destroy_clan
    • campaign.destroy_kindgom
    • campaign.destroy_party
    • campaign.difficulty
    • campaign.election_chooser_cheat
    • campaign.election_supporter_cheat
    • campaign.enable_party_count
    • campaign.expel_clan_from_kindgom
    • campaign.fill_party
    • campaign.fill_party_alt_solution_test
    • campaign.fill_party_tableau_test
    • campaign.find_alley_owners_with_more_than_one_alley
    • campaign.find_hero
    • campaign.find_issue
    • campaign.find_mobile_party
    • campaign.find_settlement
    • campaign.free_player_through_barter
    • campaign.get_character_id_from_character_code
    • campaign.get_conversations_tags
    • campaign.get_criminal_ratings
    • campaign.get_game_progress
    • campaign.get_heroes_at_age
    • campaign.get_infested_hideout
    • campaign.get_invalid_family_members
    • campaign.get_lords_inside_settlement
    • campaign.get_main_party_position
    • campaign.get_settlement_common_area_states
    • campaign.get_stance_between_factions
    • campaign.give_all_crafting_materials_to_main_party
    • campaign.give_item_to_main_party
    • campaign.give_money_to_main_party
    • campaign.give_settlement_to_player
    • campaign.give_troops
    • campaign.give_troops_xp
    • campaign.give_workshop_to_player
    • campaign.give_xp_to_main_party
    • campaign.go_to_settlement
    • campaign.grow_player_babies_to_child
    • campaign.grow_player_children_to_teen
    • campaign.grow_player_teen_to_adult
    • campaign.heal_main_party
    • campaign.hide_hideouts
    • campaign.is_hero_suitable_for_marriage_with_player
    • campaign.join_kingdom
    • campaign.kill_capturer_party
    • campaign.kill_hero
    • campaign.lead_your_faction
    • campaign.leave_faction
    • campaign.leave_faction_by_rebellion
    • campaign.list_active_quests
    • campaign.list_all
    • campaign.list_children_heroes_suitable_for_marriage
    • campaign.list_heroes_suitable_for_marriage
    • campaign.list_heroes_without_party
    • campaign.list_home_settlement_of_player
    • campaign.list_player_traits
    • campaign.list_tournaments
    • campaign.list_trade_rumors
    • campaign.make_hero_fugitive
    • campaign.make_hero_wounded
    • campaign.make_main_hero_ill
    • campaign.make_peace_with_every_faction
    • campaign.marry_player_with_hero
    • campaign.move_camera_between_fights
    • campaign.move_camera_between_fights_automatically
    • campaign.move_time_forward
    • campaign.multiply_campaign_speed
    • campaign.normalize_hideouts
    • campaign.open_town_mission_spawn_at_workshop
    • campaign.print_all_issues
    • campaign.print_issue_statistics
    • campaign.print_issues
    • campaign.print_party_count_statistics
    • campaign.print_party_prisoners
    • campaign.print_player_progress
    • campaign.print_projects_in_settlement
    • campaign.print_settlement_goods
    • campaign.print_workshop_info
    • campaign.print_workshops_in_settlement
    • campaign.rebellion_enabled
    • campaign.refresh_icon
    • campaign.refresh_parties
    • campaign.remove_tracked_object
    • campaign.reset_player_skills_level_and_perks
    • campaign.reset_tracker
    • campaign.set_all_skills_main_hero
    • campaign.set_army_notifications
    • campaign.set_banner_editor_is_enabled
    • campaign.set_crafting_is_enabled
    • campaign.set_criminal_rating
    • campaign.set_desertion_enabled
    • campaign.set_face_gen_is_enabled
    • campaign.set_hero_age
    • campaign.set_intensity
    • campaign.set_kingdom_notifications
    • campaign.set_main_hero_age
    • campaign.set_main_hero_stats_to_mid_game
    • campaign.set_main_party_attackable
    • campaign.set_midgame_archetype
    • campaign.set_mood
    • campaign.set_parties_visible
    • campaign.set_player_reputation_trait
    • campaign.set_player_siege_as_sally_out
    • campaign.set_quest_debug_mode
    • campaign.set_skill_companion
    • campaign.set_skill_main_hero
    • campaign.set_skills_of_hero
    • campaign.set_town_test_scene
    • campaign.set_village_test_scene
    • campaign.show_character_feats
    • campaign.show_current_location_heroes
    • campaign.show_direction_of_player_around_settlement
    • campaign.show_direction_of_settlement_around_main_party
    • campaign.show_hideouts
    • campaign.show_party_morale_detail
    • campaign.show_party_size_limit_detail
    • campaign.show_possible_battle_scenes
    • campaign.show_prisoners
    • campaign.start_barter_with_hero
    • campaign.start_barter_with_lucon
    • campaign.start_conversation
    • campaign.start_election_to_change_policy
    • campaign.start_election_to_declare_war
    • campaign.start_election_to_make_peace
    • campaign.start_king_selection_decision
    • campaign.start_player_vs_world_truce
    • campaign.start_player_vs_world_war
    • campaign.start_rebellion_in_settlement
    • campaign.start_test_conversation_mission
    • campaign.start_tournament
    • campaign.start_world_war
    • campaign.take_hero_prisoner
    • campaign.teleport_hero_to_settlement
    • campaign.throw_prisoner_to_settlement
    • campaign.toggle_add_castles_to_villages_cheat
    • campaign.track_object
    • campaign.use_test_scenes
    • chatlog.can_focus_while_in_mission
    • chatlog.clear
    • close
    • cloth.reset_meshes
    • config.antialiasing_technique
    • config.brightness
    • config.brightness_calibrated
    • config.brightness_max
    • config.brightness_min
    • config.character_detail
    • config.cheat_mode
    • config.control_mouse_movement_accumulation_decay_speed
    • config.control_mouse_movement_max_accumulation
    • config.control_mouse_movement_y_scale
    • config.decal_quality
    • config.disable_sound
    • config.display_height
    • config.display_mode
    • config.display_referesh_rate
    • config.display_width
    • config.dynamic_resolution_fps_target
    • config.enable_cloth_simulation
    • config.enable_dynamic_resolution_scale
    • config.enable_flora_sway
    • config.environment_detail
    • config.first_time
    • config.foliage_quality
    • config.force_vsync
    • config.gamma
    • config.graphics_adapter
    • config.invert_mouse
    • config.lighting_quality
    • config.master_volume
    • config.max_framerate
    • config.max_simultaneous_sound_event_count
    • config.mouse_sensitivity_coefficient
    • config.music_volume
    • config.number_of_ragdolls
    • config.particle_detail
    • config.particle_quality
    • config.postfx_bloom
    • config.postfx_chromatic_aberration
    • config.postfx_dof
    • config.postfx_grain
    • config.postfx_hexagon_vignette
    • config.postfx_lens_flares
    • config.postfx_motion_blur
    • config.postfx_ssr
    • config.postfx_sssss
    • config.postfx_streaks
    • config.postfx_sunshafts
    • config.postfx_vignette
    • config.resolution_scale
    • config.safe_exited
    • config.save_window_positions
    • config.selected_monitor
    • config.shader_quality
    • config.shadowmap_filtering
    • config.shadowmap_resolution
    • config.shadowmap_type
    • config.sharpen_amount
    • config.show_framerate
    • config.sound_device
    • config.sound_output
    • config.sound_volume
    • config.terrain_quality
    • config.tessellation
    • config.texture_budget
    • config.texture_filtering
    • config.texture_quality
    • config.water_quality
    • config.weapon_trail_amount
    • console.clear
    • crafting.disable_contour
    • crafting.dismantle_all
    • crafting.give_random_weapons
    • crafting.list_mats
    • crafting.unlock_all_parts
    • debug.clear_permanent_debug_render_meshes
    • debug.mission_spawnpoint_count_and_mesh_checker_ui
    • debug.print_materials_with_name
    • debug.print_meshes_with_name
    • debug.print_meta_meshes_without_lods
    • debug.print_textures_with_name
    • debug.reset_ignored_asserts
    • eventmanager.print_registered_events_and_types
    • facegen.dress_player
    • facegen.referesh_character_as_kid
    • facegen.show_debug
    • facegen.undress_player
    • game.reload_animations
    • game.reload_managed_core_params
    • game.reload_native_params
    • game.siege_test
    • gfx.set_quality
    • global.illumination
    • granite.clear_cache
    • granite.generate_xml
    • granite.pause
    • help
    • items.export_nav_mesh_face_marks
    • items.find_and_clear_unused_resources
    • items.find_meshes_without_lods
    • items.print_all_items_with_generated_lod
    • items.print_all_items_without_generated_lod
    • items.print_all_items_without_lod
    • items.print_faulty_materials
    • items.take_ss_from_top
    • localization.check_for_erros
    • memory.stats
    • mission.AddDebugTeleporter
    • mission.AddObjectDestroyer
    • mission.begin_camera_fade_in
    • mission.begin_camera_fade_out
    • mission.begin_camera_fade_out_and_in
    • mission.disable_fall_avoid
    • mission.draw_formation_arrangement_debug_lines
    • mission.draw_formation_order_debug_spheres
    • mission.draw_point_of_interest_directions
    • mission.draw_siege_origin_positions
    • mission.enable_debug_window
    • mission.enable_fall_damage_warnings
    • mission.equipment_debug
    • mission.fix_camera_toggle
    • mission.flee_enemies
    • mission.killAgent
    • mission.list_agent_ids
    • mission retreat_side
    • mission.set_battering_ram_speed
    • mission.set_camera_position
    • mission.set_deployment_visualization_selector
    • mission.set_facial_anim_to_agent
    • mission.set_shift_camera_speed
    • mission.set_siege_tower_speed
    • mission.toggleDisableDying
    • mission_cpp.fast_forward_mission
    • mission_cpp.kill_agent
    • mission_cpp.kill_all_agents_excluding_this
    • mp_client.list_agent_infos
    • mp_host.help
    • mp_host.kick_player
    • profiler.generate_performance_report
    • profiler.start_task_profilinf
    • replay.invisible_agents
    • replay.read_current_replay
    • replay.seek_frame
    • replay.tick_replay
    • replay.write_current_replay
    • resource.add_default_levels_to_prefab_file
    • resource.add_new_water_prefab
    • resource.clear_gpu_morph_textures
    • resource.export_meta_mesh_as_obj
    • resource.save_prefab_files
    • resource.set_visibility_distance_to_meshes_without_lods
    • resource.shader.clear_shader_cache
    • resource.shader.compile_shader_combinations
    • resource.shader.compile_terrain_shaders
    • resource.shader.compile_terrain_shaders_of_scene
    • resource.shader.create_compressed_shader_cache
    • resource.shader.generate_shaders
    • resource.shader.recompile_single_shader
    • resource.shader.save_shader_combinations
    • resource.shader.save_shader_identifiers
    • rgl_module_ini_options.always_check_modifications
    • rgl_module_ini_options.check_colormap_flags
    • rgl_module_ini_options.detailed_sound_log
    • rgl_module_ini_options.disable_async_physics
    • rgl_module_ini_options.disable_async_predraw
    • rgl_module_ini_options.disable_async_render_jobs
    • rgl_module_ini_options.disable_camera_precision_offset
    • rgl_module_ini_options.disable_data_parallelization
    • rgl_module_ini_options.disable_dynamic_instancing
    • rgl_module_ini_options.disable_gui_messages
    • rgl_module_ini_options.disable_oros
    • rgl_module_ini_options.disable_shadow_occlusion_pass
    • rgl_module_ini_options.disable_tableau_cache
    • rgl_module_ini_options.do_sound_one_shot_events
    • rgl_module_ini_options.enable_deterministic_mode
    • rgl_module_ini_options.enable_occluder_depth_prepass
    • rgl_module_ini_options.high_quality_screenshot_height
    • rgl_module_ini_options.high_quality_screenshot_width
    • rgl_module_ini_options.limited_framerate
    • rgl_module_ini_options.log_failed_weapon_collision_sound_events
    • rgl_module_ini_options.log_level
    • rgl_module_ini_options.prt_edit_data_folder
    • rgl_module_ini_options.record_missions
    • rgl_module_ini_options.screenshot_format
    • rgl_module_ini_options.screenshot_mod
    • rgl_module_ini_options.show_scene_terrain_layer_errors
    • rgl_module_ini_options.supports_postfx_chromatic_aberration
    • rgl_module_ini_options.supports_postfx_hexagon_vignette
    • rgl_module_ini_options.supports_postfx_lens_flares
    • rgl_module_ini_options.supports_postfx_streaks
    • rgl_module_ini_options.supports_postfx_vignette
    • rgl_module_ini_options.use_depth_flipping
    • rgl_module_ini_options.use_physics_engine
    • rgl_module_ini_options.use_texture_tags
    • show_memory
    • siege_test.set_level
    • siege_test.set_scene
    • siege_test.set_wallhp
    • sound.enable_wav_output
    • sound.reload_sounds
    • spitems.reload.xml
    • storymode.activate_conspiracy_quest
    • storymode.advance_to_kingdom_quests
    • storymode.complete_banner_investigation
    • storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
    • storymode.reinforfce_kingdom
    • storymode.skip_character_creation
    • storymode.skip_first_phase
    • storymode.skip_intro
    • storymode.skip_tutorial_quests
    • storymode.weaken_kingdom
    • test_mission.change_faction_armor_color
    • ui.test_random_admin_message
    • ui.toggle_ui

    All materials on showgamer.com are protected by copyright. Partial copying is permitted with an open (for search engines) link. ShowGamer (2015)