In a new interview with Game Informer, the developers of Assassin's Creed Mirage told why they decided to take on the creation of the game. According to them, Ubisoft just wanted to get players closer to Basim by telling his personal story from the past.
According to the creators of the game, the story of Basim developed in the main universe of Assassin's Creed in parallel with the story of Altair, which is why it is so interesting. That is, in the events of Mirage there will be a lot of things that were not told in the previous parts of the series, but are of great importance for the formation of a common universe. Finally, Basim himself is a deeply developed hero with an interesting story, so it will be extremely useful for true fans of the title to learn more about him.
Recall that the official release of Assassin's Creed Mirage is scheduled for October 12th.
He will be the last one for the game.
An incredible success for the studio's debut project.
In short, the company is aware of the problem and is solving it.
It will be an animated prequel series.
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