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Garten of BanBan 4 Walkthrough and Guide

A detailed guide for completing all tasks, puzzles and hidden objects in the fourth chapter.
Garten of BanBan 4 Walkthrough and Guide
Author
Anton Latoshkin
Date of publication
24 August 2023

Walkthrough BanBan 4

After starting a new game, click on the clock in the lower right corner of the screen to scroll through the time. You are on a lift. Take the sawdust chick and run away from the monster along the corridor. When you get to the first closed door, place sawdust on one button and stand on the other. The door will open. Further you will see another closed door. Don't rush, the monster won't be able to follow you. Place the sawdust in the left corner of the room on a high block where the bird won't get off. Stand on another button in the opposite part of the room. After that, aim the drone at the button above the door. Go through it, go around the column and interact with the object.



Interrogation

You will enter an interrogation room and you will have to answer 6 questions. Answer like this:

  • Question #1: NO, Thumbs Down
  • Question #2: YES, Thumbs Up
  • Question #3: YES, Thumbs Up
  • Question #4: NO, Thumbs Down
  • Question #5: YES, Thumbs Up
  • Question #6: NO, Thumbs Down


After completing the interrogation, follow the sheriff. Meet the Queen and talk about everything. Follow the sheriff to the rail platforms. You will have to find 6 tickets to visit other stations, where three missing parts of the elevator are hidden (gearAnd). Tickets can be found in the following places of the hall:

  • Ticket #1: at the reception next to the key card on the 4th floor.
  • Ticket number 2: on the first couch on the right side.
  • Ticket #3: On top of the vending machine.
  • Ticket number 4: at the beginning of the right corridor.
  • Ticket number 5: at the beginning of the left corridor.
  • Ticket number 6: on one of the railroad platforms.

After collecting the tickets, put them in the receiver next to the ticket office. Get on the middle elevator, press the yellow button and the main (rectangular) one to go to the Yellow Sector.



Ventilation Sector

You need to open the door to the ventilation room, but before that happens, go through the door on the right. Place the sawdust on the button on the table and stand on the other one. Launch the drone into the button above the door. Go through the door that will close behind you. Follow forward until you see the "snake". lGet closer to the monster until it chases you. Run back to the door. The sheriff must save you.

The door to the ventilation room is unlocked. Go through it and take sawdust in your hands. You need to follow one of the three paths past the ventilation shafts. Take your time. If the bird makes a sound, then a monster is hiding in the ventilation. Step back and try another path. In this way, go to the end of a long corridor with ventilation holes.


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Go to the administration room and click on the button, what?You unlock the door. Take the gear for the elevator and return to the rail platforms. Click on the white and square buttons to return back to the residential sector.

Follow the sheriff to the elevator and install the found gear. Go to the Queen and talk to her. Take the blue keycard from the table. Move to the infirmary opposite the steps leading to the Queen and talk to Banban inside the first room on the left. After talking with him, take the orange key card from the table and go to the end of the corridor. Use the card key on the door to meet Stinger Flynn. Talk to him and view the memory. After that, return to the rail platforms to meet up with Banban.



Feeding Sector

Enter the elevator and press the green and square buttons to go to the green food sector. Follow Banban and wait. Soon Jumbo Josh will be trapped. Approach the red door. To open it, you need a red key card. Open the orange door on the right and go down. Use your drone to press both buttons on the side of the door. The door will open.

Enter a large white room with several X's. Use the drone and move it along the ceiling to hit the four buttons. One red button is above the door, while the other three are hidden under the ceiling. Walk around and look at the ceiling. In general, you need to click LMB on the cresticks to make the drone fly in their direction. On the other side of the walls with a cross, those same red buttons are hidden. After opening the door, take the red key card.



Come back. Before moving up, pay attention to the inscription OK. Be sure to memorize the pattern because you need to repeat it at the red door. Climb up and use the card key to open the first door. To open the second door, repeat the O pattern on the left glowing buttons and the K pattern on the right ones. Follow Banban.

Interact with the robot who will be kidnapped by Nubnab. Run after Banban and Nabnab. You will witness how Banban kills Nabnab. After that, pick up another gear from the floor and return to the rail platforms. Click on the white button to return to the residential area and install the gear in the elevator with the sheriff.

Talk to the Queen. It remains to find the last gear.

Employee Exercise Sector

Enter the middle elevator and press the purple and square buttons to enter the training sector. Open the yellow door to enter an area with different rooms. You will have to take a cognitive test. Carefully inspect each room and go to the back of the location to find a board with a description of the test game. The button below the monitor starts a mini-game and a countdown. The light will turn off, after which in one of the rooms (or nonein which) new items will disappear or appear. You need to understand in which room the changes occurred, and click on the appropriate button. In total there is a pantry with boxes, a garden (sun), a living room (sofa) and a lavatory (toilet).

Play this game 3 times, with two rounds each time. The rooms change randomly, so I will not give an example of my decision.

After completing the cognitive test, you will be able to go through the opened door. The physical test will begin. You need to defeat the Kittisaurus. By pressing any button on the floor, you activate (make red) a huge button under the ceiling. Run away from the Kittysaurus and make it accelerate and hit that red giant) button. If everything is done correctly, the small button in the floor responsible for it will turn green. Repeat for all four buttons.

Open the yellow door to start the communication test. Approach the throne and read the clue on the wall to the right of it: you need to find 8 crystals. All crystals are inside this room. Location:

  • Crystal #1: in front of the chair.
  • Crystal #2: In the right corner, in front of the door.
  • Crystal #3: under the mushroom.
  • Crystal #4: On the bench.
  • Crystal #5: under the mushroom.
  • Crystal #6: In the corner of the first bench.
  • Crystal #7: From the side of the ramp.
  • Crystal #8: Press the hidden button behind the chair to open the ??believe and find the last crystal.

After finding all the crystals, place them on the throne to open the door on the right and get a blue keycard. Exit the room and open the blue door. Open another blue door to get to the last gear.

The monster will catch you. Use the drone to press the button on the other side of the room and open the door. Return to the rail platforms and click on the white button to return to the residential area. Go to the queen, listen to the conversation. While the Queen is laughing, you need to run to the elevator with the sheriff, not allowing the monster to catch up with you. Reaching the elevator will complete the fourth chapter.