Walkthrough Boxes: Lost
Fragments
Open the
first box and take the special key. Inspect it, unfold it and turn the bolt on
top clockwise. This is how you activate the key. Read the letter inside. Close
the letter, examine the back of the glass flask with the mask, where there is a
mechanism. Rotate the central part of the mechanism so that the two blue
semicircles can be pushed towards the middle. Continue until you have joined
them into a solid circle. Drag the key onto the keyhole and turn it
counterclockwise. You will fall into a trap.
Chapter 1. Initium
Examine the
console with five panels representing different chapters. Turn towards the
corridor with the knight statue. Take the token from the shelf on the
right . Return to the remote control and place the token in the center. You
will open the way to the first chapter.
Go through
the opened door. Examine the large cube, turn it so you see a green handle.
Slide it to the right. Rotate the two circles so that they meet in one slot and
slide the red handle to the right. Slide the gold handle to the left and lift
the bottom rectangle up. Take the key .
Turn around
the cube and open the lock with the key. Open the doors slightly and take out
the mechanical disk. Examine this disk. Rotate the two rings to create a solid
star pattern. Then the disk will open. You will receive a mechanical disk with
a void in the center. Place it on a small box. Slide the blue bolt to the right
to open the box. Take the metal ball . Place it in the hole on top of
the cube. Turn the two green handles clockwise so that the glowing ball drops
down.
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Look at the
side, where there are two rotating circles and figures with rings in the
center. A figure with one ring should activate the bottom circle, with three -
the rest. Inside there will be a green button and four petals with zodiac
signs. Open this “door” to reveal the glowing signs of the Zodiac. This is the
correct location. Return to the button. Pull out petals with zodiac signs. By
pressing the button you will rotate them clockwise. When everything is correct,
you will see a statue with a medallion on a chain. Place yellow flowers on the
left and right to open the medallion. Take the strange compass .
Find the
side wall of the globe cube and insert the compass into the hole. Move until
all the lights come on. Take a figurine with a picture of a bear . The
second door will open.
Second room
Pull up the
handle and pull out the box from below. Click on the round button. A drawer
slides out from the box.
We look
close at the rotating gear. We select the moment when a wheel appears in the
open sector of the gear and press the blue button. We get a mechanical wheel.
Place the
mechanical wheel on the lid of the raised box. Rotate clockwise while holding
down the small round knob-button. We take the pen from the box.
We find the
letter and read it.
Click on the
stack of books to remove them. We take the last book into the inventory and
examine it there.
We move the
bolt to the side, then fold the latch.
We take out
the pen from the book cache.
On the other
side of the cube, lower the lever and look at the dome-shaped top of the cube.
We turn the middle out of the dome and take the second small handle from there.
We install
small handles on the sides of the movable frame. We lower the vertical handle
down four pictures, and move the horizontal handle to the left three pictures.
Find a metal disk inside the pictures and click on it.
On the other
side of the box, remove the hemispheres from the doors to unlock the doors.
Behind the
doors are rotating mechanisms. Insert the disk into the bottom slot and lower
the lever handle.
We place the
handle from the inventory in the lower hole, which must first be brought
closer.
We rotate
the handle so as to combine the holes of the three lower disks into one circle,
from which a figurine of a man in a hat automatically appears. We turn the
figure and pull out a small winding key from the man’s back.
Using the
found key, we wind the clock on the other side of the box. The dial is turned
upside down.
Click on the
blue button below to fill the eight empty slots with glassy substance. See the
screenshot for the finished solution.
The tower
clock automatically has a magnifying glass through which we can examine the
smallest details of the clock mechanism.
STEAM
achievement: Dimensions
On the right
click on increase. We fix for ourselves the sign that appears above the gear.
The Zodiac sign is visible on the figurine's head when the man takes off his
top hat. We mark the time on the dial - 5:47.
We leave the
approach and use the identified signs on the tower clock, setting the time we
saw. See the screenshot for the finished solution.
We take the
appeared hourglass into our inventory. Let's move on to the next room.
Third room
We look
close at the wall with two round levers. Raise the left lever and lower the
right lever so that they stop opposite the holes in the center. The discs
should also fit into these holes so as to form one continuous vertical line.
See the screenshot for the finished solution.
We move on
to the wall with a pink flower. Lower the top flap. Move the round lever-button
to the right.
We interact
with the levers, then move the dampers up and down.
We move the
shutters to the sides. We take the key from the niche.
We insert
the found key into the keyhole of the box and rotate it counterclockwise. We
take out a decorated ball from the box, which we examine in the inventory.
To reveal
the ball, we need to move the large gems in the setting to the stones located
at the top and bottom of the ball. We get a tool in the shape of a flower.
Moving on to the side with the pink flower.
We insert
the resulting tool into the center of the open flower. LMB the flower and
rotate it so that it opens completely.
Now we need
to swap some petals. Press (one of the options): 7-8, 6-7, 5-6, 3-1, 2-4. See
the screenshot for the finished solution.
We take the
shield with the lily.
We rotate
the black leg of the box, which has a mark on it. We place the marks opposite
each other. Move the latch to the right.
We take the
mechanical ladybug from the drawer. Let's take a closer look at the top of the
box.
We install a
small shield in the center of the flower. Click on the round pink button.
Click once
on the button of the lower left circle, double-click on the pink button of the
lower right circle. Click on the big pink button in the central circle. See the
screenshot for the finished solution.
We install a
mechanical ladybug on the platform.
Now we have
to guide the ladybug along the correct route. Click on the diamond with the
green stone to turn the mechanism. A platform with handles is lowered from
above, onto which the ladybug moves automatically.
Rotate the
handle on the vertical platform. The platform rotates and moves the cow to the
other end of the bridge. The ladybug walks onto the fixed base of the bridge.
Click on the
diamond with the green stone at the top right. The masonry descends and forms a
stepped ladder onto which the ladybug climbs. Now click on the diamond with the
green stone at the bottom and pull it up. The stairs go up and the ladybug goes
through the archway to the right.
We click on
the crane hanging from above, which installs an owl figurine inside the cow.
After this, the ladybug continues moving to the right.
We turn the
steering wheel so that the ladybug can go through the gap, stand on the round
platform at the top and turn around on it. Rotate the steering wheel again,
then lift one block up so that the ladybug can move onto it.
LMB-click
the diamond with the green stone and move this pillar to the left along with
the ladybug. Then the ladybug moves on its own.
We get an
owl figurine and take it into inventory. Let's move on to the next room.
Fourth room
We look
closely at the latches and lift them. We take the mollusk shell. Let's move to
the other side of the box.
We insert a
mollusk shell into the slot of our form. We take the blue pearl into our
inventory.
Use the
pearl to open the chest lid.
We lower the
levers to the penultimate position. See the screenshot for the finished
solution. We select a letter from the lid of the chest and read it.
We look
closer at the face of the sea monster. Click on the right button. We take the
metal figurine of a seahorse from the cache and hide the find in our inventory.
We examine the back side of the box.
Now click on
the left button. We select an anchor from the water and take it into inventory.
We use the
anchor as a wrench. We twist it counterclockwise.
We tilt the
glass door to the side. Click on the boat model and hide it in your inventory.
We look at
the boat in the inventory and unfold it. Move the latch to the right. A stand
appears from the bottom of the boat.
We bring the
model of the boat's waterway closer to the center. Click on the blue button to
remove the obstacle from the boat's path. We do this twice more. See the
screenshot for the finished solution. Once the boat is in the center of the
model, a glass box appears with a model of a sailing ship.
Turn the box
around to the other side. Let's bring this side closer. Place the metal
figurine of a seahorse in place and click on it. A fire appears in the lighter,
which ignites the fuse. We unfold the box with a glass wall. The flame reaches
the wicks of the toy guns, which break the glass wall with their shots.
We click on
the bowsprit and look into the bow cabin. We approach the table with the
puzzle.
To solve the
puzzle, you need to turn over the light chips in such a way as to prevent the
pink chip from leaving the field. Click on the numbered chips (one of the
solutions): 12, 4, 2, 3, 7, 5, 6, 8, 9, 10, 11, 15, 13, 14, 16, 17, 1. We look
at the finished solution in the screenshot.
The circle
with the solved puzzle turns over. We take the ship's steering wheel into
inventory. We are leaving the approach.
We use the
steering wheel on a special column. Turn the wheel clockwise.
The deck of
the ship moves apart. We take the prism from the hold. We automatically move to
the starting location.
Installing fragments
We look
closer at the figure of the knight.
Rotate the
outer circle on the knight's shield to move the clamps apart. We insert the
bear figurine into the center of the shield. After this, the clamps
automatically return to their place.
We open the
armor on the knight's chest. Move the gear to the left, close the sternum. In
place of the knight, a male portrait appears. Let's move on to the big clock.
Open the
glass door. Pull down the central weight. Place the hourglass inside the
pendulum. We turn to the opposite wall. We look close at the door with the
image of an owl.
Place the
owl figurine in the slot on the right. The slide turns into a magnifying glass
through which the marks become visible. We move the bar on the left to this
mark. See the screenshot for the finished solution.
Gradually
move the magnifying glass up, each time moving the left bar to the mark you
see. We look at the screenshots of the finished solution.
We interact
with the lever.
A movable
panel extends from the wall with the portrait. Move the button to the left
position. See the screenshot for the finished solution.
Place the
prism in the center of the blue beam.
We remove
the medallion from the chest of the man in the portrait.
STEAM
achievement: Hidden gems.
In the
inventory, take out the token from the medallion, which we place in the center
of the control panel.
This
concludes the first chapter. Click “Continue” and rise on the platform along
with the room.
We pass
forward through the blue arch.
Chapter 2. Nexus
We zoom in
on the side of the box, behind the glass of which we see a screwdriver.
Open the
glass door. We take a screwdriver and glasses from the shelves.
In the
inventory, unscrew the left glass in the glasses, we get an optical lens.
Let's move
on to the other side. Raise the latches, move the latches to the sides, lower
the lever.
Unscrew the
screws from the cover with a screwdriver and lift it. We take away the broken
mechanism.
We unfold
the box the other way. Remove the top part of the skull and press the large
round button. We install the skull mechanism so that the outer circle begins to
rotate. See the screenshot for the finished solution.
We install
the broken mechanism on the platform. We insert the optical lens into the
eyepiece from above.
Click on the
broken mechanism to enlarge it.
We remove
the groups of wires to connect LEDs to the upper and lower terminals. We look
at the screenshots for ready-made solutions (one of the options).
We are
leaving the approach. We take the repaired mechanism from the platform.
Let's take a
close-up look at one of the legs on which the box stands. We rotate it so that
it becomes possible to pull forward the blue latch, which unlocks the glass
door.
We open the
door. Remove the bottle from the bottom shelf. We click on the switch. See the
screenshot for the finished solution.
Let's move
on to another mechanism. Let's look at it up close. We move the upper revolver
to the left to free the groove.
We lift the
lower part into the groove. We return the revolver to its place. See the
screenshot for the finished solution.
Interact
with the lever to lower it.
We note the
plug and pull it out of the socket. The plug automatically connects to the
socket.
We insert
the repaired mechanism into the slot. We raise toggle switches 1, 2 and 4. We
take the electric key into inventory. We automatically return to the starting
location of the second chapter.
Second room
We go
forward again through the arch.
We take the
crystal globe into inventory.
We look at
the globe in the inventory. Slide the latch on the stand to the right. From the
open globe we take an intricate mechanism. We find an envelope on the round
platform and read the letter.
Zooming in
on the panel with square buttons. Press the center button on the left. We pull
the handle to pull out the drawer from which we take the tool. We are leaving
the approach.
Behind the
bars we notice a battery that may be useful to us. Let's look at it closer.
Raise the grille and remove the battery from the slot.
Let's take a
closer look at the battery compartment. We pull down the small roller shutters.
We push the doors to the sides. Insert the battery into the compartment. The
compartment turns over. Let's start solving the puzzle with multi-colored light
bulbs.
To solve the
puzzle you need to connect the light bulbs and sockets of your colors. When you
press the green rectangular buttons, some of the lights move to the left. Click
on the rectangular numbered buttons (one of the options): 5, 3, 2, 1, 4, 3, 2,
5, 1. We look at the finished solution in the screenshot.
We observe
the automatic connection of all elements in a circle.
STEAM
achievement: Illuminate.
Click on the
green button. We take out the metal lever from the opened hiding place.
Open the
glass round lid. We install the metal lever in place. Pull the lever handle up.
We install
the intricate mechanism in place.
While
holding the LMB, we rotate the mechanism so as to line up the rods with various
geometric shapes opposite the same shapes in the recesses of the ring. See the
screenshot for the finished solution. Click on the green button in the center
of the mechanism. All figures take their assigned places. We unfold the box.
To open the
doors, use a tool to unscrew the screws at the top on both sides. The doors
swing open. We remove the blinds in the upper sector of the doors twice,
holding the LMB and moving them from left to right. We take the key from the
open cache.
Let's take a
closer look at the metal disks. While holding the small round handle with LMB,
rotate the discs clockwise until all the slot lines line up in a horizontal
plane.
We insert
the key into the keyhole and turn it. The gear wheels turn. We remove part of
the mechanism from the slot.
We unfold
the box with the side on which there are two disks. We insert a part of the
mechanism into the lower disk.
To solve the
puzzle, you need to install pictures on all the disks that would correspond to
similar pictures in the central circle. Press (top left - disk 1, top right -
disk 2, bottom - disk 3):
- Turn disk
No. 2 with the other side towards the central disk;
- Turn disk
No. 1 with the other side towards the central disk;
- Rotate the
outer disk No. 4 so as to swap the upper halves of the small disks;
- Turn disk
No. 2 with the other side towards the central disk;
- Turn disk
No. 2 with the other side towards the central disk;
- Rotate the
outer disk No. 4 so as to swap the upper halves of the small disks;
- Turn disk
No. 2 with the other side towards the central disk;
- Turn disk
No. 1 with the other side towards the central disk. See the screenshot for the
finished solution.
Note. If you
can’t solve the puzzle yourself, then select the icon with a question mark in
the lower left corner and make the decision “Skip puzzle.”
All
mechanisms are in motion. A mechanical ball appears at the top of the box,
which we hide in our inventory. We return to the initial location of the second
chapter.
Third room
We pass forward
through the arch. We find ourselves near the steam cart.
Pull the
handle down to lower the panel. We take away a fragment of the ornament.
We insert it
into the appropriate place. The panel moves to the side. We take away the
mechanical object.
Let's move
on to the front of the cart. Pull the handle down. We take away the red valve.
We examine
the mechanical item in the inventory. We unfold it with the back part. Hold
down the green button and rotate it once. A mechanical object automatically turns
into a gear. We are leaving the approach. We rotate the cart.
We place the
gear wheel in the place intended for it. We turn it so that it engages with two
toothed parts. See the screenshot for the finished solution.
The lid
opens. We need to lower the lever handle, but this is impossible to do due to
the metal parts. Rotate the upper and central disk to the right twice. Turn the
bottom disc to the right once. Metal parts free up space for the lever to move.
See the screenshot for the finished solution. We interact with the lever
handle. The side panels of the cart are lowered.
We take the
wrench. We put the red valve in place and turn it until the transparent pipe
connects with the black pipe on the right.
Let's move
on to the steam tank. Use a wrench to unscrew the nut. We open the door. Let's
get closer to the puzzle.
To solve the
puzzle, each pipe must have clamps that match the color of the light bulb.
Click on the numbered buttons (one of the options): 1, 1, 2, 1, 4, 4, 2, 2, 3,
4, 2, 3, 2. We look at the finished solution in the screenshot. The boiler
starts working.
We fix for
ourselves the hint that appears at the top. Let's move on to three pressure
gauges. We set the arrows on the divisions, according to the hint: 90, 60, 40.
We look at the finished solution in the screenshot.
Lower the
lever handle. The cart starts moving, but gradually slows down. We look at the
side locked door.
We open the
door hook and slide the doors apart.
There are
not enough gears in the mechanism on the right. We can notice three gears that
periodically come into our field of vision when a gap appears between the
boards below. Without wasting time, we press the green capture button, which
picks up the gear and automatically places it in the right place. See the
screenshot for the finished solution. The transmission mechanism begins to
work. A drawer with a mechanical console extends out.
We take the
console into inventory.
Fourth room
Once at the
initial location of the second chapter, we again move forward through the arch.
We select
and read the letter. We look at the side panel and zoom in on it.
To solve the
puzzle, we rotate the three disks and restore the diagrams on the petals. See
the screenshot for the finished solution. The panel turns over and we see that
there are two more elements that need to be included in the system.
Let's take a
closer look at the panel at the top of the car. Expand the elements on the
sides of the puzzle. See the screenshot for the finished solution.
From the
raised container we remove the light bulb, which we install in the empty socket
of the rotating wheel. See the screenshot for the finished solution. The second
element on the panel lights up green.
We zoom in
on the panel at the bottom right. We move both round handles on the lid, which
then opens.
Connect the
terminals to the charger. See the screenshot for the finished solution.
Under the
panel with green icons of elements, move the bar from left to right. A new
puzzle opens, which we take a closer look at.
To solve the
puzzle you need to combine the moving elements so that they coincide with the
images on the stationary central part. The movable panels can be changed in the
side grooves when rotating the puzzle. See the screenshot for the finished
solution. The charged part of the machine begins to move. A plasma ball appears
above her.
We take out
the fuse from the side niche and install it in place. We observe how one part
of the plasma ball is connected by an energy flow to a rotating lamp wheel.
From the
opposite niche we take out an electrical plug, which we examine in the
inventory. Move the square button to the right. We are leaving the approach. We
unfold the box.
Let's take a
closer look at the puzzle. On the left side of the counter, open the door and
press the round button. We fix for ourselves the hint that appears, which we
remove by pressing the same button. Lower the sliders to positions according to
the prompt. See the screenshot for the finished solution.
Apply the
plug to the device shown. Move the handle to the left. See the screenshot for
the finished solution. We observe how a second device is connected to the
plasma ball and connected to it by an energy flow.
We take into
inventory the power source that appeared from the resulting portal. We
automatically move to the starting location of the second chapter.
Installing fragments
We turn
towards the huge disk and bring it closer.
Rotate the
center of the disk clockwise to form a shape for using a mechanical ball. We
put a mechanical ball into this mold. See the screenshot for the finished
solution.
Click on the
round button to get a hint for solving the next puzzle.
We turn to
the right. Click on the panel to zoom it in. We insert the electric key into
the socket at the top of the panel. A puzzle is displayed on the screen, let's
start solving it.
LMB-click
the external disks with images of various objects and rotate them. We install
on the central screen in each slot the image that we fixed on the hint. See the
screenshot for the finished solution. Let's watch a short video clip. We move
to the left.
Zooming in
on the Tesla coil control console. We insert a mechanical console into the
center.
Now we need
to turn on all the lights at the top of the console. Click on the numbered
buttons below (one of the options): 2, 1, 2, 1, 1. See the screenshot for the
finished solution. Let's watch a short video clip.
We insert
the power supply into the console on the right. We interact with the lever.
Let's watch a short video clip.
We watch as
an elevator appears on the platform on the right.
STEAM
achievement: Sarcophagus.
As we zoom
in, open the doors and click on the medallion inside.
We take out
the token from the medallion
We turn to
the right to the control console, in the center of which we insert the received
token.
We watch a
short video insert that ends the second chapter.
Chapter 3. Cognito
We set off
on a new journey through the arched doorway.
We find and
read the letter.
We pull the
handle to pull out the drawer, from which we take the gear.
We look at
the suitcase close up. We interact with the levers on the sides of the
mechanism so that a sleeve for the gear appears. We use gears on this bushing.
The
fasteners lift up automatically. Pull the suitcase lid up. We take the
screwdriver out of it.
Unscrew the
screws on the panel with a screwdriver. We interact with two levers. See the
screenshot for the finished solution.
Turn the
gear at the top so as to lift the bottom hook first. We move the latch to the
right. We turn the gear again, now lifting the top hook. We move the latch to
the right and open the glass door.
We take out
a small pen from the slot.
Raise the
latch. We take the mechanical container from the niche.
In the
inventory, turn the gear, open the lid of the container and take out the small
handle from there.
We bring the
panel closer, into the slots of which we insert two small handles. To open the
panel, you need to rotate the knobs to adjust them to a certain height. See the
screenshot for the finished solution.
From a
secret niche we take out an intricate key, which we examine in the inventory.
Click on the bottom of the key to move the grooves to the desired position. See
the screenshot for the finished solution.
We zoom in
on the disk on the safe door. We insert the prepared intricate key into the
door keyhole and turn it. Images of various parts of the mechanism appear in the
round holes. To find a clue, we leave the zoom and examine another part of the
box.
Click on the
green button. The disk begins to rotate, showing us one by one the details of
the mechanism in certain slots.
We fix for
ourselves the clue we saw and return to the puzzle.
According to
the hint, we place the correct parts of the mechanisms in the slots. See the
screenshot for the finished solution. We rotate the steering wheel on the safe
door.
We take the
piggy bank from the open safe.
To solve the
puzzle, zoom in on the top of the box.
Move the
central bar to the right and press the red button. We return the bar to its
place and press the red button.
Now we move
this bar to the left, and also press the red button. We return the bar to its
place and press the red button. Now all the locks are open and the puzzle is
solved. The lid moves.
We insert
the piggy bank inside the mechanism and move the lever handle to the right. The
mechanism squeezes the piggy bank and destroys it. The coins scatter, leaving
only the intricate mechanism, which we take into inventory.
STEAM
achievement: Fortune.
We
automatically find ourselves at the initial location of the third chapter.
Second room
We pass
through the arch into the next room.
We bring the
small door closer and move the small bolt to the side. We fix for ourselves a
hint for one of the puzzles.
We zoom in
on the panel on the other side. Rotate the disk and remove the bolt. After
this, the panel cover opens. See the screenshot for the finished solution.
We take the
antenna from the hiding place, which we insert into the round socket in front
of the radio. Let's look at it up close.
We turn the
adjustment knobs and set the arrow in the center in the sectors delimited by
the red lines. See the screenshot for the finished solution.
Let's
remember the hint that we recorded for ourselves. To solve the puzzle you need
to place all the pictures on the screen in the same order.
Click on the
numbered buttons (one of the options): 1, 1, 1, 5, 5, 5, 2, 3. We look at the
finished solution in the screenshot. We interact with the lever that appears so
that we get a winning combination. After this, the power is turned on.
Let's take a
closer look at the left circle. Rotate the inner and outer disks so that all
the lights on the outer disk light up.
The circle
turns over. A light wire appears on it, which we connect to another cable. See
the screenshot for the finished solution.
Click on the
green button and take the music cylinder from the hiding place.
We perform
the same operation with the right disk. See the screenshot for the finished
solution. We connect the glowing cable. Click on the green button and take out
the mechanical flower from the hiding place.
We examine
the musical cylinder in the inventory. We connect the cylinder cover with the
mark on it. The musical cylinder extends two more parts.
We install
the mechanical flower in place.
We take out
the petals from the flower, following the specific procedure shown in the
screenshot. If you click on the correct petal, it stays in place. If you
mistakenly pull out a petal, you will have to collect the flower again. See the
screenshot for the finished solution.
A panel
opens at the bottom where we install the prepared musical cylinder.
To solve the
puzzle you need to collect identical symbols on each reel along the entire
length of the surface of each reel. To make the task easier, tiles with signs
can be temporarily stored in the side niches. If the puzzle is difficult for
you, you can skip it by clicking on the question mark icon in the lower left
corner of the screen. See the screenshot for the finished solution.
After a
correctly assembled puzzle, the notes of the melody are shown on the arch,
which is played by the musical cylinder.
We take the
piano key into inventory. We automatically find ourselves at the initial
location of the third chapter.
Third room
We go up the
steps and through the arch we go into the next room.
Turn the
lower lever to the right twice.
From the
opened cache we take two small handles. Move the slider to the right. On the
other side of the box, a puzzle opens.
To solve the
puzzle you need to lower the bolt. Click on the red buttons below one by one.
As soon as the notch in the disk is at the top, immediately press the button
again to stop the disk. We do the same with the next two disks. See the
screenshot for the finished solution.
From the
opened cache we take the camera and magnifying glass.
We look at
the camera in the inventory. Open the latch from the back. We take out a piece
of film from the camera.
Click on the
numbering knob. Point the magnifying glass at the printed inscription. We find
a clue in the form of the number 4218.
Zoom into
the puzzle at the bottom of the box. We enter the hint 4218 we saw into the
combination lock. We look at the finished solution in the screenshot.
We take the
old key into inventory and read the letter.
We insert a
small handle into the side groove. We hold it with LMB and wait for the handle
to go down to the very end. One door opens.
To open the
second door, insert a small handle into the corner groove and also move it down
while holding the LMB.
Click on the
black boxes to remove them. Pull the red handle. We are leaving the approach.
At the
bottom of one of the boxes there was a fingerprint card, which we take into
inventory. We zoom in on the opened panel.
We move the
film from the camera and the fingerprint card onto it.
Click on the
switch on the top of the table lamp. Ultraviolet light illuminates the image
panel.
We arrange
the pictures in their places. When laying out, we focus on the characteristic
features of the frames. See the screenshot for the finished solution. We record
the resulting hint for ourselves. Let's take a closer look at the top of the
box.
We insert an
old key into the keyhole and turn it counterclockwise. We move the planks to
the sides and bring the puzzle closer. We already have a hint for solving it.
Click on the
centers of the side disks with letters in the “petals” to display the
corresponding letters for exchange. See the screenshot for the finished
solution. Click on the large central button to exchange letters. Now we bring
two other letters to the center. See the screenshot for the finished solution.
Click on the large central button to exchange letters.
There is
only one letter left to exchange. See the screenshot for the finished solution.
Click on the large central button to exchange letters. We place the letters we
need in small “petals”: 1-R, 2 – W, 3 – S, 4 – L. We look at the finished
solution in the screenshot.
We take the
reel of film. Let's move on to the next room.
Fourth room
Place any
four cards in the slots. Click on the blue square button and see which cards
are in their places. We go through the cards and achieve such a combination of
cards that all the lights turn green. See the screenshot for the finished
solution.
After the
correct combination of cards has been found, the round lid is folded back. We
take the card with the ace of hearts.
Let's move
to the other side of the box. We lower the fragments of the track on the left
and right so that they represent an unbroken path. We move the arrow buttons
along them. See the screenshot for the finished solution.
We examine
the found card in the inventory and unfold it. Move the holders from the back
of the card. We get a freed heart, which we place in a slot on the disk. See
the screenshot for the finished solution.
The cylinder
moves forward. We move the cylinder doors to the side. We take a small figurine
from the hiding place. Click on the board with gears.
Place the
figure in the slot on the left. To solve the puzzle, you need to move the
figure along the route so that all the gears have blue stones in the center.
Place the figure into the slot that appears on the tile. See the screenshot for
the finished solution. The board moves apart. A container for the battery
appears at the bottom. We look at the top of the box. To solve the puzzle you
need to click on the figures with spears so that they all turn away from the
center.
Click on the
figures one by one clockwise, starting from the bottom left figure. When the
figures are turned with their backs to the center, hold down the LMB and pull
out the grate with the locked man.
We approach
the closed door. We remove the hook from the lock and open the cage doors. We
rotate the jester's head until a hiding place inside it opens. Click on the
small crown to take it into your inventory.
Apply the
crown to the round pedestal on the floor. A figurine of a king appears from
below on a throne with a crown already on his head. We push the throne all the
way back.
The circle
with the red diamond turns over. We take a small diamond into our inventory.
We take a
closer look at the top of one of the columns. Then we raise the toggle switch
under this column. See the screenshot for the finished solution.
We pull up
by the top of the head and pull out the power source from this column.
Let's take a
closer look at the back of the container. We rotate the disk so as to install a
slot on the disk at the top opposite the latch, which we move into this slot.
See the screenshot for the finished solution.
Place the
power source inside the container. We insert the yellow diamond into the slot
on the disk. A ray of light pierces the diamond and the disc turns over.
Our task: by
rotating the disks, rotate the light sources so that all the spotlights are
used. See the screenshot for the finished solution.
We take the
control panel out of the cage. We move to the initial location of the third
chapter.
Installing fragments
Let's take a
closer look at the piano on the right. Insert the missing key.
Press the
penultimate piano key three times. Make sure that the orange Roman numeral
stops near the orange stripe on the right. Then click on the first piano key
four times to line up the other two orange numbers. See the screenshot for the
finished solution. A projector rises from the hiding place below on the left,
we approach it.
We install
the film on the projector. We move on to the deer's head above the fireplace.
Open the
plate on the deer's head. We insert an intricate mechanism inside. We observe
how the mechanism inside connects itself. Empty moving puzzle cells appear
above the fireplace. Let's move on to the round table.
Rotate the
knobs to open the secret button and press it.
We insert
the control panel into the raised rack. Click on the top play button.
We look
carefully at the screen. Let us take note of the hint that appears.
STEAM
achievement: Filmmaker.
We reproduce
the picture we saw on the screen on the moving cells above the fireplace. See
the screenshot for the finished solution.
The panel
doors slide apart so we can see the hiding place. Click on the medallion inside
the cache. We take out the token from the medallion.
We turn to
the right to the control console, in the center of which we insert the received
token.
We watch a
short video insert that ends the third chapter. Click on the “Continue” option.
Chapter 4. Fractus
Let's go up
one more level. Click on the door ahead and go through the arch into the next
room.
We rotate
the blue columns in such a way as to connect the images into a single pattern.
See the screenshot for the finished solution.
We move on
to the pillars on the right. We rotate the pillars by the lower part to
reproduce the same symbols as on the pillars on the left. See the screenshot
for the finished solution.
From the
opened drawer on the right we take out the door handle.
We look at
the very top of the box. We insert the door handle and turn the locking
mechanism. We move the restraining bars up and down by pulling the small round
handles. Pull the doors up to open the puzzle panel.
With the LMB
pressed, we place the figures in their places. We also move the panel itself to
complete the assembly of the drawings. See the screenshot for the finished
solution.
The lid
folds down. We are approaching the next puzzle. Rotate the central circle so
that the vertical slots are in a horizontal position. Move the square sliders
to the center. See the screenshot for the finished solution. After solving the
puzzle, the panel lowers.
An arena
with retractable steps appears below. Let's study them closely. We move the
darker steps to the side. We take part of the mechanism from the cache.
We take the
lyre into our inventory, which we then examine in our inventory.
We unfold
the lyre so that we can see the slider at the bottom of the musical instrument.
We move the runners to the right to release the key. While holding LMB, pull
the key up.
On the roof
of the box we find a keyhole into which we insert the released key. We turn it
to the left. The column moves apart. We take the crossbow from the cache.
We look
closer at the blue door. We use part of the mechanism on it. We unfold the
inserted mechanism with clamped LMB. We move the assembled mechanism to the
side. Pull the doors to open them. A new puzzle appears.
To solve the
puzzle you need to move the pinwheel from left to right. As the pinwheel moves,
new tiles with slots for movement appear in front of it. Passed tiles disappear
again. As you progress through the route, yellow circles may appear, with which
you can change the direction of the slots for the pinwheel.
If you have
difficulty navigating to your destination, you can use the skip puzzle
function. The panel lowers and we see the minotaur clutching a shield in his
powerful hands.
We look
closer at the figure of the horse. Place the crossbow on the stand and rotate
it 90°. The horse begins to move in a circle. Shooting at a minotaur with a
shield is useless, so we choose a different tactic. As soon as we find
ourselves behind the monster, we press the blue trigger of the crossbow. The
minotaur figure breaks into pieces.
A cylinder
appears on the freed platform and turns around. We take the figurine of a horse
on wheels into our inventory.
STEAM
achievement: The Marksman
We move to
the initial location of the fourth chapter. Click on the door and go forward
through the arch.
Second room
We find a
letter on the lid of the box and read it.
Move the lid
to the side and press the button in the depths. We take the screwdriver.
Turn the
dial to the left, then move the slider to the left. We do the same with the
right side, only move the slider to the right.
We take the
metal ring from the opened cache.
We select a
conductor's cap. In the inventory, take out the metal disk from it.
Using a
screwdriver, unscrew the screw from the plate with the image of a steam
locomotive. We take the small icon from the cache.
We examine
the paperweight. We insert a metal wheel with a handle into its side and scroll
it clockwise. The top cover rises, from which we remove the second badge.
Let's get
closer to the puzzle. We twist the disk so as to install the slot opposite the
latch, which we then open. We turn the disk again to the second latch, which we
also open.
The round
lid opens. We insert a metal disk into its center. Let's start solving the
puzzle.
We install a
disk with two slots opposite the two elements. We move the elements inside the
slot and turn the disk. We move one of the elements to its proper place with
its image.
We bring the
disk with a free slot to another element. We move it inward and move it to the
place where there is an image of this element. Thus, we move all the elements
to their proper places. The ready-made solution is shown in the screenshot.
Let's watch a short video insert.
Zooming in
on the front of the house. We pull up the frames of two windows. Apply both
icons to the windows one by one.
We open the
doors. We interact with the lever. Let's watch a short video insert.
We study a
close-up model of a steam locomotive. Let's open its interior. Move the handle
to the left. We automatically move to the front of the locomotive.
Rotate the
disks so that there is room for the cut sector of the disk. We put it inside.
Let's watch the short video again.
Let's take a
closer look at another part of the locomotive.
To solve the
puzzle we have to control the capture. We place one of the parts in the grip.
Click on the green button. Temporarily move the moved part to another location.
We place the required part into the grip and move it to the space freed up for
this part. Thus, we distribute all the parts in their places. See the
screenshot for the finished solution.
We take the
model from the opened cache and send it to the inventory.
We go
through the arch to the next room.
Third room
We collect
available items.
We take out
the knife from the sand. We send the oil lamp to inventory.
We examine
the knife in the inventory. Click on the button, click on the key.
We use the
key on the padlock and turn it counterclockwise. Open the lamp doors. We take
the lit candle into our inventory.
We zoom in
on the panel with the side latches. First we lower them, opening the bottom
half of the puzzle. We lift the latches and open the second half of the puzzle.
To solve the
puzzle you need to line up the symbols shown on the side panel of the puzzle.
To move the symbols, use the grips on the sides of the blue buttons. Click on
the numbered buttons (one of the options): 6, 4, 5, 3, 9, 7, 5, 8, 10, 13, 12,
9, 6, 11, 9. We look at the finished solution in the screenshot. Chips spill
out from two opened panels.
We pick up
the scorpion figurine and the coin from the floor.
We use the
scorpion figurine on one of the parts of the box lid. Move the figure up.
Rotate the
wheel until the petals on the dome of the box open completely. We take the
metal ring into our inventory.
We insert
the metal ring into place on one side of the box. The lens curtains move,
revealing a new puzzle to us.
To solve the
puzzle, you need to move the hexagonal piece to the center of the puzzle by
rotating the disk and moving the piece along the guide lines. See the
screenshot for the finished solution.
The box
opens. We bring the round container closer and rotate it to open two keyholes.
Place the coin on the round ledge. The container lid opens.
Pour oil
from an oil lamp. We bring a lit candle to the wick. Let's watch a short video
insert.
A figure
rises, which we need to move to the center. Click on the figure with a blue
face on the disk, and it moves forward on its own. As soon as the figure stops
and the red face on the disk turns towards us, we immediately remove the cursor
from the figure and freeze. We wait for the disk to turn its blue face towards
us and continue moving. There are several such stops along the way.
Slowly, with
stops, we get to the goal. The figure turns over and a tower model appears in
its place, which automatically moves to the starting position. We take the
tower model into inventory.
We go
through the arch to the next room.
Fourth room
We find the
letter and read it.
Let's get
closer to the puzzle. We twist the disk at the bottom in any direction so as to
install slots into which the sliders can be lowered. See the screenshot for the
finished solution.
We take out
the wheel from the hiding place, which we install in a circle.
Turn the
wheel counterclockwise to remove the bolts. See the screenshot for the finished
solution. A new puzzle opens.
To solve the
puzzle, you need to remove the bolt from the overhead fans. The numbers on the
movable Roman numeral plates indicate how many times the wheel must turn,
counting from left to right. Install signs II – III – I. Press the green
button. We install signs I – III – II. Click on the green button.
We install
signs I – II – III. Click on the green button. We install signs II – I – III.
Click on the green button.
Move the
slider arrow from right to left. Let's watch the video insert.
Move the
slider from left to right to open the glass barrier. We take a fragment of the
ornament into our inventory.
We look
close at the top of the turret.
Pull the
bolt to the right. We take a fragment of the ornament into our inventory.
We twist the
top of the other turret to open a hiding place, from which we take the rotary
handle into our inventory.
We insert
the rotary handle into the dome and rotate it until the dome is completely
open. A golden egg appears on a pedestal in the dome.
We are
approaching the gate. We place fragments of the ornament on the ends of the
plank, which we then move towards the center.
The gate
swings open to reveal a new puzzle.
We rotate
the lower disk on the left until the symbols of the sun and the dragon's head
appear on the shields. Now we rotate the lower right disk until the symbols of
the sun and the dragon's head appear on the shields. See the screenshot for the
finished solution.
Rotate the
upper disk on the left until dragon head symbols appear on the shields. Now we
rotate the upper right disk until the dragon head symbols appear on the
shields. See the screenshot for the finished solution.
The chair in
the center swivels. We take the medallion with the dragon into our inventory.
We insert this medallion onto the pediment above the gate.
We zoom in
on the base of the dome. We move the bar to the side. We take out the mallet
for the gong from the hiding place.
We use the
mallet on the gong. We watch a short video insert with a dragon.
From the
opened golden egg we take the dragon figurine into our inventory. We
automatically move to the initial location of the fourth chapter.
Installing fragments
We turn to
the table with the layout.
We rotate
the large gear to move the boat with the platform to the left side of the disk.
Place the horse figurine on the round platform.
Use the
cursor to move the horse figurine onto the boat. We turn the gear and move the
boat with the horse to the right. Use the cursor to move the horse through the
gate.
We place the
model in the center of the large gear of the lifting mechanism. Let's watch a
short video insert. Use the cursor to move the horse to the right.
Place the
dragon figurine on the pedestal on the left. A red fiery flame spreads around
the pedestal, forming a pattern. We record the hint we received for ourselves.
Click on the locked gate in front of the horse.
Click on the
dots one by one to reproduce the design of the dragon figurine. See the
screenshot for the finished solution. The gates are opening, but we cannot
advance further yet.
We twist the
dome of the round tower. We put the tower model in place. See the screenshot
for the finished solution.
We rotate
the blades to raise the platform with the horse, which we then direct to the
right through the arched gate.
We watch how
the dome of the largest tower opens.
STEAM
achievement: Conqueror.
Click on the
medallion inside the cache. We take out the token from the medallion.
We turn to
the control panel. We insert the token into place. This concludes the fourth
chapter. Click “Continue” and rise on the platform along with the room.
Chapter 5. Aurora
A huge door
disc slides to the side. We pass forward through the blue arch.
We find a
letter on the floor and read it.
We look
close at the sealed horn. Turn the dial to the right. Move the latch to the
right. Rotate the disk so that the empty slot is at the top. The doors of the
hiding place swing open.
We take the
pen from the hiding place.
Let's study
the gate close up. We remove the latches. Replace the found handle. Turn the
handle clockwise until the puzzle panel opens.
To solve the
puzzle, you need to move movable squares with pipe sections according to the
“tag” principle in order to build a working light guide system. Hold down the
LMB and move the tiles from the numbered places (one of the options): 3, 6, 9,
8, 5, 2. 3, 6, 9, 8, 5, 2, 1, 4, 7, 8, 5, 2, 1 , 4, 5, 2, 1, 4, 7, 8, 5, 4, 1,
2, 5, 8, 7. See the screenshot for the finished solution.
We take the
box with the puzzle from the hiding place.
We examine
the found box in the inventory. At the bottom of the box, rotate the disk and
place the marks opposite each other. From the opened box we take the Celtic
knot.
We look
close at the short sword.
We twist the
ball inserted into the handle of the sword to the left. Reinstalling the Celtic
knot.
We remove
the latches and take out the short sword.
We insert
the short sword into the special gap on the lid of the box. The lid slides
apart. Let's watch a short video clip. We automatically move to the puzzle
under the dragon's head.
To solve the
puzzle you need to move the slider to the very top through the passages created
by the square button on the right. We move the button, create a passage, move
the slider through this passage.
Thus, we
move the slider to the very top of the puzzle. See the screenshot for the
finished solution.
The dragon's
mouth opens and we take two runes from it.
We do the
same with a similar puzzle on the opposite side of the box.
We take two
more runes from the dragon’s mouth.
We
distribute the runes among four statues with the corresponding symbols.
Let's watch
a short video clip.
STEAM
achievement: Teamwork.
At the top
of one of the columns we find a token with a dragon. We take it into inventory.
We place the
found token with the dragon on the raised round pedestal. Rotate the pedestal
counterclockwise.
We twist the
pieces of ice to restore the pattern on them. See the screenshot for the
finished solution.
After the
flight of the ice dragon, we take the cryptex into inventory. We automatically
move to the starting location of the fifth chapter.
Second room
We pass
forward through the round doors.
We take the
Aztec cup into inventory and examine it in the inventory. At the bottom of the
bowl we find an old arrowhead.
We read the
found letter.
Let's get
closer to the puzzle. To solve it, you need to place all the blue crystals in a
small central disk. Pull the bar to the left so that the two crystals are in
the central disk. Spin the large disk and move one of the crystals into the
slot on the bar.
Rotate the
central disk so as to place two crystals vertically. Rotate the middle disk to
move another crystal onto the sliding bar.
Pull the bar
to the left so that one of the crystals is outside the disks. Rotate the middle
disk so that the three crystals line up in a line. See the screenshot for the
finished solution.
Pull the bar
to the right so as to place three crystals in the central disk. See the
screenshot for the finished solution. The round door of the hiding place opens.
We take out
the crystal skull from the hiding place.
We approach
the castle of another puzzle. Rotate the disk, set the dark strip vertically.
See the screenshot for the finished solution.
We push the
two halves of the castle apart.
Click on the
curly button to rotate the rings and build an unobstructed path for the slider,
which we move to the right. See the screenshot for the finished solution.
We take a
small figurine from the hiding place, which we install in the center of another
door.
Click on the
green button. A new puzzle opens.
To solve the
puzzle you need to assemble it into the correct pattern by moving the round
tiles of the clamped LMB along the lines of movement. Move the tiles to the
numbered places (one of the options): 12-5, 10-12, 11-10, 4-11, 3-4, 2-3, 11-2,
9-11, 2-9, 1-2 , 9-1, 11-9, 4-11, 12-4, 10-12, 11-10, 9-11, 8-9, 10-8, 12-10,
5-12, 4-5, 11 -4, 12-11, 4-12, 3-4, 2-3, 11-2, 3-11, 4-3, 11-4, 10-11, 12-10,
4-12, 3-4 , 11-3, 4-11, 5-4, 6-5, 10-6, 9-10, 11-9, 12-11, 6-12, 10-6, 9-10,
8-9, 7 -8, 10-7, 8-10, 9-8, 11-9, 12-11, 5-12, 6-5, 10-6, 12-10, 11-12, 9-11,
10-9 , 11-10, 12-11, 6-12, 5-6, 4-5, 11-4, 12-11, 4-12, 5-4. See the screenshot
for the finished solution.
We take the
Aztec artifact from the opened cache. Let's move to the other side of the box.
We rotate
the wheel over the owl's head. We insert the Aztec artifact into the slot on
the wheel.
We spin the
small wheels near the owl's eyes to align the red marks. See the screenshot for
the finished solution. The doors slide open. We place the crystal skull on the
pedestal.
The hiding
place doors close again. Let's watch a short video insert. At the top, a column
extends upward. Let's take a closer look at the new puzzle.
To solve the
puzzle you need to spin movable cubes with pipe fragments to restore the
pipeline. See the screenshot for the finished solution.
The column
turns around. To open the doors we use an old arrowhead. We put it down, then
move the tip up. See the screenshot for the finished solution.
From the
opened cache we take the ancient key into our inventory.
We
automatically move to the starting location of the fifth chapter. We pass
forward through the opened round door.
Third room
We select a
hammer. Remove the medallion with the eye from the cat figurine.
We break
three figurines with a hammer. We take the puzzle fragment into our inventory.
We move the
stone away from the entrance. We take out the scroll with the hint from the
niche.
Let's take a
closer look at the puzzle. We insert the found fragment into the puzzle. Let's
start solving it.
To solve the
problem, it is necessary to remove the found fragment from the puzzle. Move the
tiles to clear the passage. One of the possible solutions is shown in the
screenshot.
We take the
doll, from which we take out the scarab in the inventory.
We approach
the disk that closes the puzzle. We lift the lid.
We rotate
the ball inside, looking for the image of the eye. Overlay the images on top of
each other. See the screenshot for the finished solution. Everything around us
is starting to move, we are watching it.
We remove
the latches from the puzzle. We look at the scroll in the inventory and take
out a hint from the roll.
To solve the
puzzle you need to correctly distribute the tiles with pictures according to
the hint. We bring the gripper to the desired tile and push the tile inside the
gripper. Rotate the disk. We push the tile out of the grip in the right place.
We do the same with other tiles.
See the
screenshot for the finished solution.
We take the
strange pyramid from the raised pedestal.
We insert
the medallion inside the circle, which then turns over.
We place a
scarab figurine on a small platform, which we push up all the way.
We install a
strange pyramid on the top of the large pyramid. We move the scarab to the top
of the pyramid. After a short video insert, an unusual flower appears in one of
the faces.
Let's go to
the other side of the pyramid. Click on the golden button, which moves the
arrow and lights up the symbols. To light a symbol, move the arrow to it and
press the “enter” key on the keyboard. It is necessary to light all three
symbols in a similar way. We take a small crystal from the opened cache.
We use the
resulting crystal on an unusual flower. Let's watch a fascinating video insert.
From the
paws of the sphinx we take the container for DNA into our inventory.
From the
initial location of the fifth chapter we go to the next room.
Fourth room
Move the
figured bolt on the roof to the left.
We move the
drawing in different directions with the pressed LMB, we find clues. We fix for
ourselves in which corner this or that number will be. Let's move on to the
other side of the box.
We twist the
upper right cocoon. We find the lever with which we interact.
To solve the
puzzle, you need to set the numbers we found on the screen at the designated
places. Click on the numbered tiles with a plus sign (one of the options): 1,
4, 4, 4, 5. See the screenshot for the finished solution.
We take the
brass handle from the hiding place. Let's move on to the other wall.
We approach
the keyhole under the closed blinds. Insert the brass handle. The blinds rise,
revealing a new puzzle.
To solve the
puzzle, press the buttons one by one: left, right, left. See the screenshot for
the finished solution.
From the
opened cache we take a mechanical fragment, which we examine in the inventory.
Flip the left half twice to get a shuriken.
We rotate
the clamps on the sides of the picture with the tree to release the clasps that
hold the two halves of the circle from the clamps.
We pull the
halves of the circle to completely open the slot into which we insert the
shuriken.
To solve the
puzzle you need to click on the protruding parts of the shuriken in the correct
order. If the action is performed correctly, the spike remains in place. We
take out: 5, 6, 2, 4, 3, 1. We look at the finished solution in the screenshot.
We rotate
the outer disk clockwise until a portal opens in the wall. We gather courage
and move through the portal into the unknown.
We spin the
red hanging cocoons. We open the door. In the niche of one of the cocoons we
find a figurine of a bird and take it into inventory.
We insert
the bird figurine into the socket and screw it in clockwise like a light bulb.
A new puzzle opens.
To solve the
puzzle you will need to move the chip from the starting point through the maze.
We control the advancement of the chip using the arrow buttons under the
puzzle. See the screenshot for the finished solution.
The panel
with the solved puzzle rotates. We turn the cabinet. Remove the pink corners
from the panel.
We take the
hidden key into the inventory.
We return to
the room through the portal.
We bring the
ledge above the stove closer. Rotate the movable tile counterclockwise until
the keyhole opens.
We insert
the key into the keyhole. Turn the key until the side plates of the table fall
off. We take into inventory the energy source that appears under the table. We
automatically move to the starting location of the fifth chapter.
Installing fragments
We approach
a huge glass container.
We twist the
disk at the base below. We insert the cryptex into the slot.
Move the
flap to the left. Move the slider to the right.
A keyhole
opens at the top, into which we insert an ancient key and turn it
counterclockwise.
While
holding the LMB, rotate the disk to the left to position the disk handle
opposite the blue mark. The final puzzle opens.
To solve the
puzzle, we need to press the blue buttons with rotating arrows in the center in
a certain order to build the correct circle. Click on the numbered buttons (one
of the options): 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 2, 1, 1,
2, 1, 1, 2, 1, 1, 1, 2.
See the
screenshot for the finished solution.
The
container mechanism begins to move. A frozen statue of a woman becomes visible.
STEAM
achievement: Aurora.
Zooming in
on the charging mechanism.
We move the
figured electrical plug to the left. Click on the green button. After charging,
the mechanism unfolds.
Now we move
the figured electrical plug to the right. Click on the red button. The statue
is freed from its last restraining elements. We approach the statue.
We unfold
the statue, on the back of which there is a free slot. We place the container
with DNA in this slot. The slot closes and the statue unfolds.
We use the
energy source in the front slot. Let's watch the final video.
We find
ourselves in a new trap, which has now been set by Aurora, who has been freed
by us. We are waiting for the promised continuation of the games ...
STEAM
achievement: Game complete.
Pixel Storm announces the release of the Firebird update for the military online shooter War Thunder. The graphics in the game have been significantly improved, and the arsenal of combat vehicles has been replenished with dozens of new models - from American F-117A stealth bombers to South African Super Hind helicopters and the British battlecruiser HMS Repulse.
Reynolds fought the reporters as best he could.
We will also be shown new gameplay.
There is little information, so the shooter could be based on the StarCraft, Warcraft universe, or a completely new IP.
On the evening of November 14, 2024, Obsidian began accepting pre-orders for its new RPG Avowed on all major platforms, including the Russian Steam.