Important : Please note that illustrations are placed at the end of each section. On each circled and marked items that you need to find to complete a particular task.
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At the beginning, the game itself will suggest what actions must be performed for a successful passage.
On the second floor, click on the stairs without ladders.
Now we collect five ladders in the form of curved rods: 1) on an open porthole on the second floor; 2) on a galosh on the first floor; 3) under the door to the second floor; 4) in the stove on the pan in the lower right corner; 5) on the first floor behind a closed door on the right (to open the door, you need to solve a puzzle with numbers).
On the first floor in the right corner there is a closed door. In order to open it, you need to enter the correct combination of three numbers. The task is received, we go to carry it out.
On the second floor we go into the largest open window. There are several pairs of numbers painted on the wall here. Some of the figures here are depicted as geometric shapes or other symbols. The objective of this puzzle is to find all paired numbers and thus leave only three numbers without pairs.
Puzzle solution: 7,1,3. This password is entered into the combination lock on the first floor on the right.
After opening the door in the right corner of the first floor, we find behindThe challenge is to find 9 light bulbs. Bulb location:
1) above the door to the second floor, 2) on the second floor to the left of the door down, 3) 4) at the grandmother on the lamp to the left of the table, 5) at the grandmother above the balcony on the right, 6) in a chest on a pyramid of colored rings, 7) 8) on the lamp to the left of the telescope, 9) on the top of the roof above the telescope.
After collecting all the light bulbs, you can return to the first floor to the door on the right side. By dragging the light bulbs onto the open transformer, we get into a simple puzzle where you need to arrange the colors in the correct order: the first row is red, the second is purple, the third is green.
Grandma is on the third floor. In front of her is a chest. Click on the chest - we get the task to find the key. We click on the grandmother - she offers to give her key in exchange for the collected picture. We click on the empty picture on the left wall - we get the task to find all the pieces of the picture.
We rise to the roof, look through the telescope. This is where the mini-game begins: you need to knock out balloons that carry up bottles with pieces of the picture. You can ignore the balls with empty bottles.
When ?Once all the pieces of the painting are collected, go back to the empty frame and apply the task icon to the frame. Now from the collected pieces you need to make a whole picture.
As soon as the picture is made, we return to the grandmother, and we take the key to the chest.
On the ground floor, a huge metal sheet is superimposed on the main building. We click on it and we get the task to find a wrench. The key is in the chest at the grandmother on the third floor.
When the key is assembled, drag its green icon to each bolt on the plate.
On the ground floor, a gate opening mechanism is hidden behind a metal sheet. By clicking on it, we get the task to collect 7 gears of 8 corner pipes.
The gears are located in the following places:
1) on the first floor, just above a huge light bulb, 2) in the window to the left of the door to the second floor, 3) in the stove in the upper left corner, 4) on the second floor inside the generator to the left of the lower door, 5) at the grandmother in the open lid hatch on the floor, 6) in a chest under the cube with the number "5", 7) on the telescope body on the left.
Corner pipes are located:
1) on the first floor, to the right of the red lever of the railway arrow, 2) in the stove, to the right in the center on one of the jugs, 3) on the second floor, to the right of the towel hanging from the open window, 4) at the grandmother’s in the closet on the bottom shelf, 5) at the grandmother at the lower end of the railing of the stairs, 6) in the chest in the upper right cornery, 7) under the telescope on one of the bases, 8) on the roof of the building above the telescope.
When everything you need is collected, use the task icon for the opening mechanism.
There is a train depot in the main building behind the open gate. At the top right of the screen there is a drawing of the train. In the center is the base for the train, to which you need to attach all the details scattered around. They can only be attached according to the drawing. One of the parts is right on the drawing.
The assembled train will take you to the second part.
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On the far right screen (with a billboard): 1) to the left of the huge lamp, 2) on the lamp itself, 3) on the platform under the train, 4) in the very center of the square, 5) on the wall behind the red box, 6) slightly to the left of the antenna red booth, 7) above the antenna of the red booth.
On the central screen (with railway interchange): 1) on a glass bottle on the left, 2) in the left window of the round building, 3) above the middle window of the round building, 4) on the car body, 5) under the railway tracks between two cars .
On the far left screen (with a sliding bridge): 1) on the wall of the jug under the open hatch, 2) on the ground under the stairs of the jug, 3) in the river near the left bank, 4) inside the bottle building, 5) on the body of the bottle building, just above the monitor.
In the gnome's dungeon: 1) on the cushion of the sofa, 2) in the sideboard on the top shelf, 3) on the back of the chair in the center, 4) ontable under the plate, 5-6) on the wall of the chest. In the cellar: 1) on the floor under the stairs. In the chest: 1) on the device to the right of the train drawing.
On the right screen, there is a large billboard right in the center. You need to fix it by flipping parts of the image from one side to the other. From the very beginning of the puzzle, press the buttons: 2, 4, 1.
We click on the device in the red booth - we get the task to find the battery. We pass to the screen on the left, we go down into the dungeon, where the dwarf offers to give the battery in exchange for fixing the device.
We go up, click on the central window in the round building - we get the task to find two flasks. Both flasks are in the dwarf's dugout: 1) in a chest on the right side, 2) underground on a shelf.
Collected flasks, use on the window of a round building. We assemble the device.
For this we will get the coveted battery, after which we go and insert it into the machine inside the red booth.
We click on the lifting mechanism above the poster - we get the task to find three wheels. Are they all in the dungeon?Noma: 1) in the chest, 2) in the cellar, 3) and on the picture hanging on the wall (before that, it must be assembled according to the principle of simplified tags).
We use the assembled wheels on the lifting mechanism. The poster rises and the door opens behind it.
On the very first screen, a door is hidden behind a large billboard. When the poster is raised, you can get a task to open this door. According to the assignment, you need to find 26 balls and one triangle. The location of the colored balls on the rightmost screen: 1) in the center on a large lamp, 2) behind the rails to the left of the train, 3) on the grass under the train, 4) on the tree to the left of the hollow, 5) on the tip of the red booth antenna, 6) in left recess on the body of the red booth, 7) on the watering device in the lower right corner of the screen.
Balls on the central location: 1) inside the base of the lamppost on the left, 2) on the signal lamp above the railway junction, 3) inside the tank on the roof of a small building, 4)5) on the signal lamps by the railway road on the right, 6) in the upper small hatch on the round building.
Balls on the left screen with a bridge: 1) 2) on the insulators on the lamppost on the left, 3) 4) on the extension to the jug building, 5) in the mouthpiece on the body of the jug building.
Balls in the gnome's dugout: 1) in the closet on the top shelf on the right, 2) in the closet on a plate, 3) on the armchair by the left armrest, 4) on the mirror near the sink. In the chest: 1) near the near wall in the center. In the cellar: 1) on a plate in the top center.
The triangle can be found on the leftmost location on the ship (first you need to open the bridge using the valves, create a radio connection using the colored levers, and complete the computer game in the bottle building, only then the ship will appear).
On the leftmost screen in the window of the jug building, we take the task of finding four valves.
The valves can be found in the following places: 1) on the left of the jar building, 2) in the central location, on the roof of a small building with a sprayer, 3) in the very first location in the lower right corner of the screen, 4), in the gnome's chest, at the right chest walls.
When the valves are assembled, you will need to solve the pipe puzzle.
Four valves have been installed, but now the piping system still needs to be repaired by turning the individual segments 90 degrees. As a result, there should not be a single open hole in the pipes, and the blue gas should fall on the right side of the screen. The solution is shown in the figure on the left.
After completing the task, it will workmechanism, and the sliding bridge will rise.
On the leftmost location, click on the top floor of the bottle building - we get the task to find four multi-colored levers.
Levers are located: 1) on the leftmost screen under the base of the left side of the bridge, 2) on the middle screen at the railway junction, 3) on the bottom screen at the gnome in a pot with a houseplant, 4) on the very first location to the right of the train.
Having collected all the levers, we use them on the wheelhouse of the bottle building. A mini-game will start: you need to memorize the colors shown on top, and then play them in the right order using the colored levers below.
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When you pass the mini-game with levers, the computer will turn on from below in the building. By clicking on it, we get into the next mini-game, where you need to bring the boat to the finish line. Management here is very inconvenient: you need to press three buttons located at the bottom of the screen ("up", "down" and "plus"). On the keyboard, these buttons are not duplicated in any way. Everything in the game is intuitive except for one little thing: the plus button destroys all blocks with pluses on the screen.
After winning the game, a real boat will appear on the river, on the body of which there will be a triangle necessary to open the intricate door on the very first screen.
Having collected all the balls and the triangle, we go to insert them into the door under a large billboard. After these steps, a puzzle will start where you will need to swap the balls so that their color matches the color of the cells, using one empty place for this.
After solving the puzzle, all that remains is to enter the open door, and the level will be completed.
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The very first screen is the central one. From here you can go either to the left to the store, or to the right to the train station, or take the elevator up to the computer center. Here, on the first screen, you can look into the surveillance camera, thereby getting to another small location.
On the central location (waiting room): 1) on a poster with an apple, 2) behind a wall-mounted TV, 3) on the back of a sofa, 4) on the glass above the elevator, 5) on a helicopter poster. On the CCTV camera screen: 6) on the seat of the office chair, 7) on the floor to the right of the office chair.
On the location on the left (shop): 1) on the left wall of the orange machine, 2) on the top of the wall above the three golden apples, 3) on the floor to the left of the rug, 4) on the front bottom wall of the wooden display case, 5) on the floor to the left of the counter, 6) on the counter between the saleswoman's hands, 7) on the right side of the apple poster in the upper left corner.
On the location on the right (air terminal): 1) in the upper left corner on a tree trunk, 2) in the lower left corner, 3) on the roof of the building in the center, 4) on the floor in front of the runway, 5) on the base of the viewing binoculars from the bottom of the screen, 6 ) in the lower right corner in the hollow of a tree.
On the location above (computer center): 1) on the floor on one of the papers, 2) on the suitcase instead of a latch, 3) on the wiring on the switchboard, 4) on the floor under the stool, 5) in pr?in the top corner on the left monitor.
In the location on the left we get to the store. After talking with the saleswoman, we get the task to bring her three apples and return the painting to the wall of the store.
Location of apples: 1) at the central location in the closet on the shelf, 2) on the screen in the upper left corner in the bird's nest, 3) on the upper screen behind the door with four toggle switches (first you need to find these same toggle switches and find out the code from the door) .
To find the painting, you need to solve the puzzle on the orange terminal in the lower left corner of the store. To solve the puzzle, you need to arrange all the colors in the correct order by color and brightness. The edges of the puzzle indicate where which colors should be located.
After the decision, we take the picture and immediately weigh it in an empty frame on the wall of the store.
For three apples and a picture, the saleswoman will give a coin.
On the top floor, by clicking on the white apparatus with four recesses, we get the task to find 4 toggle switches.
Location of toggle switches: 1) on the central screen in the cabinet to the right of the elevatora, 2) in the store on the wall of the saleswoman counter, 3) on the right location on the wall under the earth map, 4) on the upper screen in the lower right corner on the table wall.
We insert the found toggle switches into the device. (You can immediately enter the code: 3132. There will be an apple behind the open door).
On the top floor, click on the bright yellow device - we get the task to find the star dial. We go down the elevator to the lower floor, click on the surveillance camera, on this screen we take the star from the table. We go up again, use the star on the device.
In this puzzle, you need to rotate the circles so that you get a solid red line from one edge to the other. Solution: hold the mouse over the largest circle and scroll the mechanism, making exactly three turns counterclockwise. For solving the puzzle, we get a decoder sheet.
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The sheet is needed to decipher the documents lying on the table in the lower right corner. We impose a sheet-decoder as shown in the figure. According to the first two columns, we understand the principle of obtaining numbers from below: 5-2=3 and 8-7=1. It remains to count the difference in the other two columns: 4-1=3 and 7-5=2. As a result, we get the code: 3132. The received code must be entered into the device with four toggle switches.
On the top floor, you can run a video game on the largest monitor. In the game you need to control the airplane by pressing "left" and "right". When the game is completed and the plane arrives for landing, then a large plane will appear on the right location.
At the location on the right, click on the map of the earth on the wall of the building.
In this puzzle, you need to rotate the hemispheres so as to clearly separate the colors: one hemisphere is yellow, the other is blue (it doesn’t matter which hemisphere is which color), and their intersection is purple. The correct solution (p = twist the right hemisphere, l = left): pl pl pl pl pl ppp l pl.
After solving the puzzleki, a window will open on the right, where you will need to bring a coin. (A coin must be earned from the saleswoman by collecting apples and returning the painting to its place).
When a plane appeared on the location on the right, we click on its open hatch, and we get the task to find 12 parcels.
The location of parcels in the right location: 1) in a box under the sign of the arrival of aircraft, 2) on the steps in front of the ticket office, 3) under the door to other locations.
The location of the parcels in the central location: 4) in the closet to the right of the elevator on the bottom shelf, 5) on the couch on a piece of paper, 6) in the security camera at the table.
The location of the parcels in the store: 7) on the counter at the saleswoman, 8) behind the rightmost cabinet, 9) in the largest cabinet in the lower closed drawer, 10) on the floor in a hole in the rug.
The location of parcels in the store: 11) in a bookcase from below behind closed doors, 12) on a stool in front of the window.
When all the parcels are collected, you can safely fly away from here by plane. The third chapter has been completed.
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On the first location (landing for the plane): 1) on the stackle bottle on the left, 2) on the bottle on the right, 3) on the floor under the lower end of the ladder, 4) under the floor scales, 5) on the glass of the customs booth. Indoors: 6) top center on the pillar, 7) on the second ladder from the bottom, 8) in the upper right corner on the wall.
On the second location (under the pillars of the building): 1) behind the door at the top of the ladder, 2) at the top on the inner wall of the pillar, 3) on the base of the central pillar, 4) in the hatch of the pot building in the background, 5) on the bottle on the right.
On the third location (coast): 1) above the blue arrow-pointer, 2) on the water above the boat's motor, 3) on the pier to the right of the castle, 4) on the doors of the rear-pot in the background. In a clay house: 5) on the lower right edge of the table surface.
On the location above (sailor's house): 1) on the glass of the crane from the top left, 2) in the cabinet on the left on the top shelf, 3) on the floor under the cabinet, 4) in the cabinet on the right, 5) under the kettle spout.
At the beginning, the entrance to the city is closed, and only one location is available (plus a small room that can be accessed through the open doors of the building). In order to get further, you need to go through customs, and for this you first need to find 10 bags.
The bags are located: 1) on a bush to the right of the bottle building, 2) on the top step by the plane, 3) on top of the lamppost, 4) in a box with a light bulb at the top, 5) behind the chimney of the pot building, 6) to the left of the base of the lamppost column, 7) to the right of floor scales.
Indoors: 8) in the upper left cornery, 9) to the right of the TV, 10) in the lower right corner.
We put the collected bags on the scales, a puzzle starts, where you will need to arrange all the bags so as to balance the scales (the arrow of the scales is strictly in the center). One of the solutions is shown in the figure. After solving the puzzle, the next location will open.
On a location with many supports in the center, there is a platform with four recesses along the edges and one in the center. We click on the platform and get the task to find 4 cubes (dice).
The location of the cubes: 1) indoors at the first location on the monitor screen, 2) at the first location in the window of the bottle building, 3) on the coast at the bottom left is built into the pavement tile laying, 4) in the house on the coast under a light bulb (the house opens only after collecting a round image from above).
We bring the collected cubes to the platform, arrange them in the correct order (so that the colors of the cubes match the colors of the recesses).
After solving this simple puzzle, click on the elevator to the left of the platform, in p?As a result, the stairs will rise and access to the upper location (the sailor's house) will open.
At the very right location (coast), on top of the house is a statue of an elephant, and on it is a round depression. We click on the recess and get the task to find fragments of a multi-colored clay tablet in the style of the Mayan Indians.
The location of the tablet pieces: 1) on the coast on the left edge of the stone model of the planet, 2) in the middle location above under the left support, 3) in the first location on the wall of the pot building above the pipe, 4) inside the building of the first location on the wall in the center right.
When all the elements of the picture are collected, drag them to the recess and solve the puzzle. The figure on the left shows the relative position of all the pieces of the clay mosaic.
After solving the puzzle, the doors to the house will open.
In the sailor's house, click on the box on the floor, and we get the task to find 7 fishing floats.
The location of the floats: 1) in the sailor's house in the left cabinet, 2) at the first location under the clock, 3) inside the building of the first location in the corobe from below. On the middle location: 4) behind the hatch in a small clay house, 5) behind the curtain on the central support (opens with a lever from below), 6) behind the door at the base of the central support. On the right location: 7) behind the hatch under the door to the house, 8) in the water above the cabin of the boat. In the house on the coast: 9) on the table under the photo, 10) on the model of the ship on the forward mast.
When all the floats are collected, it remains only to put them tightly in the box - this is one of the most difficult puzzles in the game. Her solution is shown on the right.
After the decision, we get a piece of the map from the sailor, which we immediately fix on the wall next to another piece
In the sailor's house, click on the drawing hanging on the wall on the left - we get the task to find 8 paper figures of ships and the second part of the map (we get a piece of the map for floats).
Location of the boats: 1) attached to the bottle building at the first location, 2) inside the building on the TV screen, 3) at the central location at the base of the left support, 4) at the central location under the wooden hatch on the floor, 5) on the elephant statue, 6 ) on the coast belowright path to the house, 7) in the house in the photo, 8) in the house on the wall in the upper right corner.
We attach the found ships to the wall map, the puzzle starts. You need to draw lines between all the boats of the same color, you get four lines, and they should not intersect with each other.
Solving the puzzle in the picture on the left
There is a boat on the coast on the right side. He is tied to the pier with a chain and lock. We click on the lock and we get the task to find the key. It is logical that the key to the boat is in the possession of the only sailor who lives on the second floor (to get there, you need to find all the cubes). The sailor will give you the key only if you solve the puzzle about the movement of ships, which is located on the wall of his house (you will need a second piece of the map and a set of ships). We use the received key on the lock on the coast, the untethered boat will immediately begin to sail. The fourth part of the game is completed.
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On the first location (entrance to the building): 1) on the left edge of the far pier, 2) to the left of the stairs in the background, 3) on the floor to the left of the building, 4) down on the dark foundation of the building, 5) on the base of the roof of the second floor.
On the ground floor (front room): 1) on the wall a little to the right of the left staircase, 2) on the floor under the left statue, 3) under a pot of greenery by the fountain, 4) on the shoulder of the right statue, 5) on the second ladder of the right staircase. In the fountain: 6) below the center of the fountain, 7) in the upper left of the fountain.
On the second floor (room with a safe): 1) 2) on the stained-glass window of the exit to the left and right, 3) on the lower bookshelf to the left of the chair, 4) on the rug at the left leg of the table, 5) behind the pendulum (first you need to fix the clock).
On the third floor (clock): 1) at the bottom of the window on the left, 2) under the gear on the left side, 3) on the mirror, 4) in the picture, 5) under the human foot. On the chessboard: 1) field D2, 2) below the third line of the field, 3) on the edge of the table from the bottom left.
On the first floor of the building, click on the tiled mosaic above the fountain - we get the task to find 10 missing tiles.
The location of the tiles on the first screen: 1) on a wooden building in the background on the left, 2) on the support of the pier near the coast, 3) against the wall under the lantern, 4) on the second floor, 5)on the second floor door.
The location of the tiles on the first floor of the building: 6) on the floor near the plant pot, 7) 8) 9) in the paintings, 10) near the fountain on the top right.
The collected tiles must be placed in one line (the next tile can only be placed next to the previous one).
The solution is in the picture on the right.
When the tiled mosaic is restored, access to the valve will open.
At the first location in the lower right corner, click on the steel doors - we get the task to find five round water valves.
Location of the valves: 1) on the first screen in the background on the potted building, 2) on the first screen under the wooden hatch in the floor, 3) in the building at the front door, 4) by the fountain on the bush at the bottom left, 5) behind the door under the tiled mosaic (before that, you need to restore the mosaic).
We use the collected valves on the door. Now you need to arrange them so as to block all paths from the supply pipe in the lower left corner to the two distribution pipes on the right side.
The solution is shown in the figure on the left.
On the ground floor of the buildingAt the top of the screen is a steel door. To open it, you need to get the key from the bottom of the fountain (for this you need to shut off the water with the help of valves).
There is a safe on the second floor of the building. It opens with a cipher.
The cipher is preserved in an ingenious way: by the arrangement of pieces on a chessboard. Two checkers are placed on it: on B1 and on C3. We expose the seen cipher on the door of the safe. Inside will lie the arrow from the clock.
On the third floor, the owner of the building sits and drinks tea. We click on it and we get the task to restore the tower clock from above.
The location of the numbers: I) on the first screen leans on the fence, II) at the fountain at the bottom left, III) on the first floor on the rightmost picture, IV) on the first screen on the roof of the first floor, VII) on the second floor on the wall on the right, VIII) on the first screen? clay building in the background, IX) on the third floor behind the door in a hanging cabinet, X) on the first floor on a jug on the right, XI) on the second floor on the wall to the left, XII) on the first floor to the left of the door leading up.
The location of the arrows: 1) on the first floor in the fountain, 2) on the second floor in the safe (you need to crack it).
Arrange numbers and arrows. On the lower floor, the pendulum begins to swing. We take the last piece of the puzzle behind the pendulum. After that, the last fifth part of the game is completed.
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We return to the main screen of the game, put in place the last pieces of the mosaic. The tiny world has been restored. Everything, now the game is completely passed.
After the game is completed, by clicking on the line "Continue the game" we get into the room where all the characters of the game are sitting at the table. To their right is a location where you can replay any of the 16 puzzles throughout the game.
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