First take the stick from the left side. Secondly, press the arrows in the lower left corner of the screen.
Click on the folding ladder and pick it up. Take the canister near the barrels. Then go to the car on the left side and get the crowbar.
In inventory, combine the stick with the cloth to make a torch. Take the torch and bring it to the burning drum.
Use the crowbar on the sewer cover. Put everything aside to find your wallet. Head to the wall on the left side, use the crowbar again and touch the handle next to the pipe to get it. Add a handle to your list and hit the back button.
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Then click on the pipe on the left side and use the lit torch to remove the worms. Once the stain is clear, take the keychain.
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Click on the bottle machine on the left, select the money wallet from the list and put the money in the machine to get dirty soda.
Select the money again and place it in the machine to get a rusty food box. After that, repeat the process and take the fish can.
Click the arrow button on the left to return to your original location and start searching for hidden objects.
Install a folding ladder next to the door. Go up the stairs to find a box of tissues.
Approach the door to find the code printed on the sign and try to guess it to find the access code (912). Before entering the code, you must touch the device near the door. Use the key fob to activate the system and then enter the code (912) to open the door.
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Take the hint. Press the back button and touch the gate on the right side to open it.
Use the hint to find out the code and press certain buttons to unlock it . Enter the code (684) to open the door and find trash cans in three different colors: red, green and blue.
After collecting the Cutter, leave the first area and use the arrow to go to the next area.
Click on the circuit box behind the burning drums and use the cutter to remove the iron chain.
When the box opens, take the puzzle piece and go to the first area.
Interact??e with the door and touch the board to place the missing piece. A mini-game will start where your goal is to drag the puzzle pieces and adjust them in the area below to solve them.
Take the puzzle piece and the cutter.
Climb up the folding ladder to access the sheet above the door and use the cutter to remove the pieces of wire to open the box.
Put the puzzle piece on the board and solve it. Your goal is to move the wires in order to connect them to the correct plugs.
As soon as the light comes on, go up the stairs and find the suitcase and the stick. To open the lock, enter the code (4548) and take the key and lighter.
As mentioned above, you can use the arrow keys to move between locations.
Use the stick from your inventory and go to the sewers to get the button.
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Click on the box behind the reels and use the key to open the small box inside it.
Use the clue from your inventory and place it on the small box to trigger a mini-game. Install the red button and lever in the missing places. To solve the puzzle, you must set the correct values for the relay in order to cause a short circuit.
Next, head to the first area and use the ladder to cross the gate.
When you get to the other side of the gate, you will find a stranger with a vicious dog. You will find yourself in a new location with new puzzles and mini-games.
Once you're in the new location, touch the lamps and use the lighter to light them up after using the canister. Then pick up wooden sticks, stones and a puzzle piece from the ground.
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After that, go through the passage on the left side, get to the shore and find hidden items, including a bucket from the ground, a knife from an extinct fire, and papers from a bench.
Before you leave the bench, use the tissue box and clean the bench to find a clue. Click on the trash can to find the note. Then use the papers to make a paper bag and collect the worms from the bag on the bench. Go to the place of the extinct fire and try to cook food according to the recipe from the inventory.
In Scary Horror 2 - Chapter 3 Walkthrough, we'll show you how to solve the food puzzle, but first you need to start a fire.
First, take wooden sticks and paper and put them on the coals. Use the lighter to light the fire and place the can on the coals near the fire.
Click on the arrows to go to the previous location. Use the knife on the bushes.
Take the stick. Go to next areaand, touch the tree near the shore and go to the hole. Use the stick to drive away the snake and read the note from the suitcase.
Press the back button and touch the bench to find out the code. Return to the briefcase and press the arrow keys as follows: left (2 times), right (3 times) and left (4 times). When the briefcase opens, take the cutter and the piece of coal.
Press the back button on the right side where the cutter can remove the thorny bushes and collect the box. To open the box, play the mini-game. Arrange the balls of the same color in a row.
Take the hook.
Now find a fishing rod and attach a hook to it. Click the back button. Take a stone and throw it into the water.
When you throw a rock, the bushes in the water will disappear and a net will be visible.
To solve the net puzzle, you must swipe the floats from left to right, unravelingnet.
Take the bucket and net. Use the net to bring the boat closer to the seashore, go to the fire and put the coal in the jar. Use a stick to stir the solution.
Use the solution to fix the damaged boat. Take a bucket to get some water.
Go to the first area, use the bucket and pour water into the well. Keep repeating the process until the water comes out along with the items inside it. Use the bucket and take the coil.
Move to the second area and connect the reel to the fishing rod. After that, play a mini-game to catch the fish. Once you catch the fish, go to the first area and find the hidden items.
Click on the right side to find a rabid dog. Throw the fish towards the dog and take the air pump. Return to the boat and apply the pump when the slider is in the green zone.
Once the boat is repaired, use the fuel canister to fill the tank with gasoline and sail away. Soon you will find yourself in an amusement park.
After escaping from the Dark Alley in Scary Horror 2 Episode 3, you find yourself in an abandoned amusement park.
First take the stick from the left side. NoteHit the stick on the crow on the pillar on the right. She gets scared and drops the key. Take it.
Click on the entrance to get a mechanical arm.
Use the key to open the building door on the right side of the entrance and go through it to get to the office.
Now you are in the office and your goal is to find the hidden items. Look around everything, including tables, doors, cabinets, etc.
Head to the typewriter near the door and click on the box below it. Take the lock piece from your inventory and place it in the box to trigger a mini-game where your goal is to make a path and get all the gems to the other side one by one.
Take the tumbler. Click on the table on the right wall and take the Gargoyle Head. Press the back button and zoom out the area.
Exit the office. Click on the boat to return to Grim Alley. After reaching the coast, use the arrow to go to the Alley and touch the statue on the right side near the cave.
Select the gargoyle head and place it on the statue to unlock a mini-game.
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You must arrange the blocks and get a continuous line to solve the puzzle.
Take the puzzle piece. Take a step back and return to the amusement park.
Leave Gloomy Alley and go to the Amusement Park entrance. Click on the poster next to the entrance gate and attach the second piece.
Enter the office and approach the typewriter. Enter the code (7915) and take two coins and a hint with a mathematical puzzle.
Solve the puzzle to get the code (512) and go to the door on the left side. Enter the code (512) and take the power handle. Connect the handle and pick buttons from inventory.
Exit the office and touch the telescope, use a coin with a horned profile on it and look into it.
shiftClick the slider to zoom in and notice the glowing light in the sky. Leave the telescope and enter the building. Take the coin from the cabinet.
Touch the cabinet on the left side and touch the stars you saw through the telescope to open the storage cabinet. Take blade and box.
After receiving the mysterious cube, go outside, click on the boat and get to the Gloomy Alley.
Once you reach the shore, take a step back to reach the Grim Alley and touch the statue on the left side. Select the mystery box and hold it in the statue's hand. A mini-game will open. Click on the box to play a mini-game where your goal is to move the picture blocks to their counterparts near the walls.
Take the key.
Go to the amusement park and go to the office. Use the key toopen the closet on the right, and look for another key in the jacket pocket. Enter the power room and use the key to open the switch box.
Select the printed number buttons and place them on the board to trigger another mini-game.
In order to find the code, you need to briefly leave the power room and play a coin game near the amusement park's main gate.
Select and insert a coin into the machine and play a mini-game, dodge corners and jump over cauldrons.
Take the bag of coins. Insert it into the second machine to start another mini-game. Your goal is to catch the blue plate and chewing gum.
Follow the office and go through the doorway to get into the power plant. Select a junction box and use chewing gum to repair damaged wires. Press the following buttons on the board to restore electricity: brown, blue, pink and yellow.
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Exit the food room and go outside. Touch the ticket office.
Next, take the toggle switch and place it on the board to start a mini-game.
The code required to open the door is written on the spot. Click on switches #6, 1 and 7.
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