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Walkthrough of Dragon's Dogma 2: how to search Allard's chambers

We tell you how to complete the Troubling Find quest in DD2. We will explain how to enter the castle under the cover of darkness and get into Allard's chambers in order to search them and get evidence of the vile machinations planned by the regent Disa.
Walkthrough of Dragon's Dogma 2: how to search Allard's chambers
Author
Svetlana Ivanova
Date of publication
9 April 2024

How to search Allard's chambers

You can receive the "Disturbing Find" quest after completing one of several story missions from Brant. For example, after completing “Disa’s Intrigue,” where you need to infiltrate the regent’s office and steal evidence of her crimes. You can also complete the “Prisoned Lawyer”, where you need to find Valdar so that he can help you understand the code of laws and evaluate the Risen’s chances of taking the throne, or “Monster Clearance”, earning the trust of the residents of Vermund by helping them clear the territories from monsters.


After completing at least one of these tasks, visit the Stardrop Hotel at night and talk to Brant. Select the line "Tell rumors about Allard" to receive the quest "Disturbing Find".

During this quest, you will have the opportunity to approach Wilhelmina and watch a kissing cutscene with her if you follow one of the possible storylines. Your choice will not affect the completion of the main quest, but will help you get closer to the romance with the mysterious girl from the Rose Manor brothel.


Find out whether Minister Allard is involved in the machinations of the Queen, and secretly infiltrate his chamber at Wernworth Castle to collect evidence against the regent's supporter. Try not to get noticed by the guards, otherwise you will get into trouble and end up in prison.

How to get to the minister's chambers

1. Arrive at Wernworth Castle at night through a wealthy quarter in the south of the city. If night has not yet fallen, you can rest on a bench next to the castle gate.

2. Entering the castle through the main entrance, since the front gate is locked at night. You must go through the Guardroom, located to the right of the main entrance.


3. Overhearing a conversation between two guards who mention the constant fermentation of the minister's guard and his inattention to the chambers.

4. Wait until the guards leave and go up the spiral staircase.

5. Get into the corridor on the right and start a cut-scene with Allard and his bodyguard.


6. Search Allard's chambers: discovering a secret passage in the wall on the left, which opens when you click on it.


7. Finding a letter with Battal’s coat of arms in a secret room, proving the minister’s involvement in Disa’s machinations. Then there is the possible intervention of Sven, the son of the regent, delaying the guards while you escape.

8. Escape from the castle through the window and down the ledge to avoid a collision with the guards. After this, Wilhelmina helps to hide, handing over the card of Myrmekoleon - a pass to the Rose Manor brothel.

9. If you skip the window and go through the door, you will miss the opportunity to meet Wilhelmina.

10. Return to Captain Brant at the Stardrop Hotel with information about Allard and hand over the letter with the Battal coat of arms to complete the quest and receive the reward.


Awards

• Experience ×1,200.

• Gold ×5,500.

• Storage ring.

Game from the guide
  • Platform: PS5, PC, Xbox Series S/X
  • Genre: Action, RPG
  • Release date 22 March 2024