DEEMO -Reborn- is a classic and reimagined adventure with rhythm game elements and lots of puzzles. It is to the latter that we dedicate our first article.
Note . If you notice anything missing from this article, be sure to let us know in the comment form below.
Let's go in chronological order:
Также рекомендуем сайт наших партнёров — ТОП лучших игр.
- Piano room . Hit four notes perfectly in a row for one melody. To do this, the notes must line up with the white line at the bottom of the screen, above the transparent keys.
- Play until the tree grows. Find an orange tree and ask Dimo to pick an orange.
- Rune puzzle . Find 5 decorations in the music boxes and place them so that they match with your shadow.
- Room with books . Turn off all lights that illuminate the rune sphere. Turn off the lights according to the floor tiles, within one song. Find the four bookmarks hidden in the books to make a big picture. Follow in this order: seed, rain, sun, snow (golden song).
- Attic . Table in the middle: 8 icons should point in the direction of the desired object. Clockwise, it looks like this: mask, round object, butterfly, speaker, nest, plant??e, A, picture. Then follow the directions in the middle to open the lock and get the golden music sheet.
- Set the metronome to the same rhythm as the music from the speaker. Move along the left side until the tile flips over. Then follow the arrow until a leaf appears. Open the window to drop the bottle. Use the rag to collect the music sheet.
- Statue . There are four windows and three statues. It's a rock-paper-scissors game. The first time you win, the second time it will be a draw.
- Underpass . Ask Dimo to pick up a doll from the shelf.
- Windmills : in progress.
- Basement . Test tube riddle: 2, 5, 3, 0 (this is the number of plates above the test tube from left to right).
- Standing in front of the conductor, listen to the music. Then enable the desired tools. The number of glowing spheres on the music sheet indicates the number of instruments needed. If you do everything right, a cut-scene will start (for 3 correct times you will get golden notes). Last time (six instruments) - piano, organ, long trumpet and all three violins.
- Puzzle in resolution . Below is the order of the three colored spheres.
- Second floor . The code for the safe is 135613572.
- Shake the tree 3 times to get the doll.
- Move along the edge of the golden four-piece puzzle to make it easier. It is not so difficult.
- The order of places that d??should visit the boat indicated on the map hidden in the stack of books.
- Trophy room . On the second floor of the room is a scary mask.
- The light bulb lies next to the masked lady.
- Ask Dimo to get to the lever and run for cover when he pulls it.
- Awake is the answer to the stick puzzle. Use the shadow of the sticks to form the letters.
- Slowly walk towards the fireflies to automatically catch each one. Repeat three times.
- Room with shelving . There is a broken wall at the entrance. Mandora - in the bushes.
- Puzzle with words . LIFT from randomly placed books, then MISS from a cube. You cannot take the cube that opens automatically after you choose to complete the MISS in the word charade.
- Balcony . The answer to the riddle with stones on the left is on the right. Look for both objects behind the path with bushes.
- Puzzle with stars . The balcony logo should be at the bottom. All other three logos are in accordance with the telescope. If they are in the correct position, they will glow.
- The doll is tied to a rope on the floor.
- Roof . The left side towards the end is a hidden path behind the bushes.
- Wait a little while at the giant hole to take a leap of faith.
- Once completed, leave the area and re-enter it. Then go up the stairs behind the rune sphere.