After the introductory video, move to the right side. In the end, the main character will fall to the ground, and when she gets up, she will be able to run. Run right. When you need to, then climb up the hills, pressing the "Space" to jump. After climbing over several obstacles, in the end, you will find a luminous dot.
Take it and move on until you find the next glowing point. Both dots will follow the heroine. They are used in the game to unlock new routes. Walk right and climb up the ruins to start moving left. Follow them, move up the black mountain and find a cliff on the right with three missing points. Right now you only have two of the three, so go left and climb to the top of the tall tower. From there, you can create a two-point bridge and go down to the right to the adjacent tower. Inside it you will find the third glowing dot. Climb down and go right to the three dots to build a bridge.
s-style-zoooom">Follow on until you find a place where three dots will go to the sky. Keep going to the right as there is nothing to do here yet. After sliding down, go along the bridge to the right and climb to the top of the building to see a cutscene with the name of the game - GRIS.
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Jump down and go left to activate a glowing seal with three dots in the cave. These are collectible badges , and there will be a lot of them in the game.
Continue moving to the right. You will have to hide from the strong wind inside different buildings. In the third of them you will find the first luminous dot. When the wind stops, then jump down and go to the right to find the second glowing point inside the ruins. Take a moment and come back. Jump on the rocks in the air, climbing back to the room where the point was found. After the wind, move to the neighboring ruins, where there are no walls, but there are two points. From the collected objects sobe?There is a bridge, and you can get over to the other side.
Follow the bridge to the right and enter the building, which turns out to be the shell of a huge creature. It will start moving to the right. While the creature is moving, climb to the top of the object along the numerous stairs and jump down to the descent on the right-bottom. The main character will start to slide down. Jump up in time to activate the new collectible symbol .
Run across the bridge to the right and jump down. There is a collectible symbol in the room below you, but you can't pick it up right now. There is a partially destroyed floor above the symbol, and soon you will be able to destroy it. Run to the right to the next building, where with the help of two points you will get a new ability. Now the main character can turn into a heavy cube. Go back to the left, climb upruins and stand on the ruined stones. Jump up and press K to turn into stone and hit the rocks. This will activate the collectible symbol .
Follow right. When the wind blows, then turn into a cube and, holding the K key, move to the right. Eventually, you will reach a building with huge statues. Stand under the bell, jump up and switch to the cube to destroy the floor below you. You will need to hit him three times, after which the heroine will fall down. Repeat the same procedure to get even lower. When you are in a room where there is a reflection below you, then hit the ground several times with a cube so that the birds lift the heroine up.
You will find yourself on a bridge under a volcano. Go left, climb the pipes to the very top and use the rotating blades to get to the upper leftpoints. Soon you will enter the building. Using the moving stone, climb up and go into the room where there are five dots on top (three to the right of the platform and three to the left). The platform in the center drops down - jump up and turn into a cube to connect it to the bottom. The upper platform will begin to periodically lower to the right and left. Use this to climb it, and then jump from it to the bridge from the two points on the upper left.
Go outside on the left, hit the cube-shaped metal structure on the left edge so that it leans to the left. This will allow you to get to the third luminous point. Return the structure to its original position, climb left-up to the rotating blades and jump onto one of them on the left side. Get over to the roof of the building, and from there - to the blade on the right so that you have time to jump to the collectible symbol .
With three points, go back and go to the right side, forming a bridge.
Eventually, you will reach the room shown in the screenshot below:
Stand on the platforms so that you can be on both at the same time. After that, jump up, turn into a cube and lower two at a time. All mechanisms will begin to rotate. Climb up and to the right. Go outside, follow up the slope and on the right you will find a huge cobblestone. The main character cannot get under it to pick up the fourth luminous point. Therefore, go to the left side to see a smaller cobblestone with legs. Move to the left of it, jump up the small stones and pick up the moment to jump onto the cobblestone with legs. Jump up and hit him with the cube to free the strange creature. Go to the right and you will see that the creature will climb into a huge stone, lifting it up. Go under the rock and take the glowing dot.
Return to the large hall with platforms and this time go up to the left side. Go to itm direction and, once outside, go down the stairs. Hit the boulder holding the balloon with the cube.
The ball will rise up. Follow and you up the stairs, stand on the platform of the ball and turn into a cube to lower it. When the ball drops to the desired height, jump onto the platform on the side, where there is a fifth glowing dot.
Note . To activate another collectible symbol, turn into a cube and lower the ball to the very bottom. After that, quickly run up the stairs in order to have time to jump onto the top of the platform of this ball. From there, move to the left, destroy the stones with a cube and jump on them to the collectible symbol on the left side.
Return to the main hall, climb higher and find that you can make a bridge out of five luminous points.
Follow it up and to the left, climb higher and higher until you reach a huge wheel. It is necessary to lower the platforms down, but this will have to be done by jumping from a great height. First go to the right and climb into the inner part of the wheel. Run along it and jump over the hole to find a rise above. In the end, you will find yourself at the very top, from where you will need to jump down, turning into a cube. Once the wheel starts spinning, it will lift up and you can go to the right.
Get to the stones, jump on them and find yourself in large stone hands. Here the main character will enliven the world by adding plants. Climb down and go left to return to the central location. Jump onto the big cube, and the main character will give back the collected glowing dots.
Jump over to the left and move to the new world. Jump down from the bridge. To be in the forest. Walk left until you see cubes disappearing and appearing. Jump over them to the left. Jump even lower and you will see a strange creature with a square head. Follow the left until you find yourself in a place where you need to climb cubes and triangles. Note the cube, which does not change. Jump on it. As soon as there is a rise in the form of a triangle on the right, then move up and you will find yourself on a ledge on the left.
Soon you will need to climb the transforming cubes. In the story, you need to go up one tier and go to the left, but if you want, then from a large cube (which does not change) jump over to the right at that moment. When there will be the same cube. Jump right, higher and left. At the end you will find a segment where three small cubes appear, and then another one from below. Get to the bottom one by two small ones, then jump from it to the previous cube (the middle of the three) and to the left. This will get you to the collectible symbol .
Go left, jump down and soon you will find yourself in a location with several trees (leaves - cubes of different sizes). Below will run the same creature. Red square fruits hang on three trees (for sure these are apples). You have to jump on these trees and kick in the shape of a cube to shake the apples down. When the creature eats three apples, then go down to it and chat. He will open a passage down - jump after him.
In the cave, go left with your new friend. He will repeat everything after you, but remember that the creature is behind the main character, so you need to pick up the moment. To get started, just go left and let your friend jump down to where the apple is lying. Go back and go left again, but in such a way that the creature jumps after you onto the branches. Get to the dead end with the tree with a friend so that he opens the way further.
Go left, jump on top of the dilapidated column and destroy it. Your friend will be able to go to the left. When you move past huge stones, the animal will rise up. Go back to the right so that the animal can find an apple at the top. This time, the creature must jump onto the column and break it so that the main character can go further. Go into the building, hit the destroyed floor with your partner. ?Do the same below to slide down the mountain. By the way, you can first shake the apple off the tree.
Once at the bottom, approach your little animal, and then go back to the right to show him the apple. Go left and soon you will say goodbye to your friend. Jump below and enter the building where you need two glowing dots.
From here you need to go down and go left and right. First, move to the left to be in the place where the cubes appear and disappear at the moment when the main character jumps. Go all the way to the left and jump on a row of cubes to the right. They will take turnsgive and appear.
Further, the task becomes more difficult. Jump onto the big cube, which will turn into a triangle. Climb to the huge stationary cube on the right. Jump on it so that the next time you jump to the left side, instead of a triangle, a cube appears. Climb up on the left side to get to the glowing dot. Just at the moment of the jump, the cube on top of the tree will disappear, and you will take the point.
Note . Jump in the same direction. There is a collectible symbol on the left. You can pick it up by jumping on the nearest of the two small cubes (which appear and disappear together), then go down (without jumping) to the cube to the left and from there jump to the symbol, as a large cube will appear at the moment of the jump.
Go back and go to the right. You will fall through the hole. Move through the cave, jumping through the branches to meet an old friend. It is he who will give the second luminous point.
Walk back to the cube with two dots to activate it and unlock a new skill - doubleth jump. As in all other games, to complete it, you need to double-click on the "Space".
In GRIS only, if you hold Spacebar after the second press, the main character will hover through the air for longer.
Climb to the very top of the tree using your new skill to reveal three red birds. Jump towards them and hold Spacebar to climb higher. Walk left and climb up. Get to the other birds and jump up again, this time onto the tree. Jump down and make a second mid-air jump after you're under the obstacle on the left, allowing you to go around it and climb up the stairs.
Go up the stairs, use the birds and soon you will get into a room with a large cube. Birds fly around him. Stand on the right side, on the edge of the ledge, and double ??ryzhok to the birds when they fly by. After climbing onto the cube, use the birds again to climb into the room above. Immediately go to the right, destroy the floor and, falling down, activate the collectible symbol . To return upstairs, go to the jugs on the left and destroy one of them, turning into a cube. Jump up with the help of the red birds that were in the jar.
Now go left and jump on the disappearing cubes. Having risen higher, continue the same actions, but this time you will need to jump from each cube at the moment of disappearance. And to wait for the next one, use a double jump and linger in the air. Having reached the left side, destroy the floor with a cube and fly up on the birds. Go to the birds on the right and start climbing higher and higher until you find yourself in a room with a large statue of a woman.
Climb up using the red birds in the jars. Follow higher and higher until you find a bird. When it pushes you down, use the other birds to get to the next part of the level. Now you will need to escape from the bird using red flocks. To prevent the bird from blowing away the main character, turn into a cube. Once you're in a location with a few red birds and green cubes, climb the first one and then push off the flock of birds on the right, fly up to the flock above, and push up to fly over the leaning tower on the left. As you fall, time for a second push in the air to reach the collectible symbol .
Follow next. In one of the places you will need to use a double jump and a bird cry to fly to the cube, and from it to the ledge on the right. Climb higher and higher until you find yourself in a room with an ogre??th bell. Get to the jug on the left or right, destroy it and use the birds to jump up. Jump to the bell and turn into a cube so the bird can't blow you away. Approach the bird in the form of a cube. Stand on the edge of the bell and when the bird finishes blowing, then jump over to its side and turn into a cube again. Go to the bird in the form of a cube to scare it away. She will disappear, and a red flock will appear on the bell. Use it to jump up.
Get to the new statue and the stone hand so that the main character changes the level again. Now it will have water on it. Jump up and down the hair to reach the water area. Moving to the right, use cubes and water platforms to move on top. There will also be red birds. You must use them to get to the dilapidated pillar. Hit her in ku form??a to make a hole and then jump onto the ledge with the collectible symbol . This way, go back to the main hall to transfer the glowing points and continue the formation of the constellation.
Climb down and go past the turtle symbol. Move through the cave until you reach a dead end. After climbing the ruins, jump off them in a double jump and turn into a cube. Under the weight, you will sink to the depths, but the pond will end, and the main character will be in a new cave.
Go right and use the red birds. Follow through the room with the big tree, go down and climb the big mushrooms. Stand on the bells on the chain and hit them to go down. You will need to go to the next one to go even lower. Climb down the bubbles, go left and destroy the jug. With the help of birds, jump up, turn into a cube and dive into the water to go around the underwater reef. Break through the floor twice under your feet to find yourself in a room with a cube and two dots. Here you get a new mind??nie, but for this you need to find two luminous points.
To start, go right. Frost will periodically appear in this cave and the silhouette of the main character will be frozen. Approach the high ledge, turn into a cube and wait. When the cube freezes, use it to jump up. Soon you will enter a room with a glowing dot. First, stand on the right side and turn into a cube to lower it. Position yourself under the left side and turn into a cube.
Wait for the cube to freeze, then jump on the left weight and transform into a cube to lower it. Since the bottom of the EU?If a frozen cube, then it will not go down to the end. Stay cube-shaped on the left weight until frost appears. When the cube freezes on top of the left weight, quickly move to the right side and turn into a cube. Both loads will be on the same level and the path to the glowing dot will be unlocked. Take her quickly.
Go to the left cave, turn into a cube and wait. Use the ice cube to jump up. Go to the platform on the left and turn into a cube on its right edge. When it freezes, then jump on top and turn into a cube again. Since you are not doing this in the air, but standing on an ice cube, after freezing the cube will remain in place. Now you can double jump to get to the top.
Return to the cube with two dots and get a new skill. Now the main character can swim underwater. Swim to the very depths until you find yourself in an underwater cave with some object and six glowing dots. You need to collect four more points.
Swim through the upper left tunnel and get out onto land. Climb higher using the red birds, jump over to the water tower on the right. Accelerate by "Space" to jump out of the water and fly to the birds, with which you need to climb higher. In this way, you need to go around the tower and go down to the right of it to the depth in order to pick up the luminous point. Destroy the floor and go back.
Swim through the upper right tunnel to see a glowing dot. She will run away from you. You must climb up the water through the tunnel on the right, accelerate towards the glowing dot and immediately turn into a cube. Due to the gravity, the cube will fly faster, and you will be able to catch the glowing dot.
Swim through the lower right tunnel and reach the hall with the collectible symbol. If possible, then take it, but according to the plot, dive into the water on the right. Please note that the structure appears to be intact underwater, but you must be guided by its reflection from above in order to move through the missing columns and pick up the glowing dot. In fact, you need to swim along the top of the water all the way to the left, go down and go around the columns to pick up the symbol. Drop down and swim to the left to return to the common room.
Swim through the tunnel on the bottom left, reach a flooded room with a large redwood. To the right below it there are red fish (similar to birds). Swim up to them. They will start following the main character. Swim inside the redwood trunk, jump out of the water and with the help of the fish jump up to collect the last glowing dot.
Swim down with the turtle, follow the only route, and climb onto the arm of the huge statue as you climb up the vertical stream of water. Swim away from the black monster, follow the only path and run away from the creature again until the turtle saves you.
Follow the left and get down into the room with the collectible symbol on top. Go left over the place where you got the last ability. There will be a glowing cube in the room. It lights up when you get close to it. Use this to remember the location of the platforms. Climb up to the left, then jump onto the cube, and from it - even more to the right. In the room with another cube, climb up to the ledge on the right, use the birds and fly into the air. From the water, jump onto the cube and follow to the left to find other birds.
cogYes, you will reach the room with a large cube on top, then pay attention to the blue mushrooms. Hit the ground to turn into a cube so that the mushrooms rise up and the cube starts to glow. On the right you will find a floor that can be broken. So do it. Climb higher and higher using the water cubes until you return to the main hall where you continue the formation of the constellation.
Climb up and to the right. You will need to double jump to jump onto the ledge. The path to the right once led to the first level, but here you need to destroy the jug and use the birds to climb up.
Follow the long stairs to the left, climb up with the glowing bird. Follow higher and higher using red birds, climb up the waterfall and go right. At the end of the path you will find yellow birds. With their helpyu jump up, quickly get to the second flock of yellow birds and climb higher. Jump to the dome. Where there are closed red birds. Wait until everything is dark. When the heroine falls down, then use the birds to climb up. There you will find a collectible symbol .
Jump down and to the left, find a dilapidated floor at the end of the path and destroy it, turning into a cube. follow to the left, climb up with the help of two flocks of red birds and you will find yourself in a large water bubble. Using the left red fish, you can fly over the tower on the left to find the collectible symbol . Use the red fish again to jump up and climb higher along the stream of water.
Roll down the slope, use the water squares and move higher and higher, moving left and right. On ?At the top, you need to destroy the floor under your feet to get to another bird with a flashlight. Follow right to find another bird. Go to the jug with red birds and hit it with a cube. When you hit with a cube, the bird with the lantern disappears. After freeing the red birds, go to the blue with a flashlight on the left. Jump up with the help of red birds, jump on the platforms near the ceiling and climb onto the dome. Under it are red birds. Hit the dome with a cube to drive away the bird with the lantern, and with the help of the red birds, climb to the very top.
You will find yourself in a room where you need two points for a new skill.
First, go left and up the stairs. Go past the cube with light and destroy the floor under your feet. Climb higher and higher using the red birds to turn the picture upside down. Now you are walking on the ceiling. Go right, use the red birds until you get to the horizon line. Cross it to move down again. Jump across the line to move across the platforms. This way you will have to get to the water from above. Lure the red fish, jump out of the ceiling and use them to get to the glowing cube. Move to the right and soon you will reach a dilapidated floor. Destroy it to collect the first glowing dot.
Now go right, go up the stairs and jump into the water. Find the red fish and use them to jump onto the dome in the center. With the help of red birds, rise even higher, reach the horizon again and move to the ceiling. Go left, move with the help of birds between the ground and the ceiling. At the end of the path, you will need to capture the red fish from above, go down the water stream towater square and jump down, then use the red fish to jump up to the left.
With the help of the last red birds, climb into the tower, destroy the floor and find the second glowing dot.
Go back and get a new ability: the main character can sing, which makes the flowers open. Red birds are hidden inside the buds. You can sing to the left or right of the place where you got the skill to make red birds appear. If you start climbing up, using singing and birds, you can reach the glowing dots leading to the sky. Now you have only two points, but you need more.
Climb back and go first to the right, up the stairs. Once up, use the chant to open the buds and use the birds to jump into the water square from above. Jump even higher and swim on top. You will see some dot on the platform below. Jump down to it and use the chant to make a big spider appear.
On it, move to the right (you need to stand on the right edge) until a luminous dot is visible at the top. Standing under it, use the chant to open the flowers and use them to get to the glowing dot. From there, jump to the ledge on the right, climb higher and higher to move beyond the horizon line again.
Activate the moth on the right, rise above the horizon line and activate the second moth. You need to jump on it with the help of flowerpots on the left side. From there, jump over to the moth from below, and then onto the right side of the moth from above. Jump to the right side, but so as not to jump over the horizon line. This will allow you to be in the tunnel on the right. So you get to the next glowing point. Take her?? come back. Along the way, you will need to destroy the floor.
From the place where you got the skill, move to the left. Activate the large flower under the ceiling by using the chant. Jump down, lure the red fish and use them to jump onto the dome on the left to pick up a glowing dot.
Go to the left and get out of the water along the waterfall. Climb the stairs to the right, to?? find yellow birds. Use them and climb higher and higher to reach other yellow birds before everything goes dark. They will allow you to move to the ceiling. Follow the only path using the red birds.
In the room on the left, you will need to sing songs to reveal all the flowers, moving between the ceiling and the floor. Eventually, you will reach the last glowing dot. Go back, go upstairs and watch the cut-scene.
Get out of the belly of the monster, and when you find yourself on the destroyed arm, then use the chant to restore the statue. Run up the resulting path until the end credits roll...