GTA series producer Leslie Benzies, who is the current studio head of Build a Rocket Boy, has shared the first details about the company's first game, Everywhere. Previously, this entertainment was simply called a simulator of "absolutely everything", but now a little more specifics have appeared.
We've been told that Everywhere is a huge open world AAA project built on the Unreal Engine 5 game engine. The project will tell some kind of epic story, consisting of several chapters. Players will be able to create their own content and entire worlds using some of Everywhere's internal functionality. And the game will have a deep connection with social networks and streaming services.
A release date for Everywhere and potential platforms have yet to be announced.