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Baldur's Gate 3 walkthrough - Uphill road (Act 1)

Complete walkthrough of Baldur's Gate 3
Baldur's Gate 3 walkthrough - Uphill road (Act 1)
Author
Svetlana Ivanova
Date of publication
3 August 2023

Baldur's Gate 3 walkthrough - Uphill road (Act 1)

Walkthrough Baldur's Gate 3 Act 1

  1. Prologue - Escape from Hell
  2. Broken Shore
  3. Druid Grove
  4. extinct village
  5. off road
  6. swamps
  7. goblin camp
  8. half earth


Shelter Waukeen

In the northwest, further along the road, we jump over the destroyed bridge.

Half-elf in a trap

Enter the destroyed building.



Прохождение Baldur's Gate 3 — Всхожая дорога (Акт 1)

In the current version, a bug is possible in which it is impossible to pass. Let's use the jump. Climb to the second floor and use weapons to break?It's the door to Benrin. Rescuing him requires a strength roll (pick up a log) or an investigation (find a lever).

After being rescued, Benrin will run towards Mirileth's corpse. We use the spell "Conversation with the dead" on it. If you don't have this spell, find the amulet in the Abandoned Ruins quest or read the book in the Pharmacy Basement quest.



Ask Miri about the dowry. Go to the barn and interact with the haystack to find a chest. Take the ring from the chest and return to Benrin. Give the ring away or keep it for yourself.

runaway she-devil

We kill hyenas and go up the stream.



Find an injured tiefling and agree to help her (requiring an intimidate or persuasion check) or talk to Anders at the outpost.

The hunters mentioned by Karlach are a group of paladins of Tyr. If you cast the Speak to the Dead spell on a dead refugee, you will find out that Anders and his party are actually serving the archdevil Zariel and impersonating the paladins of Tyr.



If you side with Karlach - kill Anders and his group. Tell Carl about it. She warns that Zariel will send more hunters after you. You can pick up the Blade of Judgment, a rare two-handed weapon, from Anders' corpse.

If you take the side of Anders - return to Karlakh and kill her. You have the opportunity to study the runes on her skin (requires verification?? magic skill), and you also need to take her head. Take the head to Anders to receive the Blade of Judgment.



This task is completed.

Find the missing cargo

We rise to the top.

On the way to the cave, in order to defeat the gnolls, use the psionic power of the illithid parasite to enchant the gnoll warlord.

After the fight with the gnolls, you need to pick up the locked chest (caravan safe) and give it to Zaris. If you open it, you will find some gold and an iron vial inside, but you will no longer be able to return the chest to Zaris.

Walkthrough Baldur's Gate 3 Act 1

  1. Prologue - Escape from Hell
  2. Broken Shore
  3. Druid Grove
  4. extinct village
  5. off road
  6. swamps
  7. goblin camp
  8. P??land
Game from the guide