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ShowGamer.comResident Evil 2 Remake: The Fourth Survivor Walkthrough
Resident Evil 2 Remake: The Fourth Survivor Walkthrough
CONTENTS:
In this Resident Evil 2 Remake mode, which is unlocked after you complete the game as two different characters in Scenario A and B, respectively, you will control Hunk the Special Forces.
He has access to only one weapon, and the stock of ammunition in the inventory will no longer be replenished. There are no other items on the locations, so you need to spend the stock of ammunition in your inventory wisely.
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Your task is to get from the sewers to the police station and find a way out from there. The route from point A to point B is completely linear. The only goal is to survive. The main tactic should be based on wasting ammunition only on those mutants for which they are really needed. Others can be bypassed from the side, saving ammo.
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Passing Tips:
If you can't dodge or bypass the zombies, then headshot and run past. For one accurate hit to the head, you stun the enemy.
If the zombie doesn't lose control after the first headshot, then shoot it a second time. Be sure to wait for the moment when the zombie staggers to the side, and only then run.
In the sewer control room (control room), run past all the dogs and zombies, ignoring them.
No need to waste hand grenades and stun grenades to save Hunk from being bitten by a zombie. Save this ammo for later in the game.
Apply the mixture of red and blue herbs as early as possible. Especially in a room with a cleaning pool. You will receive additional damage protection for a few seconds.
Use the shotgun to go through the first group of zombies, standing close to each other. Shoot in the stomach or legs.
When you encounter underwater monsters, just run past them. Especially if you have the effect of a mixture of red and blue herbs. He gives protectionitu from poison.
Use the shotgun to break through the bottom floor of the underground facility under the police station. You need to get to the stairs.
Use the revolver to destroy the Slimer, which will appear in the long corridor of the underground factory.
Run past the rest of the zombies in a straight line. You'll have plenty of time for those monsters to get back on their feet.
When you get to the parking lot, draw out a large crowd of zombies and go around it, reaching the door. You are halfway to the extraction point.
In corridor B1 in the parking lot, a Slimer will attack you. Equip a combat knife in advance and use it on a monster to fight off its capture. You will lose the knife, but you will be able to run past Slimer while he is stunned.
You will enter the police station from the second floor. The Tyrant will appear here. Run past the monster or stun with an accurate headshot from a revolver.
Use the shotgun to fight your way through the east office and go to the main hall. Head to the west office and go up the stairs next to the photo lab.
In the western office, you only need to shoot one mutant. The Tyrant will appear at the top. Throw a flashbang to stun enemies, including the Tyrant, and go around everyone.
Zombies with vegetation will appear in the corridor. Shoot each shotgun to stun the enemy.
Shoot a zombie that will break through in two?Go to the library, and run to the rest. Ignore the dog and go to the waiting room. Three more mutants will go through the door, so use the shotgun to stun.
Follow up the stairs in the northern part to be on the third floor. On the way, fire your revolver at Slimer to completely kill him.
Use the stun grenade to get past the huge monster on the third floor balcony, then head down the stairs. Below will be Slimes. Return to the corridor where the crashed helicopter is located to get to the fire exit and stairs.
Below, use the last hand and stun grenades to make your way through the crowd of monsters. As soon as you escape from the zombies in the underground passage, you will be free.
Climbing up the stairs, you will reach the gate at the police station building. Pass through them to get the Grim Reaper achievement.