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Ghostwire Review: Tokyo - An Unforgettable Journey into Japan's Otherworld

We talk about how Ghostwire: Tokyo turned out - a charming action game with an emphasis on Japanese mysticism.
Ghostwire Review: Tokyo - An Unforgettable Journey into Japan's Otherworld

Ghostwire Review: Tokyo

Tokyo has been the target of a supernatural cult that has carried out a terrorist attack that causes the city's residents to mysteriously disappear. They literally vanished into thin air. And right in the middle of all this chaos, the main character of the game, Akito, wakes up - a 22-year-old student who had an accident, found himself on the verge of life and death, but was saved by the mysterious ghost Kei-Kei. With supernatural powers, Akito will have to work with Kei-Kei to track down the man who has caused all this chaos.

When I first started Ghostwire: Tokyo , I had no idea what I was getting into; and the confusion was only exacerbated by the fact that already in the introductory video there was a desynchronization of sound and picture. This problem with cinematic scenes happened several times during my playthrough, but not always. Fortunately, Akito's anguished exclamations could tell what was going on, even though I couldn't see the whole picture.

As soon as I took control of Akito, the fear that the computer would not be able to handle Ghostwire: Tokyo disappeared at one point. The game ran smoothly. I immediately went to settings, switched to DLSS, and my RTX 2080Ti and Core i7-9700K provided a comfortable game at 1440p with maximum graphics settings and partially enabled ray tracing. The game looked phenomenal.

Обзор Ghostwire: Tokyo

I won't go into too much about the graphics as they speak for themselves, but aside from the rain effects that didn't look right, Ghostwire: Tokyo is a graphical feast that has become one of the most beautiful games on my list.

Despite how menacing in its mechanics Ghostwire: Tokyo looks, the game turned out to be surprisingly easy to control. Soon enough, I found myself fighting numerous groups of youkai (ghostly enemies) effortlessly, as if I'd been doing it for the past couple of years. And that fascinated me.

Each youkai has unique abilities, and for each you have to select a certain battle tactics. Killing easier enemies isn't hard, but soon enough you'll find new youkai with unique mechanics that you'll have to tap into to win. Much of the action's charm comes from its combat, as fighting multiple different yokai at once can be enchanting, annoying, and intimidating at the same time.

Akito can harness the power of the elements with a basic skill called Aether Weave. First, you will use wind attacks - they are fast, but deal less damage. Soon enough, you'll unlock fire and water attacks. Switching between these elements on the fly is an important part of combat. And choosing the wrong element for this or that opponent will initially be disappointing and even lead to death.

Playing on the hardest difficulty, I was afraid to test what would happen if Akito died. And I died, but nothing happened. I didn't get any fines, didn't run into any other issues, I was just rolled back to the last autosave. Moreover, these saves are usually automatically made right before the battle. Thus, I was able to choose whether to repeat the battle or go to explore another part of Tokyo. The absence of death penalties allowed me to play the way I wanted to. I could act recklessly, trying to rush enemies, dying periodically, but then, in the end, accept the inevitable and begin to act cautiously.

Обзор Ghostwire: Tokyo

Combat isn't the only enjoyable aspect of Ghostwire: Tokyo. The idea of playing a youkai hunter sounds incredibly exciting. There are many side quests scattered throughout the city in which you need to help the spirits with unfinished business, after which they could move on. The side quests are more fun than the main quests, and thanks to them I was able to visit several Japanese-style houses.

In moments of respite from the main and side quests, I spent several hours exploring Tokyo, slowly discovering its areas. The latter happens by clearing temples, torii gates, and you can see in advance which part of the region you will open, what reward you will receive for this, and what you can find in the new area. Many people say that the open world ruined a great setting and an incredible story, but I disagree with this. I was pleased to realize that in this game there is something to do, there is how to distract yourself from constant battles and cut-scenes.

It doesn't matter if I was exploring the city, saving lost souls, or fighting youkai with the new abilities unlocked in the skill tree. It doesn't matter if I completed the main quest and heard another joke from Kei-Kei or Akito, or helped lost souls return to their homes. I enjoyed everything. I did not want to stop, and starting early in the morning, I found the strength (it was easy to do) and finished the game late in the evening. In one breath. And then for a few more days he returned to the ghostly Tokyo to perform side actions.

For me, Ghostwire: Tokyo is the highlight of this not-so-good year. I am sure that the action will be included in the list of the best games of this year. At least he has already made it to my TOP list.

Author:
Anton Latoshkin
Date of publication
8 April 2022
Game from the review