• News
  • Reviews
  • Guides
  • Walkthroughs
  • The romance club
РУС ENG

  • News
  • Reviews
  • Guides
  • Walkthroughs
  • NINTENDO
  • The romance club
  • Games
  • Website advertising

All materials on showgamer.com are protected by copyright. Partial copying is permitted with an open (for search engines) link. ShowGamer (2015)



Cheats in Sons of the Forest - console commands

How to open the console, enter commands and activate cheat codes in the game.
Cheats in Sons of the Forest - console commands
Author
Andrey Pavlenko
Date of publication
1 March 2023

Sons of the Forest cheat codes

To enable cheats in Sons of the Forest , you'll need a couple of mods, which you can find on Thunderstore, the popular mod repository for games like Valheim, Boneworks, and now Sons of the Forest. First you need to install Thunderstore Mod Manager and then use it to install BepInExPack IL2CPP and DebugConsole .



How to activate console line

Once installed, launch the game by selecting the "Modded" option in the top right corner of the Thunderstore interface. It may take some time to load, especially if you are running it with mods for the first time, but after the first time it will be much faster.

After launching Sons of the Forest, start a new game or load a save. Once in the game, press F1 to open the debug console . In the upper left corner of the screen is a console field for entering commands. Press F1 again if you want to close it.



Below you will find the commands we have tested, followed by a general list of commands discovered by the creator of the CallMeSlinky mod. We haven't tested all of them and aren't sure what most of them are for yet, so be sure to back up your saved games if you're worried about n?? Damage to saves. Your saves should be located at: C:\User\[UserName]\AppData\LocalLow\Endnight\SonsOfTheForest\Saves. In this case, you need to open the display of hidden files.

All guides Sons of the Forest

All cheats for Sons of the Forest for character and world

  • godmode on - activate invincibility mode
  • godmode off - disable invulnerability mode
  • buffstats - replenish satiety, quench thirst, restore stamina
  • regenhealth - restore health
  • addallitems - get ALL items
  • removeallitems - remove all items from inventory
  • additem [item_name in English] - get an item (shovel - shovel, chainsaw - chainsaw and so on)
  • spawnworldobject x - a specific object will appear next to you (stick - stick, stone - rock and so on)
  • instantbookbuild on - instantly build everything that is selected in the book
  • instantbookbuild off - disable the instant bookbuild command
  • showhud off</strong> - disable interface
  • showhud on - turn on the interface
  • superjump on - super jump
  • superjump off - disable superjump
  • speedyrun on - super run
  • speedyrun off - disable superrunning
  • cavelight on - illuminate everything around the character
  • cavelight off - turn off lighting around the character
  • createlight - add a light source to the world
  • settimeofday [1-24] - set the time
  • settimeofday morning - set the morning
  • settimeofday night - set the night
  • locktimeofday morning - always morning
  • forcerain heavy - rain
  • forcerain sunny - sunny
  • season summer - summer
  • season autumn - autumn
  • season winter - winter
  • season spring - spring
  • save - save the game

Также рекомендуем сайт наших партнёров — ТОП лучших игр.


Cheats related to enemies and NPCs

  • addcharacter robby 1 - additional Kelvin will appear
  • addvirginia - additional Virginia
  • AIGODMODE ON - enable invulnerability for companions
  • AIGODMODE OFF - Disable invulnerability for companions
  • aimhostplayer on - Enemies can't see you
  • aimhostplayer off - enemies see you again
  • aipause - all AIs stand still (including satellites)
  • aidisable - AI move again
  • killradius [number] - kill all AI located within the specified rangeA

Other codes with unknown effect

  • addallbookpages



  • ammohack

  • animallimitmult



  • animalsenabled

  • addallitems

  • addallstoryitems



  • animstatesgui

  • addcharacter

  • anisoenabled

  • addmemory

  • addprefab

  • debugplayermelee

  • demo mode

  • destroy

  • destroyfreeformstructure

  • destroyragdoll

  • destroywildcard

  • additem

  • additemswithtag

  • Anisominmax

  • applydefaultmaterials

  • area shadow

  • astar

  • audio2dtest

  • audiodebug

  • audio debug states

  • audio description

  • diagrenderers

  • diggingclear

  • disable component

  • disablegameobjecttester

  • disablego

  • disablegowildcard

  • disablescene

  • addvirginia

  • aiangerlevel

  • aianimspeed

  • airarmorlevel

  • aiarmortier

  • aidisable

  • aidodgetest

  • aidummy

  • aiforcestrafe

  • aimhostplayer

  • aidmode

  • aijumpdebug

  • aiknockdowndisable

  • aimemoryadjust

  • aipuse

  • aipoolstats

  • airadar

  • airunworldevent

  • aishowanims

  • aishowdebug

  • aishowdebugcamera

  • aishoweventmemory

  • aishowhealth

  • aishownavgraph

  • aishowpaths

  • aishowplayerinfluences

  • aishowstats

  • aishowsurvivalstats

  • aishowthoughts

  • aistatadjust

  • aistructurelog

  • aitestsleep

  • expected

  • audioparameter

  • audioplay event

  • billboard enabled

  • billboardignorechanges

  • blockplayerfinaldeath

  • breakobjects

  • buffstats

  • builder mode

  • buildhack

  • cameradiss

  • camerafov

  • capsule mode

  • cavelight

  • characterlods

  • checkattachedentities

  • checkexitmenu

  • checkfrozenentities

  • clear

  • clearallsettings

  • clearaudioparameters

  • clearbushradius

  • clearmidactionflag

  • cloudenable cloudfactor

  • cloud/shadow-senable

  • combatteststart

  • count

  • countgowithlayer

  • countlinkedstructures

  • counttag

  • create light

  • expectednocooldown

  • aiailstats

  • aiverboselog

  • creepy village

  • aivillageclosest

  • aiworldeventstats

  • aiworldstats

  • aizonestats

  • allowasync

  • disconnect player

  • disconnectplayers

  • dismemberradius

  • dumplobbyinfo

  • duplicateobject

  • dynamicresolutioncycletest

  • dynamic resolution override

  • dynamicresolutiontarget

  • enable cheats

  • enablecollisionbasedkillbox

  • enablecomponent

  • enablego

  • enablescene

  • enablestructureghosts

  • energyhack

  • exportlinkedstructurestojson

  • exposuresetspeed

  • filteraudio

  • findobjectswithshader

  • firstlookforce

  • follow

  • followstop

  • footstepdebug

  • forcecloud

  • forcecloudprofile

  • force player expression

  • forcerain

  • forceremovetrees

  • free camera

  • gainstrength

  • gameoverdelaytime

  • rumbletest

  • save

  • saveplayer

  • season

  • sendmessageto

  • setcurrentday

  • godmode goto

  • gotocoords

  • gotoforce

  • logshownone

  • logshowwarnings

  • log textures

  • logvirtual

  • gototag

  • gotozone

  • mipmapstreaming

  • mipmapstreamingbudget

  • gravity

  • heallocalplayer

  • mipmapstreamingdiscard

  • setdifficultymode

  • mousexsensitivity

  • setexitedendgame

  • mouseysensitivity

  • setgamemode

  • navgraphforceupdate

  • help

  • hideworldposfor

  • grabsgeneratebuilt

  • greebledrockscollision

  • hitlocalplayer

  • igniteradius

  • importlinkedstructuresfromfile

  • inspectiongo

  • instantbookbuild

  • instantrespawnhere

  • invertlook

  • invisible

  • netanimator

  • net-skinned-bones

  • netspawnplayer

  • open macro folder

  • utputsnappointstofile

  • hysicsupdatetime

  • lay-cut-scene

  • lay death cut scene

  • lay-death-marker

  • laydeathmarkerindex

  • oinsteamlobby

  • ayeranimparams

  • umptimeofday

  • layerdebugcamera

  • ickplayers

  • illlocalplayer

  • illradius

  • knockdownlocalplayer

  • ightninghittreechance

  • ightninghittreemustbeinfrontplayer

  • ightning interval

  • activeentities

  • istdeathmarkers

  • items

  • istgowithlayer

  • istitemswithtags

  • istoobjects

  • oad macros

  • oaddebugconsolemod

  • oadplayer

  • oadscene

  • oadscenesingle

  • odd bug bill boards

  • odd bug materials

  • odd bug ranges

  • odforce2ddistance

  • odforce3ddistance

  • layerinterruptkeys

  • layernetanimator

  • layervisibility

  • game-over

  • postprocessingcomponent

  • profilersample

  • profilersnapshot

  • qualitytexture

  • radiodebug

  • refill containers

  • refreshentities

  • regenhealth

  • removeallitems

  • removeallstoryitems

  • removedhead

  • removeitem

  • removeliving

  • removeshader

  • renderspheres

  • placeshader

  • Reporterrors

  • reportlogsnow

  • reportwarningsnow

  • resetinputaxes

  • esetsettings

  • revivelocalplayer

  • gamepaddeadzone

  • gamepadxsensitivity

  • damagedebug

  • gamepadysensitivity

  • logging

  • damagefreeformstructure

  • gccollect

  • loghack

  • deathcount

  • getgamemode

  • logshowerrors

  • robbycarry

  • getlayerculldistance

  • logshowinfo

  • debugplayerhitlog

  • robbyincutscenes

  • setgamesetupsetting

  • setgametimespeed

  • setinventorypercent

  • setlayerculldistance setlookrotation

  • setopeningcrash

  • setplayerrace

  • setproperty

  • setsetting

  • setspeakermode

  • setstat

  • setstrengthlevel

  • settimeofday

  • setwindintensity

  • setworldobjectstaterange

  • show active lights

  • showbutterfly info

  • showcollisionobjectnames

  • showdebugzones

  • showfps

  • showhud

  • showinworldui

  • showmeshmaterialnames

  • showmeshobjectnames

  • showmeshtrianglecounts

  • showobjectlocation

  • showprojectilerails

  • showstimuli

  • showtriggercollision

  • showworldobjects

  • showui

  • showworldposfor

  • slapchop

  • spawnedobjectstats

  • spawnfallingtree spawnitem

  • spawnpickup

  • spawnrenderspheres

  • spawnworldobject speedyrun

  • sprint toggle

  • superjump

  • survival

  • targetframerate

  • terrainparallax

  • terrainpixelerror

  • terrainrender

  • terrainrendersimple

  • terraintess

  • terraintessdist

  • testeventmask

  • testingsamplefps

  • timeofdayconnectiondebug

  • timeofday

  • time scale

  • togglebeamdebug

  • togglefiredebug togglefpsdisplay

  • togglego

  • togglegrabberdebug

  • togglegrabsfacedebug

  • toggleocclusionculling

  • toggleoverlay

  • toggleplayerstats

  • togglestructureresistancedebug

  • togglesuperstructurerooms visualdeb

  • ug

  • togglevsync

  • toggleworkscheduler

  • trailer3

  • treecutsimulatebolt treefallcontactinfo

  • treeocclusionbonus

  • treeradius treescutall

  • unload scene

  • unloadunusedassets

  • unlockseason

Game from the guide