• News
  • Reviews
  • Guides
  • Walkthroughs
  • The romance club
РУС ENG

  • News
  • Reviews
  • Guides
  • Walkthroughs
  • NINTENDO
  • The romance club
  • Games
  • Website advertising

All materials on showgamer.com are protected by copyright. Partial copying is permitted with an open (for search engines) link. ShowGamer (2015)



Walkthrough Resident Evil 4 Remake - Chapter 9 (all chapters)

Chapter 9 guide: how to find the blue emblems in the castle hall, where to find the head of a lion, the head of a snake, the head of a goat, how to find rats, how to complete the episode for Ashley (puzzle with a clock), what time to set
Walkthrough Resident Evil 4 Remake - Chapter 9 (all chapters)
Author
Anton Latoshkin
Date of publication
23 March 2023

Walkthrough Resident Evil 4 (2023) - Chapter 9

Chat with Louis. Leon reunited with Ashley! Search the room, collect resources, go to the table and open the double door on the side. You need to get to the ballroom. Climb down and pay attention to the door to which the steps lead. Above it are three folded banners. You need to find three levers that will allow you to lower and thereby unfold these banners.



Go to the right of the steps, between the bushes. Kill enemies. Ultimately, you must go back along the right wall. There will be a locked door ahead, and on the right is a cage with dogs that will break free in a few seconds. Destroy them, go around the locked door and find the lever. Pull on it and release. Order Ashley to hold the lever, and go through the door near the cage where the dogs were. Climb up and pull the first lever to deploy the first banner.

Other guides and walkthroughs



Immediately jump down as Ashley will be attacked by heretics. Run to where you left her and finish off the evil spirits. Return to the steps that lead to the locked door. If you look at them, then on the right you can find a tower with a yellow ladder. Climb up it and pull the lever to deploy the second banner.

Go to the left of the steps, keep moving through the maze and kill the dogs. Sooner or later ?You will find another tower with a yellow ladder, and on the right - a locked grate. Open it to create a shortcut, climb up the tower and lower the lever. You have deployed the third, last banner, so boldly go back and go through that very door. In addition, not far from the third tower there is a niche with a dog and a red chest containing elegant chess.

After entering the building, look at the merchant in the room on the right. On the table to the right is a blue note with a new side quest.


Также рекомендуем сайт наших партнёров — ТОП лучших игр.


Merchant order. Destroy blue medallions 4

You need to destroy 6 blue medallions that are hidden in the large hall you just entered. You will receive 5 spinels as a reward.

A note nearby tells you that you can upgrade to a more advanced weapon upgrade. Nearby there is an elevator leading to the second shooting range, where you can win new trinkets. When you're ready, return to the main hallway and go to the front door. Look for a blue medallion (1/6) in the niche on the left side. Go through the merchant room and through the other door to get on the first cart. This will return you to the beginning of the location, WaterHall, and you can create a shortcut by opening the locked door.



Go through the Water Hall to where Ashley went missing. Follow further past the merchant, praying people and turn into the door on the right. On the right hand there will be a locked grate between two knightly armor??ov. Help Ashley get over the wall, but keep in mind that you will be attacked by a mutant in armor. Aim for his head. After the victory, go into the open room, take the Salazar family chronology ( document ) and take out the damaged idol from the luxurious chest (treasure, 15,000 pesos) .

Where to find lion, goat and snake heads

Return to the large hall where the merchant and cart are located. Do not go to the merchant, but go up the stairs, turn left and look at the large chandelier from the top floor to find a blue medallion (2/6) . Go to the other side, to the north wing of the second floor, open the door and go forward along the path with spikes on the sides. Enemies will lower you down, and a protracted battle will begin. Destroy everyone and under the balcony on which the opponents stood who lowered the lever, look for a blue medallion (3/6) . Climb up the yellow ladder in the corner of the large room and pull the lever to raise the bridge back up. Climb down and walk along the left wall to open the grate and return to the bridge. Follow the bridge and take the goat's head from the statue.



Kill the enemies and return to the large hall. At the end of the hall is a statue on which you need to place three heads. There is an image of an animal on the wall on the right, and you can understand exactly where the heads should be placed. Go a little further than the statue to the very end of the hall and under the ceiling you will finde blue medallion (4/6) . There is a blue note next to the statue.

Merchant order. Destroy all rats

You are asked to eliminate three rodents, for which they promise to reward you with 3 spinels.

Open the door to the left of the headless statue. In this room you will find the first rat (1/3) . A little further there is a locked cage with a snake's head. Go to the end of the room with dining tables and look through the last window on the right to see a blue medallion (5/6) . Examine the paintings at the end of the room, which depict the seats of the king and queen. If moving from the locked cage with snakes, ask Ashley to sit in the second seat from the right on the first table, while you sit in the first seat from the left on the second table. Hit the bell and the cage will open. Take the head of the snake and place it on the statue.



From the statue, go up the stairs to the right and open the door on your right. There is a small key in the box on the left. Go to the hall with the statue and the lion's head. Before you go down, go in a circle to the right and find the last blue medallion (6/6) behind the curtains. Jump down, collect the loot and the lion's head . It is quite expected that a battle will begin against monsters in armor. After the victory, stand where you jumped from and call Ashley. Together with her, move the two statues with horses to open the exit.

Go out into the corridor and get out of the chestcubic device . In fact, it is not required by the plot, but with its help you can get some treasures. In the same corridor, kill another rat (2/3) . Place the lion's head on the statue in the hall and watch the cut-scene.

Playing as Ashley

Move through the corridor and notice the rat. Ashley can't kill her. Go through the door, read the note on the table about the correct time. There is a clock on the right, but you don't know what time to set. Go through the door on the left, make your way under the shelf and inspect the elevator door. Need a key. Move deep into the hall with bookshelves. You can turn behind the rack on the right, duck down and find the chest, but it requires a key. To go further, place the lantern on the stand, and the rack will move to the right. Turn the crank in the corner to lower the ladder, go back, grab the lantern and go up the ladder. Take a bunch of keys from the table and go downstairs. By the way, opposite this table, by the stairs, there is a picture with a slot - you can install the previously found cube into it.

Run to the elevator and use the brightness of the lantern to freeze the enemies. Apply the third key from left to right. Enter the elevator and go upstairs. Open the doors and get out. Watch the cut-scene. Save on the typewriter on the right, examine another clock to the right. Still don't know what's on them.need to be installed. Take the librarian's note to the left of the bars, behind which Leon was. There, on the left, there is some coat of arms on the wall. Go left and find a note on the table with the time - 11:04 . Install it on your watch.

Go to the passage behind the clock, stop the enemy and turn the handle. Run past the elevator, duck down and crawl under the shelf. Basically, go back to the first grandfather clock and set it to the same time as the note above. Call the elevator and use the flashlight to stop the mutants. When the elevator appears, ride it down.

You will find yourself in a hall with statues that will come to life as soon as you hit the bells. In total there are two bells on the right and left. We will move from the beginning of the hall:

  • middle right
  • middle left
  • far left
  • far right

Iditol into the opened aperture and look for a pedestal with three stands for lanterns. Change your flashlight to the left one. The current lantern on the one behind the pedestal (it should be a full moon), finally place the current lantern on the pedestal on the right. Retrieve the Salazar Family Crest. Run away, in the opposite direction. Climb under the armor, go around the enemies and ride the elevator up.

Run back along the corridor, through the room with the elevator, until you return to the grate with the coat of arms on the left. Install it in the cell and watch the cut-scene that ends the chapter.

Game from the guide
  • Platform: PS5, PS4, XBOX ONE, PC, Xbox Series S/X
  • Genre: Action, Survival horror
  • Release date 24 March 2023